freezy wrote:
The news text may be a bit misleading then. What was meant is that the map rotation only affects games opened by the system. The private game creation is limited to the maps it previously had, minus the now retired maps.
So let me see if I got it correctly:
Before this update was a thing, we had 12 maps available.
From those 12 maps, 3 have now been retired, which leads to a total of 9 maps.
From those 9, 5 will be rotating on a weekly basis and from those 5 that will be rotating, the only 1 (one) available for those who pay the 3,99β¬ for 25 days is the "Europe - Road to War".
From those 4 that are left and are labeled as "permanent scenarios", those who pay the 3,99β¬ for 25 days will be able to create the "Europe - Clash of Nations" not the Tutorial Mode, but the standard mode, which would make it in fact as another map, and the "1939 - Blitzkrieg".
Leaving a total of 3 maps available for creation for those who pay the 3,99β¬ for 25 days.
The rest of the maps, 6, excluding the 3 removed, will be created ONLY by the system.
So again, if I'm getting this correctly, before the update, both, those who didn't want/couldn't pay and those who paid the 3,99β¬ for 25 days were able to create 1 game per month, 5 per month for those who paid the 3,99β¬ for 25 days, including some maps where they had to pay 5.000 gold in order to select that specific map, exception made regarding the gold for those who paid the 3,99β¬ for 25 days.
However, with this update, you are now forcing those who want to create a game to pay the 3,99β¬ for 25 days and not only that, you are reducing their previous benefit from paying the 3,99β¬ for 25 days. How so? Well, previously, if you paid the 3,99β¬ for 25 days you were able to create 5 games per month, now, if you pay the 3,99β¬ for 25 days you will be able to create 1 game per month, so, same amount of money, 4 games less per month.
That's not the only thing reduced, you say that:
freezy wrote:
Regarding the ability to play private rounds with your friends: You can still do that, as Member of the High Command. This is very reasonable, as you are basically playing outside the CoW community & ecosystem that way. Previously everyone could create their own private games for free, and play on the community's & bytro's dime, as usually there was rarely any income for us from these games.
"You can still play with your friends, as Member of the High Command" and you try to explain that by saying that "This is very reasonable, as you are basically playing outside the CoW community & ecosystem.
freezy wrote:
Now everyone plays either in the shared CoW community or has to pay their fair share for the ability to play in their private community.
Let's remember that you removed 2 of the key maps that were played in private, those being:
1941 - Mediterranean Theater
The English Channel
Specially the English Channel as it was a 1v1 map.
So now, with this update, if I want to pay the 3,99β¬ for 25 days and become a Member of the High Command I'll have:
-Less maps to play
-Less maps to create
-Pay the same amount of money as when I had more maps to play and was able to create more maps per month.
It is quite ironic that if I'm "basically playing outside the CoW community & ecosystem" by making private games with my friends or members of my alliance(alliance that is within the CoW community even if you don't support them that much), you are punishing those who indeed pay the 3,99β¬ for 25 days by removing those specific maps that are played in private or, as you say "outside the CoW community & ecosystem"
My suggestion here would be, and I'm just trying to introduce some coherence in your explanations of this update:
-Increase the amount of maps HC members can create to 3, so you'll be able to create both private and public scenarios each month.
-Include the maps you removed as an option for HC members.
And now, for the last part of this post,
freezy wrote:
And before the "greed" card gets played: That income is necessary to keep developing CoW further. If everyone played in their private rounds we would not be able to keep this game running.
As exposed in this post, you can try to mask the "greed" card, but it won't work, people would appreaciate more if all of you were honest about what you are doing and treat them like adults instead of making excuses and assuming they don't know that money runs the world.
Everyone with some common sense understands that the game has a Pay to Win system, and here's the thing you(Bytro) sometimes forget, we complain about the Pay to Win system, but we're still playing the game, and probably there are others, just like me, that not only play this game, but your other games too, because we love the game and it's concept, but what we're trying to make you understand when we complain about this, even you shut down many posts about this because they are too aggresive, is that we're asking for a better balance between the payments and the gameplay. I already had a chat with Akiar about this, there are 2 things that you can pay for in Bytro's games, Goldmarks and High Command, and if you didn't get it after all these years you've been around, I'll tell you, people want more things like High Command and less things like Goldmarks, we want you to grow as a company and have enough money to pay your people and hire even more, but, we also want a fair game. Nobody complains about High Command, even some ask for more advantages if they are going to pay for it, but almost everyone will agree that Goldmarks are a toxic feature and the game would be better if they were removed. I'm pretty sure that if you raise the price for HC to 4,99β¬, there will be no complaints about it and people will still pay for it and won't complain about it because it's worth the price, and it's something where you pay in order to not spend that much time online, having queues can be countered by a good planification and joining the game in the right time, same for rally points and list goes on and on about the HC, as said, no one complains about HC, they all find it fair to pay for it and to have it if you paid and supported to company. But, and here's the part related to this update and to your post, if you reduce it's value, specially with those explanations you are trying to give, well, it's just going to go against you. We understand you need income but your way of getting that income is a bit outdated, it was "acceptable" to have in 2009 when your first game was released, but it's not anymore, take a look at what other companies do, and I'm not talking about Paradox, but about the big ones, take a look at Epic Games, take a look at Riot Games, they are all free to play and found their income in something that didn't make the game a P2W.
Invest some time in making british skins for your units, and sell them as a one-time buy for 3,99β¬, just like your HC, people will buy it. Same for other skins.
In League of Legends, if you want to change your name, you either pay a big amount of their free-currency or pay 10β¬, and trust me, I could give you a list of over 50 people I know that change their name at least twice a month.
Your ONLY asset right now is the gameplay, is the only thing you have, and it's sometimes ruined because of the Goldmarks, and it's your only asset because you, from 2013 to this very moment, DESTROYED the rest.
No one is asking you to go out of business or to don't grow as a company, I'll go even further, we want you to succeed, because you develop the game WE love, but you won't do it by having a P2W system and by basing your main income from Goldmarks.
Remember, we want YOU to succeed, BUT find a BETTER way to do it.