Higher level is not possible, its day 1, and they have no production facilities, plus higher level units aren't hidden from destroyersBrando Dilla wrote:
Sorry, thought you were talking about mine, LOL.Fox-Company wrote:
Bruh this is a seperate problem lol, the Destoryer can't see anyhingBrando Dilla wrote:
I was talking about, in a (Day 12) game that was created a few days before this update.Fox-Company wrote:
Destroyer cant see units in this city.They are NOT Militia because they have no production facilities in their cities.
Maybe the unit in the city is of a higher level than the Destroyer?
Release Notes - 2023-05-30

Release Notes - 2023-05-30
Attention, General!
It’s time for a meeting at headquarters! Old strategies will have to be reviewed, as we released a set of balance changes with today’s update. These changes will only apply to newly created games.
Battleships, Railroad Guns, Infantry, Paratroopers, Motorized Infantry as well as Light and Heavy Tanks all have received buffs to make them more competitive with other units in their class. We also made Rockets, Flying Bombs and Nuclear Weapons hit harder against all targets by unifying their damage dealt to ground units and buildings.
These are only the highlights of this balance pass, please check out the detailed Release Notes for the complete list of changes made.
Finally, it wouldn’t be a complete update without bug fixes. Units with partial stealth, such as Militia, will no longer be invisible when entering hostile territory on terrain that doesn’t provide them stealth benefits. And ranged units with an “Aggressive” fire control setting will now finish upgrades in progress, before attacking enemies in range.
We want to hear your thoughts on the new balance pass, so share your feedback with us right here on the Forums and on our Discord Server.
Best of luck General!
Your Bytro Team
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Well then, you have a Bug. Make sure to submit a report 
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