The below is my progress status in the game 1.5. I am play as Libya, since you guy make everything balance. I use a balanced tactics mix with all kind of land, sea, and air troops. Those who are interested, I highlight my detail progress below.
Research:
Infantry type: Militia (did not research, because similar to infantry "long run"), Infantry lv.2, Motorize infantry lv.3, Commando (did not do research, because i have M.I and i don't need hidden function for now), Paratrooper lv.1 ( i did it just to test, in a bigger map, maybe better use), Artillery lv.2, Anti-Tanks lv.4, Anti-Air lv.2
Armor type: Armor Car lv.1, light tanks lv.2, Medium Tanks lv.3, Heavy Tanks lv. 2, Tank destroyer lv.3, SP artillery lv.2 ( I build it just to test, since they crossover with artillery), SP anti-air (did not do research, because it crossover with anti-air), mechanize infantry (did not research, because i have motorize infantry).
Air type: Interceptor lv.1, Tactical bomber lv.5, Strategic bomber (did not research, already talked about above), Naval bomber lv.4.
Naval type
estroyer lv.3, Submarine lv.3, Crusiers lv.3, Battleship lv.1 (just to test it, didn't even bother to use it), Carriers lv 1 (just to test it, didn't bother to use it.). Transport lv.2
Secret type: Railroad (built), Flying bomb (didn't use it, just for getting rocket fighter), Rocket lv.1 (didn't use it, just for getting rocket fighter), Rocket Fighter (built, i think this unit should be able to get onto carrier and the land transporation truck should run faster), Atomic bomb, nuclear bomber and nuclear rocket (did not research).
Resource/DAY 14 / 20 / 24 / 27
Corn - 30933 / 50401 / 52418 / 78039
Goods - 35105 / 38174 / 19786 / 24221
Manpower - 7088 / 5472 / 439 / 10946
Iron - 38746 / 30066 / 8206 / 22383
Oil - 41948 / 36803 / 23231 / 19462
Rare Material 43634 / 44848 / 43459 / 38848
Cash - 131994/ 183472/ 241919/ 308530
VP - 170 / 220 / 340 /610
Largest Economy/ DAY 2 / 6/ 10/ 14/ 18/ 22/ 26
Rank (tonnes) 4 (42296T)/ 2 (53955T)/ 2 (81260T) / 3 (85806T)/ 2 (94020T)/ 2(116004T)/ 1 (139408T)
Mightest Army/ DAY 4/ 8/ 12/ 16/ 20/ 24/ 28/
Rank (%) 8 (4%)/ 4 (9%)/ 2 (13%)/ 1 (23%)/ 1 (24%)/ 1 (30%)/ 1 (41%)
I didn't tried to wipe out the enemy because no morale penalty, left with 6 enemy at the end of game.
DAY 3- Attack Algeria (win some and lose some provinces)
DAY 6 - Crush Algeria and they left with 1 province in an island. At the same time declare war against South US
DAY 7- Capture Oujda, then (win some, and lose some provinces)
DAY 8- Wipe out all South US in Africa side as Taroudant fall. At the same time declare war against Morocco capturing Essaouire.
DAY 9- Wipe out all Morocco. Declare war and destroy Western Sahara.
DAY 10- Declare war on Spain capturing Tangier and Melilla
DAY 12 - Declare war on Yugoslavia
DAY 14- Declare war on Egypt
DAY 21- Wipe out Egypt
DAY 22- Declare war and wipe out Syria, Declare war on Romania
DAY 24- Wipe out South US, and declare war on North US
DAY 26- Declare war on Sweden
DAY 27- Declare war on France.
DAY 28- END
Final word, I don't mind spending few hrs gather information and write about it. Just hope this game would be better in the future. Solve less inactive players, in 1.5 there is still 3 ppl left. Dev will need to think how to keep the game interesting. But it is a good start. My last game in current version was also finished in DAY 64 which is a week earlier than 1.5, with only me left. I ended it and get the gold reward only.
