A new tool in the arsenal - Get Ready for the Flame Tank!​


Attention, General!

Clad in heavy armor, a new opponent approaches! Based on the historical Churchill Crocodile, this fearsome foe excels at storming fortified positions and fighting unarmored opponents.



This tank can take a beating and still push forward. Its front-mounted flamethrower disregards the protective embrace of fortifications and unleashes devastating hellfire upon unarmored foes and buildings. This makes the Flame Tank the ultimate weapon for breaching enemy defensive lines.
But be careful when deploying your Flame Tank, it is weak against heavy armored units and air attacks. So make sure to give the newest addition to your arsenal adequate protection!



The Churchill Crocodile variant will be available for allied doctrine players. All non-allied doctrines will have access to captured variants. Do not worry, they are just as lethal as the original and come with the same capabilities and stats!

New Deployment Mechanic

The Flame Tank also comes with a new deployment mechanic. It can not be researched and produced like a traditional unit, but instead will be deployed via new Unit Cards from your inventory. Unit Cards will be available as a reward for advancing through Operations. Besides the new Flame Tank, participating in Operations will also reward you with other units already existing in Call of War. For balancing reasons, deployment of units from Unit Cards come with a set of rules:

    • A minimum province morale is needed to deploy.
    • Once deployed, the unit enters mobilization and cannot move or attack for a while, just defend.
    • Unit levels will match the unit's research level in the game round.
    • You can only deploy units in your provinces.
    • You cannot deploy in provinces under attack.
    • You cannot deploy over units that are mobilizing.
    • Units deployed from Unit Cards must comply with the day of availability.
    • The day of availability is tied to the level of the Unit Card. Higher level cards are rarer, but also more powerful. For example the Flame Tank becomes available on the following days: [list]
    • Level 1 -> Day 4
    • Level 2 -> Day 8
    • Level 3 -> Day 13
    [/list] We have created an entire set of new missions that you complete simply by playing the game:



    The new tasks and Unit Cards added to Operations make this a rewarding feature for every player in Call of War. So if you have yet to give Operations a try, now is the best time to get started!

    Flame Tank speedround livestream

    Excited and want to know more? Join us for our livestream on the 7th of October, broadcast live on the official Bytro youtube channel! We’ll play a flaming hot 144x speed round to showcase the new tank, Unit Cards and Operations!

    Your Bytro Team!


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256 Replies

The flamenpanzer is approved by the polish guy

Just completed some, I now have a few units and a flame tank. This will be fun to use on the golders…


CarKing the 6th of the Abrahamic Caliphate

Yeah me too, a few infantry + flame tank. Too bad not day 4 yet...

Same

Glory to the Union!
Glory to the Red Army!
Glory to the Revolution!
Marshal of the Forum High Command

So a L1 flametank can oneshoot a L1 inf

Stay Sweet!

freezy wrote:

did anyone say Marines!?
You have no idea how high I jumped when I saw that. Thanks so much for listening to the player base @freezy. We're so lucky and happy to have you here.
Kind regards,
Donk
Bytro game addict and avid CoW player.
"Þ" > "th"
Слава
Україні!

The deep freeze thaws with a banger.

Please more units.

Donk2.0 wrote:

freezy wrote:

did anyone say Marines!?
You have no idea how high I jumped when I saw that. Thanks so much for listening to the player base @freezy. We're so lucky and happy to have you here.
It makes me so happy to know that there is even the most slim of chances…

CarKing the 6th of the Abrahamic Caliphate

The only problem is, doctrines other than Allied and Pan Asian didn't really use a form of Marines...

Stay Sweet!

I think Italian/German ones invaded Malta, right? Also Denmark and Norway?

Wikipedia even says the Germans have a force:

https://en.m.wikipedia.org/wiki/Seebataillon

So it should be doable. For the Soviets…

The Naval Infantry conducted over 114 landings, most of which were carried out by platoons and companies. In general, however, Naval Infantry served as regular infantry, without any amphibious training. They conducted four major operations: two during the Battle of the Kerch Peninsula, one during the Caucasus Campaign and one as part of the Landing at Moonsund, in the Baltic.

https://en.m.wikipedia.org/wiki/Russian_Naval_Infantry


CarKing the 6th of the Abrahamic Caliphate

so infantry for naval landing

"Hate, union, freedom, justice, equality, war, peace, violence, blood. It is but a perfect mixture on destiny and our lives. It is for the mass we trust and for the mass we contribute, or to selfishly to personal greed we follow, it is up to your choices on what mixture you want. My mixture is a bit of everything with madness and humility in it, the virtues will black and sinful, just like I per say." - Kaiser Luther Ernst Willienburg.

Taffyta Muttonfudge wrote:

The only problem is, doctrines other than Allied and Pan Asian didn't really use a form of Marines...
Maybe they didn't, but it would in that case be your choice as the player to make it so. Germans had to have invaded GB somehow.
Kind regards,
Donk
Bytro game addict and avid CoW player.
"Þ" > "th"
Слава
Україні!

Donk2.0 wrote:

Taffyta Muttonfudge wrote:

The only problem is, doctrines other than Allied and Pan Asian didn't really use a form of Marines...
Maybe they didn't, but it would in that case be your choice as the player to make it so. Germans had to have invaded GB somehow.
Fun fact is that they couldn’t no matter what. Sealion was a desperate last resort in case they had the advantage and nothing else worked. Germany had no landing craft. Their plan was to use a bunch of boats from the Rhine, and attempt to invade. Not only would the German navy never in a thousand years be able to beat the royal fleet, but even if they did land they would’ve done so with flimsily, easy to blow up boats with little supplies and no tanks or arty. Germany simply lacked the capacity for a naval invasion.

Even d-day required the most powerful nations on Earth to work together to succeed. The Soviets were launching Bagration and the Germans were desperately trying to stop them, pulling many soldiers off the Atlantic wall. Furthermore, a campaign of deception tricked the Germans into thinking they would land away from Normandy. They had to have complete naval and air supremacy. Even then there were heavy losses and the invasion might have failed. Amphibious assaults are very difficult. It’s why I laugh anytime someone thinks China could invade Taiwan. You have to have many advantages, good weather, luck and overwhelming numerical superiority (and the ability to project it onto sea)


CarKing the 6th of the Abrahamic Caliphate

Carking the 6th wrote:

Donk2.0 wrote:

Taffyta Muttonfudge wrote:

The only problem is, doctrines other than Allied and Pan Asian didn't really use a form of Marines...
Maybe they didn't, but it would in that case be your choice as the player to make it so. Germans had to have invaded GB somehow.
Fun fact is that they couldn’t no matter what. Sealion was a desperate last resort in case they had the advantage and nothing else worked. Germany had no landing craft. Their plan was to use a bunch of boats from the Rhine, and attempt to invade. Not only would the German navy never in a thousand years be able to beat the royal fleet, but even if they did land they would’ve done so with flimsily, easy to blow up boats with little supplies and no tanks or arty. Germany simply lacked the capacity for a naval invasion.

Even d-day required the most powerful nations on Earth to work together to succeed. The Soviets were launching Bagration and the Germans were desperately trying to stop them, pulling many soldiers off the Atlantic wall. Furthermore, a campaign of deception tricked the Germans into thinking they would land away from Normandy. They had to have complete naval and air supremacy. Even then there were heavy losses and the invasion might have failed. Amphibious assaults are very difficult. It’s why I laugh anytime someone thinks China could invade Taiwan. You have to have many advantages, good weather, luck and overwhelming numerical superiority (and the ability to project it onto sea)

All alt-hist revolving around Sealion:

Carking the 6th wrote:

Donk2.0 wrote:

Taffyta Muttonfudge wrote:

The only problem is, doctrines other than Allied and Pan Asian didn't really use a form of Marines...
Maybe they didn't, but it would in that case be your choice as the player to make it so. Germans had to have invaded GB somehow.
Fun fact is that they couldn’t no matter what. Sealion was a desperate last resort in case they had the advantage and nothing else worked. Germany had no landing craft. Their plan was to use a bunch of boats from the Rhine, and attempt to invade. Not only would the German navy never in a thousand years be able to beat the royal fleet, but even if they did land they would’ve done so with flimsily, easy to blow up boats with little supplies and no tanks or arty. Germany simply lacked the capacity for a naval invasion.

Even d-day required the most powerful nations on Earth to work together to succeed. The Soviets were launching Bagration and the Germans were desperately trying to stop them, pulling many soldiers off the Atlantic wall. Furthermore, a campaign of deception tricked the Germans into thinking they would land away from Normandy. They had to have complete naval and air supremacy. Even then there were heavy losses and the invasion might have failed. Amphibious assaults are very difficult. It’s why I laugh anytime someone thinks China could invade Taiwan. You have to have many advantages, good weather, luck and overwhelming numerical superiority (and the ability to project it onto sea)

That I know, but what I'm saying is that in CoW, players get to rewrite history and make it their own. The battle of Britain IRL failed, but in CoW at the hands of a skilled player, that might not be the case, and then, it would be worth developing more advanced marines.
Kind regards,
Donk
Bytro game addict and avid CoW player.
"Þ" > "th"
Слава
Україні!

I mean not irl, they war-gamed Sealion once with favorable conditions to Germany and they were still crushed :D


CarKing the 6th of the Abrahamic Caliphate

Yes sir!

My father once said this: “If you don’t know anything, don’t assume you know and don’t say anything you don’t know is true”
I always got annoyed when he said that, but to be honest he’s kinda right if you think about it
Have a good day!

NEPTUNE the great wrote:

Yes sir!
Let us know how it goes using it!
Have a blessed day <3

Mine is currently mobilising too!

The President

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