I was wondering if they could make a "Call of War single player mode" where you can choose between a historic WW2 event with a strong germany against a weaker Europe, and the alliance who have to save the day.
Also i would like to have a Call of War single player mode where you can fight in a simulation world and where anything can happen. A mode where it doesn't take time to create things or units but 1,2 or 3 turns for example.
A bit like medieval 2 campaign mode.
I love Call of War very much but multiplayer takes a lot of patience and time for a "normal" game.
Since everything needs hours or days in real life in order to build something.
6 Replies
7 Feb 2022, 18:19
Get Premium account and you can make a game every month. Make it private and you can play it by yourself.
Can you also choose the level of difficulty of the AI ?, like easy, medium or hard for example.
Or is every AI the same difficulty?
7 Feb 2022, 19:46
All AI have the same level of difficulty.
Of course once a player country goes inactive and is taken over by AI. That AI will have more troops and be more dangerous than the small default AI.
AI never eat, sleep and have no real life and every resource that they have will be invested in military. The longer you leave them be the more difficult they will become to beat.
Okay. Are there any plans for the future to add options that players can choose the difficulty of te AI if they create an own game?. Or do do you not find that nessecary for the game?
8 Feb 2022, 17:14
CoW is designed as a multi-player game, where real people fight each other. Sure the neutrals and inactives need some sort of default defense pattern, but it was never the intention to make them serious competition to any half competent human. No matter what the level, the AI just isn't very good because developing even a SLIGHTLY decent AI takes a very serious effort. So you would be able to pick between completely nitwit, extremely bad, and very very bad. Do you really want to fight those?
9 Feb 2022, 04:00
K.Rokossovski wrote:
CoW is designed as a multi-player game, where real people fight each other. Sure the neutrals and inactives need some sort of default defense pattern, but it was never the intention to make them serious competition to any half competent human. No matter what the level, the AI just isn't very good because developing even a SLIGHTLY decent AI takes a very serious effort. So you would be able to pick between completely nitwit, extremely bad, and very very bad. Do you really want to fight those?
completely nitwit, extremely bad, and very very bad. - Yeah no wait that sums up half of my human allies. Always thought half the time i was playing with bots