Some things I've noticed: 1.0 vs. 1.5

Hey everyone, not quite sure what the exact point of this post is, but I just wanted to reflect on some of the changes in Call of War and the effects they have on gameplay. You see, I first began playing Call of War back in early 2015 when it was still a very new game. I took a very long break from playing this game, from 2017 until now, so naturally I grew very accustomed to the 'Classic' version of Call of War.

I'm in two games currently, one Classic 22 Europe and one 1.5 Pacific War. The Classic one feels like old times, but the 1.5 version... Man, things move fast in that version. I literally cannot keep up with my allies moving units, my enemies' units, my production, my own units, et cetera... Besides that, everything seems so sped up and easy to produce now! My 1.5 game coalition has about 500 combined troops on day 9. That's absurd! I'm being left in the dust by these new players who have mastered 1.5. Really, it also makes my Classic 22 Europe map seem slow as hell.

All of that to say... if you have mastered 1.5, good on you. You have to pay so much more attention to fine detail than you used to. This post is not "Veteran player thinks he's better because he played the game years ago." On the contrary; this game is so much harder, so much faster, and so much more fun than it used to be. For me, it's going to take a lot to get used to the new era of Call of War, but it seems extremely entertaining! Thumbs up to Bytro in my opinion, and I must respectfully disagree with other older players who don't seem to share my sentiments.

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