What are your different tactics in CoW, especially the history ones? I need this for inspiration in later games, so plsss help

I'm playing Brazil in the Historic WWII game, and I just found out I'm really far behind in research and armies. Can someone help me with this? I'm used to balanced games, and find this surprising. It feels like a long way to go, and I want to finish this game quickly (not bragging, but I'm an ok tactician w/ very little micromanagement) :wallbash

"As long as there are sovereign nations possessing great power, war is inevitable." Albert Einstein
"Giving up is not an option in war, for it proves one's incapability and incompetence as a leader." - Me (Little Racoon)

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A good strategy I would suggest is, Have unit stacks of 5-6. Early game, the majority of that stack should be infantry and one or two armored units. As soon as possible, replace those infantry units with Commandos, and replace those AA Pieces with AT or Light Tanks. Replace your Armored Cars with Medium Tanks or Light Tanks, This strategy has worked for me. The only way you can really learn what works for you is to do a couple Solo games and test strategies.

The unbalanced historic map can be very difficult depending on your starting country. As a general rule, if a strategy for my country is not obvious(new Zealand - Navy), I focus on the parts of the research tree I know work in every situation (Interceptor/TAC), and expand based on what I feel I need based on opponents strategy (Are they heavy air, armor or Artillery users?) Each suggests a slightly different counter strategy. When all else fails play to your strengths.

"A good plan, violently executed now, is better than a perfect plan next week." - General George S. Patton, Jr.
"Do, or do not. There is no try" - Yoda

I'm actually thinking of not using planes. i need a ton of air bases since my country is large, but I do agree with your saying about researching on opponents' counter. I think as a weak country, I should research on artillery/tank destroyers. Thanks for the advice!

P.S: I like your quotes!

"As long as there are sovereign nations possessing great power, war is inevitable." Albert Einstein
"Giving up is not an option in war, for it proves one's incapability and incompetence as a leader." - Me (Little Racoon)

I usually use the BTB tactic (Better Than Blitzkrieg), attack with a lot of tanks and leave Anti-Tank in provinces with low morale. But I also use bombardment with Railroad Guns, Artillery, and Tac Bombers.

Another tactic I use is Hit and Run, where I send small amounts of troops to provinces with Industrial Complexes and then to a friendly province, damaging the buildings.

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Cool. but don't troops going to places with enemy troops fight with no retreat?

"As long as there are sovereign nations possessing great power, war is inevitable." Albert Einstein
"Giving up is not an option in war, for it proves one's incapability and incompetence as a leader." - Me (Little Racoon)

Little Racoon wrote:

Cool. but don't troops going to places with enemy troops fight with no retreat?
Yes, so I send small numbers of troops, usually infantry and anti tank. They will damage the buildings, that's all I try to do with that tactic.
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Girls game too


dxcalc.com/cow

I like to build up until I have about a million infantry or so and one guy with a bugle. I place them all on the border concentrated in one spot waiting to attack - this is where the guy with the bugle comes in.......

"Es gibt keine verzweifelten Lagen, es gibt nur verzweifelte Menschen" - There are no desperate situations, there are only desperate people.
General Heinz Guderian (Schneller Heinz)
Kenny says - You've got to know when to hold 'em, Know when to fold 'em, Know when to walk away And know when to run

dw98 wrote:

I like to build up until I have about a million infantry or so and one guy with a bugle. I place them all on the border concentrated in one spot waiting to attack - this is where the guy with the bugle comes in.......
Didn't @freezy say the bugler was going to be removed? Start thinking of a new one.
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Girls game too


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|| whistle wont do......drums.....nope....flare gun!

"Es gibt keine verzweifelten Lagen, es gibt nur verzweifelte Menschen" - There are no desperate situations, there are only desperate people.
General Heinz Guderian (Schneller Heinz)
Kenny says - You've got to know when to hold 'em, Know when to fold 'em, Know when to walk away And know when to run

Go for a "Spearhead" approach.

Instead of invading on a whole wide front, have 2-3 concentrated columns lead by stacks of around 6 units (best is an Infantry and Tank mix) at a time penetrate the enemy country and go for the enemy's cities as a priority. Best is to generously bomb your targets with bombers prior to having your land units move in.

Disregard rural provinces with no Industrial Complexes as well as tougher resistance nests (just bypass any significant resistance, and instead reduce that resistance to dust with Tactical Bombers). Remember, you're not the one defending his homeland ; thus it's not that big of a problem if an enemy unit slips past your vanguard, there is plenty of time to stop it before it reaches your country.

Secure your rear and already conquered, primary targets with slower units like Infantry and AT Cannons.

The name of the game here is speed and suddenness of conquest (one of the oldest principles of successful war-waging). Fighting another player always puts you at risk of an eventual counter-attack or a surprise attack from a third country that wants to reap the benefits of the war you have going on for himself. So it is in your best interest to see a conquest to an end as quickly as possible (while always making sure your troops are well provided in reinforcements).

Basically, what you're looking for is Blitzkrieg.

VIRVCOBRV wrote:

Basically, what you're looking for is Blitzkrieg.
Personally, I prefer "shock and awe."

Blitzkrieg is so 1939.

I agree Shock and Awe. First the Shock "air power" then the Awe "ground troops"

VIRVCOBRV wrote:

Go for a "Spearhead" approach.

Instead of invading on a whole wide front, have 2-3 concentrated columns lead by stacks of around 6 units (best is an Infantry and Tank mix) at a time penetrate the enemy country and go for the enemy's cities as a priority. Best is to generously bomb your targets with bombers prior to having your land units move in.

Disregard rural provinces with no Industrial Complexes as well as tougher resistance nests (just bypass any significant resistance, and instead reduce that resistance to dust with Tactical Bombers). Remember, you're not the one defending his homeland ; thus it's not that big of a problem if an enemy unit slips past your vanguard, there is plenty of time to stop it before it reaches your country.

Secure your rear and already conquered, primary targets with slower units like Infantry and AT Cannons.

The name of the game here is speed and suddenness of conquest (one of the oldest principles of successful war-waging). Fighting another player always puts you at risk of an eventual counter-attack or a surprise attack from a third country that wants to reap the benefits of the war you have going on for himself. So it is in your best interest to see a conquest to an end as quickly as possible (while always making sure your troops are well provided in reinforcements).

Basically, what you're looking for is Blitzkrieg.

I looked at this a little too late, since when I attacked a much weaker player, his ally (an even weaker player) attacked me with me being on vacation like the next day. I think I'll go with dw98's approach combined with this one. I am trying blitzkrieg but I just have too large of a country to build enough air bases fast. I like all your advice, so in the future when facing a much stronger enemy I guess I'll blitz them with my not enough stacks but ok armies and then build up. BTW, is movement a really big thing? When my troops blitz thru an area, I can't really afford to drop off one or two troops since I have larger and further targets.
"As long as there are sovereign nations possessing great power, war is inevitable." Albert Einstein
"Giving up is not an option in war, for it proves one's incapability and incompetence as a leader." - Me (Little Racoon)

So far this is one of my games with me being Sweden and the visible enemy, south US, that me and 2 others teamed up to attack. Is there any way I can defeat the railroadguns and pretty much everything else? I'm currently building up my naval power/tanky power and I have a good plan of going into the heart of the enemy by blitzing but the opposition just gets in the way of one of my major targets, savannah. Is there any comments on this?

Yeah, and I'll be inactive for a vacation for like almost 2 weeks after this. A really hard situation.

"As long as there are sovereign nations possessing great power, war is inevitable." Albert Einstein
"Giving up is not an option in war, for it proves one's incapability and incompetence as a leader." - Me (Little Racoon)

You either need to take out the RR guns with planes or find a different landing zone. 4 hours of disembark under heavy artillery fire will likely take out most if not all of your attack force.

"A good plan, violently executed now, is better than a perfect plan next week." - General George S. Patton, Jr.
"Do, or do not. There is no try" - Yoda

True. I think it's one very annoying spot. However, my planes can't even get there without getting bombarded on convoy, so does it mean the only way is to find a different attack spot and blitz from there?

"As long as there are sovereign nations possessing great power, war is inevitable." Albert Einstein
"Giving up is not an option in war, for it proves one's incapability and incompetence as a leader." - Me (Little Racoon)

You could consider getting carriers and L4 tacs based on them...

Historic Map is about dont make any mistakes and using most usefull units only. Also TB and fighters highset possible level, rockets highest possible Level, no nuclear weapon if dont playing major power, no AT, or at least not high number of that and not more then level 3, highest level artillerie and mobile armored howitser, decent level AA and mobile armored AA, no militia above level 3 or completly restricted, no infantry above lvl 4, max. lvl3 motoinf, and if possible at least lvl2 mech. inf.; highest level submarines, decent level cruisers+destroyers, if naval power choiced, highest level battleships and aircarrier, then inf. could be lvl3 whole game. really low level tanks. 1 armored unit decent level, for speed up for emty land grabbing.

Here's the long and the short of this question - It's all about how you like to play. try different things and learn from mistakes. I've seen players that produced only light tanks and more light tanks and would send wave after wave - regardless of the terrain! Then build subs to make way for sending more LTs overseas. Some people like to use few ground units and HUGE stacks of airplanes. I'm talkin in the 100+ area. They don't go anywhere until they have airfields. One player used multiple stacks of 1 LT and 10 arty behind it with some aircover. For me to build one type of unit en masse and just launch like a Mongol horde is not enjoyable. It is all what and how you like to play and what map you are on.

"Es gibt keine verzweifelten Lagen, es gibt nur verzweifelte Menschen" - There are no desperate situations, there are only desperate people.
General Heinz Guderian (Schneller Heinz)
Kenny says - You've got to know when to hold 'em, Know when to fold 'em, Know when to walk away And know when to run

I do absorb some experience after each defeated game, since I would look at how did other people win. However, what I found out was it's difficult to catch up w/ EVERYONE on research, so thanks to your advice, DW98, I am just going to build what I like best: 5-15 stack of troops (maybe med tanks, I find heavy tanks too expensive when running low on oil), at least 2-3 air bombing, and at least 2 arti with naval support. Thanks for all feedback!

"As long as there are sovereign nations possessing great power, war is inevitable." Albert Einstein
"Giving up is not an option in war, for it proves one's incapability and incompetence as a leader." - Me (Little Racoon)

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