For more variety on the battlefield!

Dear Generals,

To be victorious in the future we need to look back at the past. Our analysts finished their report and revealed which of our units are used the most or least. Based on those findings we want to introduce a huge amount of balancing changes, which will be released on beta today. This update will allow you to counter certain strategies better and will allow you to use a greater variety of units in your future battles.

There will be a 3 week test phase, where we will collect all sorts of feedback and eventually make further changes. That means: The final balancing update can differ from the current state.

Following changes will be made:

Strategic Bomber

- Increased flight range:

Lv1: 375->400 | Lv2: 400->460 | Lv3: 480->550 | Lv4: 550->670 | Lv5: 600->820 | Lv6: 690->1000 | Lv7: 780->1210

- Increased building damage:

Lv1: 3.5->4 | Lv2: 5->6 | Lv3: 6.5->8 | Lv4: 8->10 | Lv5: 9.5->12 | Lv6: 12->14 | Lv7: 14.5->16

- lowered build requirement on all levels from Industry Complex level 2 to Industry Complex level 1

Naval Bomber

- Increased naval damage

Lv1: 5->8 | Lv2: 6->10 | Lv3: 7.5->12 | Lv4: 9.5->14 | Lv5: 10.5->16 | Lv6: 13->18 | Lv7: 15.5->20

- Increased flight range only on Lv1: 200->230

Light Tanks

- Increased metal cost on all levels: 1500->1750

- Increased oil cost on all levels: 600->750

Medium Tank

- Increased armored offensive & defensive damage

Lv1: 4->4.5 | Lv2: 5->5.5 | Lv3: 6->6.5 | Lv4: 7->7.5 | Lv5: 8->8.5 | Lv6: 9->9.5

Heavy Tank

- Increased armored offensive damage

Lv1: 7.5->8 | Lv2: 8.5->10 | Lv3: 10.5->12 | Lv4: 12.5->14

- Increased armored defensive damage

Lv1: 9.38->10 | Lv2: 10.63->12.5 | Lv3: 13.13->15 | Lv4: 15.63->17.5

Tank Destroyer

- Increased armored offensive damage

Lv1: 3->4 | Lv2: 4->5 | Lv3: 5->6.5 | Lv4: 6.5->8 | Lv5: 8->9.5 | Lv6: 9.5->11

- Increased armored defensive damage

Lv1: 5.25->7 | Lv2: 7->8.75 | Lv3: 8.75->11.38 | Lv4: 11.38->14 | Lv5: 14.0->16.63 | Lv6: 16.63->19.25

Artillery

- Increased naval offensive damage

Lv1: 0.25->0.7 | Lv2: 0.25->0.8 | Lv3: 0.25->0.9 | Lv4: 0.25->1 | Lv5: 0.25->1.1 | Lv6: 0.3->1.2

- Increased naval defensive damage

Lv1: 0.13->0.35 | Lv2: 0.13->0.4 | Lv3: 0.13->0.45 | Lv4: 0.13->0.5 | Lv5: 0.13->0.55 | Lv6: 0.15->0.6

- Increased range on Lv6: 70->80

SP Artillery

- Increased unarmored offensive damage

Lv1: 2->2.5 | Lv2: 2.5->3 | Lv3: 3->3.5 | Lv4: 3.5->4

- Increased unarmored defensive damage

Lv1: 1.25->1.56 | Lv2: 1.56-1.88 | Lv3: 1.88->2.19 | Lv4: 2.19->2.5

- Increased armored offensive damage

Lv1: 2->2.5 | Lv2: 2.5->3 | Lv3: 3->3.5 | Lv4: 3.5->4

- Increased armored defensive damage

Lv1: 1.25->1.56 | Lv2: 1.56-1.88 | Lv3: 1.88->2.19 | Lv4: 2.19->2.5

- Increased naval offensive damage

Lv1: 0.3->0.8 | Lv2: 0.3->1 | Lv3: 0.3->1.2 | Lv4: 0.3->1.4

- Increased naval defensive damage

Lv1: 0.19->0.5 | Lv2: 0.19->0.63 | Lv3: 0.19->0.75 | Lv4: 0.19->0.88

- Increased range

Lv4: 70->80

Anti Air

- Increased air offensive and defensive damage

Lv1: 4->5 | Lv2: 5->6 | Lv3: 6->7 | Lv4: 7->8.5 | Lv5: 8->10 | Lv6: 9->12

SP Anti Air

- Increased air offensive and defensive damage

Lv1: 5->6 | Lv2: 6->7.5 | Lv3: 7->9 | Lv4: 8->11 | Lv5: 9->13

Infantry

- Increased goods cost on all levels: 500->750

Militia

- Increased unarmored offensive damage

Lv6: 3.5->4 | Lv7: 4->5

- Increased unarmored defensive damage

Lv6: 5.25->6 | Lv7: 6->7.5

- Increased armored offensive damage

Lv4: 0.5->0.75 | Lv6: 1->1.25 | Lv7: 1.5->1.75

- Increased armored defensive damage

Lv4: 0.75->1.13 | Lv6: 1.5->1.88 | Lv7: 2.25->2.63

- Decreased build time on all levels by 25%

Motorized Infantry

- Increased move speed

Lv1: +12% | Lv2: +11% | Lv3: +11% | Lv4: +9% | Lv5: +8% | Lv6: +7%

- lowered day of availability by 4 days on all levels

Mechanized Infantry

- Increased unarmored offensive damage

Lv2: 7.5->8 | Lv4: 8.5->8.75

- Increased unarmored defensive damage

Lv1: 9->11.25 | Lv2: 9->12 | | Lv3: 10.2->12.75 | Lv4: 10.2->13.13 | Lv5: 10.8->13.5 | Lv6: 11.4->14.25

- Increased armored defensive damage

Lv1: 4.2->5.25 | Lv2: 4.56->5.7 | Lv3: 4.8->6 | Lv4: 5.16->6.45 | Lv5: 5.4->6.75 | Lv6: 5.7->7.13

- Increased air defensive damage on all levels: 2.4->3

- lowered day of availability by 4 days on all levels

Cruisers

- Increased unarmored offensive and defensive damage

Lv1: 0.5->1 | Lv2: 0.5->1.5 | Lv3: 0.75->2 | Lv4: 0.75->2.5 | Lv5: 1->3 | Lv6: 1->3.5 | Lv7: 1.25->4

- Increased armored offensive and defensive damage

Lv1: 0.5->1 | Lv2: 0.5->1.5 | Lv3: 0.75->2 | Lv4: 0.75->2.5 | Lv5: 1->3 | Lv6: 1->3.5 | Lv7: 1.25->4

- Increased air offensive and defensive damage

Lv1: 6->6.5 | Lv2: 7->8 | Lv3: 8.5->9.5 | Lv4: 10->11 | Lv5: 11.5->12.5 | Lv6: 13->14 | Lv7: 14.5->15.5

- Increased move speed

Lv1: +20% | Lv2: +8% | Lv3: +8% | Lv4: +7% | Lv5: +7% | Lv6: +6% | Lv7: +6%

- Increased range

Lv2: 30->40 | Lv3: 30->40 | Lv6: 50->60 | Lv7: 50->70

Battleships

- Increased unarmored offensive and defensive damage

Lv1: 1.5->3 | Lv2: 2->4 | Lv3: 2.5->5 | Lv4: 3->6 | Lv5: 3.5->7 | Lv6: 4->8 | Lv7: 4.5->9

- Increased armored offensive and defensive damage

Lv1: 1->2 | Lv2: 1.5->3 | Lv3: 2->4 | Lv4: 2.5->5 | Lv5: 3->6 | Lv6: 3.5->7 | Lv7: 4->8

- Increased range

Lv1: 50->60 | Lv2: 50->60 | Lv3: 50->60 | Lv7: 70->80

Rocket Fighter

- Increased flight range: 150->275

- Increased air offensive damage: 15->23

- Increased air defensive damage: 9.38->11.5

- Decreased unarmored defensive damage: 0.63->0.5

- Decreased armored defensive damage: 0.31->0.25

- Lowered metal cost: 500->250

- Increased rare material cost: 0->250

Nuclear Battleship:

- Increased range: 70->80

- Increased unarmored offensive and defensive damage: 7->12

- Increased armored offensive and defensive damage: 6->10

- Increased air offensive and defensive damage: 4->6

Nuclear Submarine:

- Increased air offensive and defensive damage: 4->5

- Increased naval offensive and defensive damage: 10.5->11

- Increased sub offensive and defensive damage: 3->4

Railroad Gun:

- Increased range: 120->150

- Increased naval offensive damage: 0.3->2

- Increased naval defensive damage: 0.04->0.3

- Increased move speed: +33%

Commandos:

- Increased unarmored offensive: 5.5->10

- Increased unarmored defensive damage: 5.5->8

- Increased armored offensive damage: 3->5

- Increased armored defensive damage: 3->4

- Increased air offensive damage: 1->1.5

- Increased air defensive damage: 1->1.2

For this purpose we will open speed rounds on the English beta server, so if you want to participate please join those rounds and feel free to give us feedback in the newspaper or in the chat! Also evaluate, why you don’t like a specific change. An additional beta survey will be added one week into the test phase.

We are looking forward to your feedback,

You Call of War Team

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121 Replies

DxC wrote:

GTER6 wrote:

Same as Commandos your trying to destroy the game remember they can be only built in the capital which sucks.
It doesn't suck as bad as you think. I can crank out one every 13h with lvl 5 IC. That's pushing 20 in 10 days. And they are bad mofos.
I don't like and very rarely someone builds a Barracks level 2 and it needs t be built in the capital the unit is not bad. But its very hard to build them i use them against Switzerland :D

Leave the Rocket Fighter upgrade as i verse a lot of players that use Tactical bombers. MontanaBB doesn't know anything about what people spams in this game

GTER6 wrote:

MontanaBB you can shut up if you want to bash units for your personal benefits.
Huh?

MontanaBB wrote:

GTER6 wrote:

MontanaBB you can shut up if you want to bash units for your personal benefits.
Huh?
Rocket Fighters is a good unit against Tactical Bomber Spamers they have bad range and can't be a carrier aircraft. But is needed in this game against one sole use. You obviously spam tactical bombers.

The One True Change That Must Happen

Tactical Bomber Problem - Revolutionary Solution

GTER6 wrote:

You obviously spam tactical bombers.
I "obviously spam tactical bombers," you say? And you base that statement on what, exactly?

For someone who was seeking advice on how to overcome a food shortage only a few hours ago, you certainly seem to have gained a great deal of expertise and insight in the past few minutes.

I suggest you go to bed, get some sleep, stop eating sugary snacks and drinking over-caffeinated beverages . . . and then gain some actual COW battle experience against knowledgeable and experienced players of the game. Or you can continue to embarrass yourself with your comments in this thread. Your call.

I live in Finland but thank-you for that suggestion.

I versed many players in this game that spams Tactical Bombers and have been beaten by it 2 times 1 of them heavy gold user and i have seen my friends beaten by Tactical bombers in a matter of 4 hours as after the player finishes you with the bomber he gets his Tanks or Armoured Cars and put on Forced March through your lands easily.

Rocket Fighters is just defense against Tactical Spamming Bombers I can see in the comments that you are so pissed off that the game operators buffed the fighter. The way you reacted looked to me that you are a Tactical spammer

I have just put an article wanting more advice on how to fix a food shortage problem and found my solution.

GTER6 wrote:

...

I have just put an article wanting more advice on how to fix a food shortage problem and found my solution.

Perhaps you should try an article on "How to Win Friends and Influence People".

You definitely need some help with that.

F. Marion wrote:

GTER6 wrote:

...

I have just put an article wanting more advice on how to fix a food shortage problem and found my solution.

Perhaps you should try an article on "How to Win Friends and Influence People".

You definitely need some help with that.

?? What are you talking about

GTER6 wrote:

F. Marion wrote:

GTER6 wrote:

...

I have just put an article wanting more advice on how to fix a food shortage problem and found my solution.

Perhaps you should try an article on "How to Win Friends and Influence People".You definitely need some help with that.
?? What are you talking about
Well, you are badmouthing a well-respected forum member in an aggressive way. Marion says it won't get your point across very well. Try using arguments, instead of personal attacks.
When the enemy is driven back, we have failed. When he is cut off, encircled and dispersed, we have succeeded.
- Alexander Suvorov.

I'm in no way using any swear words or insulting anyone and them words are in the dictionary. I Said you can shut up if you want to bash units for your benefits. I would hate people like him change units in this game to give prey to Tactical bomber spammers i spent Gold on Interceptors against this method instead what they do is find out where you live and attack you when your asleep even there are people who leave this game because of this, The method works.

Rocket Fighters are the only way that will fix this problem and make the game good as it should be sometimes you need to be a little bit aggresive to get your point across and more attention.

K.Rokossovski wrote:

GTER6 wrote:

F. Marion wrote:

GTER6 wrote:

...

I have just put an article wanting more advice on how to fix a food shortage problem and found my solution.

Perhaps you should try an article on "How to Win Friends and Influence People".You definitely need some help with that.
?? What are you talking about
Well, you are badmouthing a well-respected forum member in an aggressive way. Marion says it won't get your point across very well. Try using arguments, instead of personal attacks.
We should be talking about this game and units i got no response about it because people are so picky on what is said 8 articles back and Fack Insults.

Same in the US election Facts beat the losers insults about what Trump done 5 years ago. People are not interested in fake insults they are more interested in facts that's why Trump won

GTER6 wrote:

I'm in no way using any swear words or insulting anyone and them words are in the dictionary. I Said you can shut up if you want to bash units for your benefits....
Generally, telling someone to "shut up" is considered rude. Even insulting. Some might consider them "fighting words".

I am going to guess that English is not your first language. If that is the case, the nuances might be less than obvious. We typically are more than happy to help folks get past language barriers.

If English is your first language, you have much to learn. In the bars I go to, the words you are using would get you a bloody nose and a one way trip into the street, face first. The wonderful part is it would not be the guy you are mouthing off that would give you the free lesson in manners. We just don't let folks talk to our friends like that.

Perhaps you might be less "aggressive" in your language.

GTER6 wrote:

K.Rokossovski wrote:

GTER6 wrote:

F. Marion wrote:

GTER6 wrote:

...

Same in the US election Facts beat the losers insults about what Trump done 5 years ago. People are not interested in fake insults they are more interested in facts that's why Trump won

I don't come here to listen to folks talk about US elections, presidents or politics. Plenty of places on the internet for that. If you persist with this, do not expect another response.

F. Marion wrote:

GTER6 wrote:

I'm in no way using any swear words or insulting anyone and them words are in the dictionary. I Said you can shut up if you want to bash units for your benefits....
Generally, telling someone to "shut up" is considered rude. Even insulting. Some might consider them "fighting words".

I am going to guess that English is not your first language. If that is the case, the nuances might be less than obvious. We typically are more than happy to help folks get past language barriers.

If English is your first language, you have much to learn. In the bars I go to, the words you are using would get you a bloody nose and a one way trip into the street, face first. The wonderful part is it would not be the guy you are mouthing off that would give you the free lesson in manners. We just don't let folks talk to our friends like that.

Perhaps you might be less "aggressive" in your language.

Marion what is the first 2 words behind that :thumbsup: that's right you make small issues big ones. I think you don't understand English well if i say you can. I won't be replying to any more of your stupid comments on what i said 8 articles backwards. And in relation to politics i don't support anyone i am saying facts on what happened in the real world :P

Good bye.

And 1 thing in this game that needs fixing is. Make the Tank Destroyer faster its still useless as i want to build Anti-Tank instead plus Anti-Tanks are more cheaper for the price of Tank Destroyers

GTER6 wrote:

MontanaBB what are you talking about Rocket Fighters are still not that good there Range suck and they can't be a carrier unit they are buffed for the purpose that people like you spam tactical bombers they should be used as defensive units this is the great buff to stop tactical bomber spam no one likes building Interceptors and Anti-Air to stop this. Same as Commandos your trying to destroy the game remember they can be only built in the capital and are good in the mountains people like you are trying to destroy the game.
I dont want to sound rude, but commandos are great, and so are the rocket fighters

rocket fighters can fight level 6 interceptors with ease

Commandos can outfight pretty much all infantry units

This player may have been reactivated in October 27th 2017

King Draza Mihajlovic

Thanks for your reply, Secret Units are supposed to be good such as Nuclear Bombers and Rockets they destroy the game as people spam them its hard to defend against these units especially Nuclear Rocket as i seen countries have 20 of them with 4 Nuclear Reactors.

Rocket Fighters can only be obtained on Day 20 near that time Tactical Bombers become really good and there is a thing in this game i come across often where people spam Tactical Bombers. Rocket Fighter can't be in Carriers and have bad range so they would be good for defence against Tactical Bomber use there are many articles in this forum people complaining about Tactical Bomber Spams this could stop it and in this game it should be easier to defend then attack which in Air case its opposite and no one like building Interceptors or Anti-Air that's why the Tactical Bomber spam works

Commandos in my opinion should be a little weaker like 8.0 Attacking and 6.0 Defending and only built in Mountain Terrain and 10% of your armies that means you need to build a Infantry Complex in the Mountains to get the Unit.

DxC wrote:

GTER6 wrote:

Same as Commandos your trying to destroy the game remember they can be only built in the capital which sucks.
It doesn't suck as bad as you think. I can crank out one every 13h with lvl 5 IC. That's pushing 20 in 10 days. And they are bad mofos.

vs 40-50 rockets. IC + lvl2 airbase requirement is great now to curb their spamming though. Now they're more tactical assets on the battlefields. Rocket fighter tweaks are most welcomed and great addition but 2 more tech lvl researches should be allowed to increase range.

Leave the Rocket Fighter stats as it is the range is bad and can't be a carrier aircraft and Rocket Fighter on defence can lose against Level 6 Infantry on attack. Rocket Fighters are ok and needed against Tactical Bomber spam.

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