You should check Steam reviews, plenty of fun there.eruth wrote:
As nemuritor said, I didn't say the update reduced inactivity; I said the point was to reduce inactivity.I, and I imagine a lot of other players, play to have fun. I think it's would be better of Bytro to keep their old customers happy by keeping a fun game (where I can choose my country and have minimal inactivity) than try to draw in new people who only care about the game because they want to collect the shinys. It doesn't matter to me how many new players join if none of them remain active becasue they got the wrong country.
Even if it's not from Bytro itself, they are part of the same group and they worked together creating the Conflict of Nations: World War III game.
Taking in count the year Bytro joined Stillfront Group, November 2013 and when they ceased almost all official competitive activities such as tournaments, leagues and similar things, that being late 2015, when they made an Alliance League in S1914, which was really fun but due to bugs in the gameplay(which ain't solved yet) and bad concepts regarding the Warchest(Alliance Goldmarks) it didn't end really well, it's been almost 4 years since then and they haven't showed a single intention towards keeping older players around, plus the recent updates that makes the game even faster, something that it's only requested by those that join the game today and leaves tomorrow, well, I'm somehow afraid that even if Bytro would be a bit more polite, it'd be a similar answer.

Note: the alliance league they made in late 2015 included an option for alliances to have gold-free rounds by paying 5.000 for each member that was going to play the map, that means that a 5v5 would cost 25.000 Goldmarks to each alliance if they wanted a gold-free round. The members of each alliance was able to donate bought gold, not the one you get by achievements or winning rounds, to the alliance warchest, so the alliance could use that gold for more things such as increasing the limit of members, which with this update they made in mid-2015, they changed the limit members from 50(original) to 5, and you could buy 2 slots with blueprints(which is another story), but then the rest, up to 40, was with gold and the price raised every time you buy an update for your alliance. You could also buy maps with gold, to play with other alliances and boosts for experience and something else that I don't recall, the concept was good, but as always, the execution failed.
PS: I guess the developer from Dorado Games doesn't know about Europa Universalis 4, a game that you can buy the basic for 20$ but due to their updates, DLC's and such, the complete game is worth over 1000$.
PS2: It's also much easier to deal with the so called "fresh blood" than with the "old group of experts", here's a comparative chart from a simple-minded business perspective.
| "Fresh blood" | "Old group of experts" |
| There's a chance they'll pay for the game as they are new here. | If they been playing the game for a while and they haven't spent any cent on it yet, they'll probably never do. |
| They won't know about our past mistakes. | They remember our past mistakes. |
| They don't about bugs and probably will think that's how the game works. | They complain about bugs because they know that's not how the game works. |
| They'll probably have a more positive mindset towards the company's updates because they haven't been around that much. | They are probably pissed off. |
I could probably add more but I think the point is clear.
PS3: the part with "we have over a million registered users" just makes me laugh over and over.


