A new tool in the arsenal - Get Ready for the Flame Tank!​


Attention, General!

Clad in heavy armor, a new opponent approaches! Based on the historical Churchill Crocodile, this fearsome foe excels at storming fortified positions and fighting unarmored opponents.



This tank can take a beating and still push forward. Its front-mounted flamethrower disregards the protective embrace of fortifications and unleashes devastating hellfire upon unarmored foes and buildings. This makes the Flame Tank the ultimate weapon for breaching enemy defensive lines.
But be careful when deploying your Flame Tank, it is weak against heavy armored units and air attacks. So make sure to give the newest addition to your arsenal adequate protection!



The Churchill Crocodile variant will be available for allied doctrine players. All non-allied doctrines will have access to captured variants. Do not worry, they are just as lethal as the original and come with the same capabilities and stats!

New Deployment Mechanic

The Flame Tank also comes with a new deployment mechanic. It can not be researched and produced like a traditional unit, but instead will be deployed via new Unit Cards from your inventory. Unit Cards will be available as a reward for advancing through Operations. Besides the new Flame Tank, participating in Operations will also reward you with other units already existing in Call of War. For balancing reasons, deployment of units from Unit Cards come with a set of rules:

    • A minimum province morale is needed to deploy.
    • Once deployed, the unit enters mobilization and cannot move or attack for a while, just defend.
    • Unit levels will match the unit's research level in the game round.
    • You can only deploy units in your provinces.
    • You cannot deploy in provinces under attack.
    • You cannot deploy over units that are mobilizing.
    • Units deployed from Unit Cards must comply with the day of availability.
    • The day of availability is tied to the level of the Unit Card. Higher level cards are rarer, but also more powerful. For example the Flame Tank becomes available on the following days: [list]
    • Level 1 -> Day 4
    • Level 2 -> Day 8
    • Level 3 -> Day 13
    [/list] We have created an entire set of new missions that you complete simply by playing the game:



    The new tasks and Unit Cards added to Operations make this a rewarding feature for every player in Call of War. So if you have yet to give Operations a try, now is the best time to get started!

    Flame Tank speedround livestream

    Excited and want to know more? Join us for our livestream on the 7th of October, broadcast live on the official Bytro youtube channel! We’ll play a flaming hot 144x speed round to showcase the new tank, Unit Cards and Operations!

    Your Bytro Team!


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256 Replies

jubjub bird wrote:

I think most players use gold/boosters now. They're just so terrible that it goes unnoticed. Then they whine about other people's gold use (hilariously, even when no gold or boosters have been used), not realizing that the problem is their own lack of skill.

I've also had a no first use policy, and no use at all if they're bad, so now I've got over a million built up and months worth of boosters, and I honestly don't know how or when I would ever use it. Same with the flame tank tbh, I'll probably just hoard that too.

You have some resources. Figure out how to use them to make your life or someone else's life better.

freezy wrote:

There were also concerns that deploying in empty provinces is too overpowered or destroys certain strategies, such as rushing through unoccupied enemy lands. This may be true, we will have to see how often this happens. On the other hand, these cards also create opportunities for new strategies. You can probably think of some yourself. It can be used both defensively and offensively.
Use paratroopers to take enemy land behind frontlines, then use morale cards to boost moral then use Flame Tank cards and ohter unit cards to spaawn there and it basically is paratanks, paraflametanks paraartillery etc, might be extremely op ngl
- PorterJ
Go Ukraine!

PorterJ wrote:

freezy wrote:

There were also concerns that deploying in empty provinces is too overpowered or destroys certain strategies, such as rushing through unoccupied enemy lands. This may be true, we will have to see how often this happens. On the other hand, these cards also create opportunities for new strategies. You can probably think of some yourself. It can be used both defensively and offensively.
Use paratroopers to take enemy land behind frontlines, then use morale cards to boost moral then use Flame Tank cards and ohter unit cards to spaawn there and it basically is paratanks, paraflametanks paraartillery etc, might be extremely op ngl
Except that I think this strategy would be quite easy to defeat.

If the defender had nearby artillery units they could bombard a mobilising unit while engaging mêlée to prevent golding the health.

Heavy armour is vulnerable to artillery, while mobilising artillery can't (I believe) bombard and is quite awful in mêlée against almost anything. So most mobilised units would be vulnerable for at least three hours even assuming enough boosters to allow this stratagem.

Aeroplanes are interesting toys but of no military value.
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks

PorterJ wrote:

freezy wrote:

There were also concerns that deploying in empty provinces is too overpowered or destroys certain strategies, such as rushing through unoccupied enemy lands. This may be true, we will have to see how often this happens. On the other hand, these cards also create opportunities for new strategies. You can probably think of some yourself. It can be used both defensively and offensively.
Use paratroopers to take enemy land behind frontlines, then use morale cards to boost moral then use Flame Tank cards and ohter unit cards to spaawn there and it basically is paratanks, paraflametanks paraartillery etc, might be extremely op ngl
A province needs more than 50% morale to deploy, so youd need alot, and you cant deploy more than one per province

How do you get Flame Tank rewards from Operation Stronghold?

Georgie27 wrote:

How do you get Flame Tank rewards from Operation Stronghold?
After you gain XP, rewards will unlock, and later down the chain, the flame tank is one of them.
Kind regards,
Donk
Bytro game addict and avid CoW player.
"Þ" > "th"
Слава
Україні!

Thank you.

Georgie27 wrote:

Thank you.
Feel free to ask any other questions later. I'll do my best to answer them.
Kind regards,
Donk
Bytro game addict and avid CoW player.
"Þ" > "th"
Слава
Україні!

Agreed, worst advertisment yet

Glory to the Union!
Glory to the Red Army!
Glory to the Revolution!
Marshal of the Forum High Command

Maybe if somebody else here I actually lived in Chennai.

Aeroplanes are interesting toys but of no military value.
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks

Lord Crayfish wrote:

Maybe if somebody else here I actually lived in Chennai.
I use to live in New Delhi. Of course Chennai was known as Madras back then. Damn I’m getting old…

You both are Indians?

TMC

Hmm, another bot.

TMC

The Mister Class wrote:

You both are Indians?
Nope. I was a US Marine assigned to the embassy there.

Zaktty wrote:

The Mister Class wrote:

Hmm, another bot.
As it was a key part of my manifesto, I hereby pledge to further combat bots, I will assemble a team of forum users to report bot activity to moderators (I will check they are alright with that first).
I could help with that if you need help
Stay Sweet!

Indians.

The President

Claudio NVKP wrote:

Indians.
hello sir,

Your pc is broke

Donk2.0 wrote:

Fox-Company wrote:

Im saving mine for a RP i have one day when i build up like 70 of them ill just spam them and rush for the funny
Then one day they do end up adding it to the main tech tree and your saving up has been pretty much useless.
Not at all, it'll still be a card

Of course


CarKing the 6th of the Abrahamic Caliphate

Alright, I'll go ask a mod.

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