A new tool in the arsenal - Get Ready for the Flame Tank!​


Attention, General!

Clad in heavy armor, a new opponent approaches! Based on the historical Churchill Crocodile, this fearsome foe excels at storming fortified positions and fighting unarmored opponents.



This tank can take a beating and still push forward. Its front-mounted flamethrower disregards the protective embrace of fortifications and unleashes devastating hellfire upon unarmored foes and buildings. This makes the Flame Tank the ultimate weapon for breaching enemy defensive lines.
But be careful when deploying your Flame Tank, it is weak against heavy armored units and air attacks. So make sure to give the newest addition to your arsenal adequate protection!



The Churchill Crocodile variant will be available for allied doctrine players. All non-allied doctrines will have access to captured variants. Do not worry, they are just as lethal as the original and come with the same capabilities and stats!

New Deployment Mechanic

The Flame Tank also comes with a new deployment mechanic. It can not be researched and produced like a traditional unit, but instead will be deployed via new Unit Cards from your inventory. Unit Cards will be available as a reward for advancing through Operations. Besides the new Flame Tank, participating in Operations will also reward you with other units already existing in Call of War. For balancing reasons, deployment of units from Unit Cards come with a set of rules:

    • A minimum province morale is needed to deploy.
    • Once deployed, the unit enters mobilization and cannot move or attack for a while, just defend.
    • Unit levels will match the unit's research level in the game round.
    • You can only deploy units in your provinces.
    • You cannot deploy in provinces under attack.
    • You cannot deploy over units that are mobilizing.
    • Units deployed from Unit Cards must comply with the day of availability.
    • The day of availability is tied to the level of the Unit Card. Higher level cards are rarer, but also more powerful. For example the Flame Tank becomes available on the following days: [list]
    • Level 1 -> Day 4
    • Level 2 -> Day 8
    • Level 3 -> Day 13
    [/list] We have created an entire set of new missions that you complete simply by playing the game:



    The new tasks and Unit Cards added to Operations make this a rewarding feature for every player in Call of War. So if you have yet to give Operations a try, now is the best time to get started!

    Flame Tank speedround livestream

    Excited and want to know more? Join us for our livestream on the 7th of October, broadcast live on the official Bytro youtube channel! We’ll play a flaming hot 144x speed round to showcase the new tank, Unit Cards and Operations!

    Your Bytro Team!


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256 Replies

Carking the 6th wrote:

Ah great, so people will be able to pull out multiple units from their ass at will?
Wait, what?

jubjub bird wrote:

Lol people are already able to do that. Let's calm down a bit. I am also skeptical of the implementation of this--it's actually kinda frustrating because it seems like p2w--but let's see how it goes.
Considering I haven't seen the operations being too popular I wouldn't be surprised if this has very little impact. That said Bytro is perfectly aware this is p2w and doesn't care.
Aeroplanes are interesting toys but of no military value.
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks

I hope they dont become EA...

"Hate, union, freedom, justice, equality, war, peace, violence, blood. It is but a perfect mixture on destiny and our lives. It is for the mass we trust and for the mass we contribute, or to selfishly to personal greed we follow, it is up to your choices on what mixture you want. My mixture is a bit of everything with madness and humility in it, the virtues will black and sinful, just like I per say." - Kaiser Luther Ernst Willienburg.

Carking the 6th wrote:

NEPTUNE the great wrote:

You need to add operations to PC. Like REALLY need to.
They are still useless unless you are willing to spend money on mobile.
As a PC player,

Forum attachment

Aeroplanes are interesting toys but of no military value.
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks

Bytro never fails to disappoint us :)

Yet another, P2W bullshit, bruh. Bytro please stop killing this game. This update should be boycotted.

TMC

I have come up with the compromise

byrto adds it to the secret tech tree so it can be researched (if not I’m out)

That polish guy wrote:

byrto adds it to the secret tech tree so it can be researched (if not I’m out)
It needs to be researched or this is just enough.
TMC

Ohhh i am so excited for this one, I hope everything goes well and no one gets disappointed! Thank you! :)

I was hoping rewards for operations would be like "2 weeks of High Command". I'd honestly do any stupid missions they assign, like "kill 50 units with paratroopers", just for a few days of HC.

Lord Crayfish wrote:

TheZhukov wrote:

I just watched the video!

WE ARE LITERALLY GONNA BE ABLE TO DEPLOY UNITS! PARAAS, SP ROCKET ARTY, HEAVIES!

WHAAT AARE THE DAMN DEVS DOING!

I will leave this game if it comes into effect

I wonder what a forum-wide protest would do
Sign me up :streik:

One second…


CarKing the 6th of the Abrahamic Caliphate

_Pyth0n_ wrote:

I was hoping rewards for operations would be like "2 weeks of High Command". I'd honestly do any stupid missions they assign, like "kill 50 units with paratroopers", just for a few days of HC.

Sign me up :streik:

God yeah, that really would be something, then I could do stuff like set up private games, even if as you said, you had to kill 50 paras.

Carking the 6th wrote:

One second…
Thread:Forum protest!

CarKing the 6th of the Abrahamic Caliphate

The Mister Class wrote:

That polish guy wrote:

byrto adds it to the secret tech tree so it can be researched (if not I’m out)
It needs to be researched or this is just enough.
TEA PARTY TIME

_Pyth0n_ wrote:

I was hoping rewards for operations would be like "2 weeks of High Command". I'd honestly do any stupid missions they assign, like "kill 50 units with paratroopers", just for a few days of HC.
Isn't that just achievements?
Aeroplanes are interesting toys but of no military value.
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks

:tumbleweed:

"Hate, union, freedom, justice, equality, war, peace, violence, blood. It is but a perfect mixture on destiny and our lives. It is for the mass we trust and for the mass we contribute, or to selfishly to personal greed we follow, it is up to your choices on what mixture you want. My mixture is a bit of everything with madness and humility in it, the virtues will black and sinful, just like I per say." - Kaiser Luther Ernst Willienburg.

Lord Crayfish wrote:

_Pyth0n_ wrote:

I was hoping rewards for operations would be like "2 weeks of High Command". I'd honestly do any stupid missions they assign, like "kill 50 units with paratroopers", just for a few days of HC.
Isn't that just achievements?
No idea what they have planned for the tasks in operations, it was just a filler example. Still hoping for HC tho

This is just going to benefit wallet warriors

We shall see if they will make operations available to all, I think they will. Thats the main component.

Kind regards,
Donk
Bytro game addict and avid CoW player.
"Þ" > "th"
Слава
Україні!

workers unite

Donk2.0 wrote:

We shall see if they will make operations available to all, I think they will. Thats the main component.
Even if they do make operations available to all, this is way too gimmicky for this game. It might not be pay to win, but it will be a massive step back for realism.
WHOS GONNA CARRY THE BOATS?
WHOS GONNA CARRY THE LOGS?
THEY DON'T KNOW YOU SON!
- David Goggins

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