Rockets are useless in this case, I’d focus on navy and try to blockade them and explode their cities. Best idea is to annoy them into inactivity.
The rise/fall of the Third Roman Empire
Background
Hello, guys. It has been a while since I posted my last game because I’ve been busy. In this game, I’m hoping to experiment with the strategy of militarising. In game3 &4, I generally industrialise my cities and rurals right from the start of the game. However, I saw two players yielding a better result even in terms of economy without building industries. So, in this game, I’m setting a constraint to myself-no industries. I’ll spend all my resources in the military. So how to compare the results yielded? I don’t think army size can do it because militarising will usually get a larger army size. However, I want to compare the resources production. If you have a larger economy, your army will gradually become stronger, right? I have written down the resource production figures in my last game for comparison: Day2 44201 Day6 60915 Day 10 91024 And the production rates at the Spanish game after 12 days: cash: 3685/h goods: 652/h food:759 mp: 611 steel: 599 oil: 769 rares: 648
It’s impossible to have the production up to44k in day2 without industrialising. But I should have produced more resources from day6 on or I can’t call the strategy successful. Let’s see how the game’ll go. Personally, I’m not very confident in this play style. Maybe the game will change my mind.
Choice of map: to general disappointment, I’ll play CON again. Sorry guys, I’m just too busy to play more competitive games.
Choice of country: I’ll go for Axis again. This time, I’ll choose Italy because of its long coastline and unfavourable relief(mountain).
Post a Reply
Please log in to post a reply.
52 Replies
I’ve already got 5 L1 subs. It’ll take a long time to get to America. I need to discover their army composition first.
Day 10(120 points)
Captured most of Algeria, but I'm frustrated to see a city revolted to Britain
Just discovered NUS's armies: 1 carrier 9 battleships 8ACs 5 inf. 7 L1 and 1 L2 destroyer 1 sub 9 flying bombs 9 tax bombers 1 rocket fighter 1RRG 1TD 2 rockets-more than I expected. I need a stronger navy and AAs before I can strike. Meanwhile, I'll take Spain first
Extremely bad news: I attacked an infantry of Spain which sneaked into a city but I forgot that my subs were timed to synergies with an infantry stack which was originally the stack that start the war. So 5 subs were all lost.
Brug
I've decided to postpone updates in case somebody is checking it.
6 hours should be enough for anyone lol
Yep.
Carking the 6th wrote:
6 hours should be enough for anyone lol
Not really for a naval invasion…
I successfully intercepted several convoys from Algeria using my submarines. I'm running low on various resources except for rare ones. Currently focused on constructing resource centers (RCs)
Bot.Naver32 wrote:
I successfully intercepted several convoys from Algeria using my submarines. I'm running low on various resources except for rare ones. Currently focused on constructing resource centers (RCs)
Post a Reply
Please log in to post a reply.