Wait, this isn’t a dream?
A new tool in the arsenal - Get Ready for the Flame Tank!
Attention, General!
Clad in heavy armor, a new opponent approaches! Based on the historical Churchill Crocodile, this fearsome foe excels at storming fortified positions and fighting unarmored opponents.
This tank can take a beating and still push forward. Its front-mounted flamethrower disregards the protective embrace of fortifications and unleashes devastating hellfire upon unarmored foes and buildings. This makes the Flame Tank the ultimate weapon for breaching enemy defensive lines.
But be careful when deploying your Flame Tank, it is weak against heavy armored units and air attacks. So make sure to give the newest addition to your arsenal adequate protection!

The Churchill Crocodile variant will be available for allied doctrine players. All non-allied doctrines will have access to captured variants. Do not worry, they are just as lethal as the original and come with the same capabilities and stats!
New Deployment Mechanic
The Flame Tank also comes with a new deployment mechanic. It can not be researched and produced like a traditional unit, but instead will be deployed via new Unit Cards from your inventory. Unit Cards will be available as a reward for advancing through Operations. Besides the new Flame Tank, participating in Operations will also reward you with other units already existing in Call of War. For balancing reasons, deployment of units from Unit Cards come with a set of rules:
- A minimum province morale is needed to deploy.
- Once deployed, the unit enters mobilization and cannot move or attack for a while, just defend.
- Unit levels will match the unit's research level in the game round.
- You can only deploy units in your provinces.
- You cannot deploy in provinces under attack.
- You cannot deploy over units that are mobilizing.
- Units deployed from Unit Cards must comply with the day of availability.
- The day of availability is tied to the level of the Unit Card. Higher level cards are rarer, but also more powerful. For example the Flame Tank becomes available on the following days: [list]
- Level 1 -> Day 4
- Level 2 -> Day 8
- Level 3 -> Day 13

The new tasks and Unit Cards added to Operations make this a rewarding feature for every player in Call of War. So if you have yet to give Operations a try, now is the best time to get started!
Flame Tank speedround livestream
Excited and want to know more? Join us for our livestream on the 7th of October, broadcast live on the official Bytro youtube channel! We’ll play a flaming hot 144x speed round to showcase the new tank, Unit Cards and Operations!
Your Bytro Team!
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256 Replies
Savage.Carking the 6th wrote:
You know what won’t be immortal? The integrity of this game…
Disgusting. Give golders toys to P2W even harder
And the damn thing was brought in in 1944 so it better not deploy before day 20! I really hate this and it's another nail to the coffin for this greedy company.
Stop playing around and ban the dual/multi accounters.
poor guy's going have an aneurysmTorspo2 wrote:
Disgusting. Give golders toys to P2W even harder![]()
And the damn thing was brought in in 1944 so it better not deploy before day 20! I really hate this and it's another nail to the coffin for this greedy company.
Stop playing around and ban the dual/multi accounters.
Glory to the Red Army!
Glory to the Revolution!
Marshal of the Forum High Command
You need to add operations to PC. Like REALLY need to.
I always got annoyed when he said that, but to be honest he’s kinda right if you think about it
Have a good day!
They are still useless unless you are willing to spend money on mobile.NEPTUNE the great wrote:
You need to add operations to PC. Like REALLY need to.
CarKing the 6th of the Abrahamic Caliphate
_Pyth0n_ wrote:
Us OGs are just a whole bakery of dying bread, unfortunately.I mean, new units are nice, but literally no one asked for flame tanks tho. I'm getting real CON vibes, since this is eerily similar to seasonal units...
Agreed.6thDragon wrote:
If this unit can't be researched and produced normally with the only way get them is through cards, this is a step further in the direction of pay to win. The only way I've seen for these operations is to spend money on gold and stuff like that. Every step in the pay to win direction is a step away from being a serious strategy game. I prefer this as a strategy game, but I am starting to realize I'm a dying breed.
Honestly the existence of flamethrower tanks is cool in itself but a) they'd probably already exist in armoured formations, making them redundant, b) having them exclusively available via operations is an obvious cash grab and a slippery slope to other units as @_Pyth0n_ said above, too much like Conflict of Nations. CoN a good game itself and all, but we don't need to become the same.
Or maybe I'm just overly conservative, inflexible, and xenophobic.
That said I'm glad the devs have added a new secret unit and I like the idea. I'm not sure I like the execution though.
I would be so bold as to say that ideally certain doctrines would have unique secret tech units only they can make but exist on the tech tree. But I don't think that is compatible with the CoW we know and love.
Fortunately, I've yet to see people do much to engage with the operations so hopefully this will have very little impact on the game. Gold Users are themselves rare enough. And this unit will probably have minimal use compared to tactical bombers or mech/regular infantry anyway. To quote Lord Kitchener, a pretty mechanical toy.Ostenfeldt wrote:
So, did I get it right, this unit is only acquired by doing Operation tasks? And will these new Unit Cards be able to used in all rounds or just in the round where you got them?
...
Finally, as Pan-Asian can apparently have them, did the British use the Crocodile in the Far East? I know the Matilda was used in Burma but IDK how the Japanese would get them?
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks
I thought that I would be happy when Bytro added something to the game. However, they have still managed to disappoint me. This game is a strategy game, not a tactics game. Every unit represents thousands of soldiers or hundreds of tanks. Flame tanks were not in their own separate units, and they weren’t even used extensively. This just makes the game more pay to win. You had a good thing, Bytro. You just had to ruin it.
WHOS GONNA CARRY THE LOGS?
THEY DON'T KNOW YOU SON!
- David Goggins
Come on guys! What about the Cook Islands?! What about Samoa? What about all the Micronesian islands? Give Spain a city in Equatorial Guinea! Zanzibar! Easter island! Greenland should have a city! Sicily too! The Soviets need more! Africa needs way more! Caribbean islands man! Ethiopia! Give Luxembourg 50 units to represent their power! Give Tanna Tuva 35 units to represent their power! Put more rural provinces in Canadas north! Add Antarctica to the map! Make Santas Northern empire a playable country in Christmas! Add Autumn leaves effects in thanksgiving! Give Luxembourg nukes to represent their power! Give Tanna Tuva 10 maxed bombers of all types to represent their power! Make Italian Ethiopia independent! French Algeria and Italian Libya too! Give Malta a city! Make The Palmas have a city! Add Atlantis as a secret playable faction you can unlock! Make the US have more resources! Formable nations!!! Make France auto surrender if you take Paris! Give German empire crazy secret wunderwaffern wonder waffles! Make it so units gain a bonus if they go to Brazil! Allow German empire to go to Argentina and/or added Antarctica if they lose! Add the Sun as a playable faction! Add the moon as a playable faction! Add the Stars as Artificial Intelligence players! Add a secret eldritch god unit that Luxembourg can summon on command for realism! Give Tanna tuva A secret elderich god unit they can summon on command for realism! Add a bear unit for Poland! Make the northern parts of the Nordic countries non-cores because of the Sami! Give the US a 50% military and economic debuff at the start of the game that slowly wears off because Great Depression! Make Italy suck at everything! Allow Japan to have true and better kamakazi units! Let the Soviet Union have infinite unit spam if they are attacked by a major! Give Spain damaged buildings to represent the Spanish civil wars! Make New Zealand playable! Give New Zealand a god unit named the Bob semple that is an unstoppable force! Make the Swiss ai never declare war on anyone! Give the UK a fleet buff! Give Germany a buff if fighting on North Africa! Make evil Halloween pumpkins and monsters attack near Halloween times! Make it so Muslim armies don’t need food during Ramadan for upkeep or production! Make it so random enemy militia spawn in Yugoslavia, France, Poland, Soviet Union, etc… when they at war even if they are completely taken! Give Greece an bonus when fighting Italy! Give Romania, Saudi Arabia, Iraq, Persia, USSR, US, Venezuela, all more oil! Make it so around St.Patrick’s day pots of gold under big pretty rainbows will spawn across the world that give 1k gold if taken! Change all the starting relations between countries (including ai) to more realistic ones! Make Japan auto surrender if Hiroshima and Nagasaki are nuked and Manchuko is taken by someone at war with them! Add aliens that abduct units every once in a while! Give South East Asia more resources, like core level resources! Add Emu units to Australia! Make it so suddenly Luxembourg and Tanna Tuva will finally launch their great and unstoppable invasions of the world setting up a final battle that will reveal the destiny of the entire universe and change the course of history and reality for all time!!!BrutusTrump wrote:
I thought that I would be happy when Bytro added something to the game. However, they have still managed to disappoint me. This game is a strategy game, not a tactics game. Every unit represents thousands of soldiers or hundreds of tanks. Flame tanks were not in their own separate units, and they weren’t even used extensively. This just makes the game more pay to win. You had a good thing, Bytro. You just had to ruin it.
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks
My god I’ve created a copy pasta
CarKing the 6th of the Abrahamic Caliphate
This is nonsense.
new copypasta just droppedCarking the 6th wrote:
My god I’ve created a copy pasta
No, I typed it out in full
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks
HANZ get ze flammenpanzer
I do not believe you.Lord Crayfish wrote:
new copypasta just droppedNo, I typed it out in fullCarking the 6th wrote:
My god I’ve created a copy pasta
CarKing the 6th of the Abrahamic Caliphate
Why does this have 16 damage with 60 HP anyway? That's comparable to mechanised infantry level 3 or 4 which is kind of ridiculous.
Although I am not necessarily against the unit I think this should be nerfed.
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks
I just watched the video!
WE ARE LITERALLY GONNA BE ABLE TO DEPLOY UNITS! PARAAS, SP ROCKET ARTY, HEAVIES!
WHAAT AARE THE DAMN DEVS DOING!
I will leave this game if it comes into effect
Glory to the Red Army!
Glory to the Revolution!
Marshal of the Forum High Command
Ah great, so people will be able to pull out multiple units from their ass at will? I think I may leave the conventional game as well. Stick to forum games like these.
CarKing the 6th of the Abrahamic Caliphate
Lol people are already able to do that. Let's calm down a bit. I am also skeptical of the implementation of this--it's actually kinda frustrating because it seems like p2w--but let's see how it goes.
Of course, IF it takes place and changes the game so far,I mean. Just that being able to spawn units (probably anywhere in your country that you want) would be a final straw, especially a very powerful unit that no one else can have. The game really is pretty decent as things are. I’m not complaining about a new unit, but at least make it usable for the freemium players, and don’t boost the paying ones even more!
CarKing the 6th of the Abrahamic Caliphate
I wonder what a forum-wide protest would doTheZhukov wrote:
I just watched the video!WE ARE LITERALLY GONNA BE ABLE TO DEPLOY UNITS! PARAAS, SP ROCKET ARTY, HEAVIES!
WHAAT AARE THE DAMN DEVS DOING!
I will leave this game if it comes into effect
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks
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