Release Notes - 2023-07-25

Release Notes - 2023-07-25

Attention, General!

We are excited to announce the launch of the new production flow feature! Some of you might be familiar with this already, as we tested the new feature for quite some time already.

The new production screen makes managing your construction and production more convenient by letting you start research, queue pre-requisite buildings and produce units all from the same screen. Check it out now by playing Call of War on a mobile device!

With today's release we are also happy to announce that the new Operations feature is also available on desktop now!

The Operations feature provides you with short or long-term tasks you fulfill while playing the game. With this feature now being available on mobile and desktop, we are focussing on adding more nuances and tasks to your Operations - Stay tuned!

Furthermore, we have fixed a bug where the chat could be spammed with duplicate "Whisper" tabs when clicking the same username repeatedly. With this fix, only one Whisper tab per chat partner will be visible, enhancing the usability and organization of your chat conversations.

We also fixed a bug that caused stealth units to take the most direct path to their destination, even if that led them through neutral territory, risking war. Now stealth units will correctly path around neutral territory between them and their destination.

For a closer look at all the changes please check out the detailed Release Notes and share your feedback with us right here on the Forums and on our Discord Server.

Best of luck General!

Your Bytro Team

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29 Replies

no it's also in chat when if happens

That went over your head…


CarKing the 6th of the Abrahamic Caliphate

z00mz00m wrote:

I'm a little confused by the production flow.

What problem is it solving?

The only real problem I have in the production UI is how to queue up units ahead of time.

For example, say Medium Tanks are being researched.

I want to queue up production so it starts as soon as the research is done.

That would be very helpful when research is scheduled to finish overnight.

Or, sometimes I want to queue up Interceptor level 3 so it starts as soon as level 2 is done.

This would also be helpful as a way to automate offline activity.

This new UI doesn't add new capabilities, just more UI widgets that we have to learn.

The current way of constructing and producing is one of the areas where new players frequently struggle. We wanted to offer an alternative method to them which feels more intuitive and allows fixing missing requirements from the same screen without sending them into different menus.

Interestingly during our tests we realized that the feature works actually better for existing veterans, who seem to like being able to mass produce easier.

still:

"No Operations"

RIP


CarKing the 6th of the Abrahamic Caliphate

Still waiting for canals so i can move my ships from the great lakes to the ocean

Still waiting for sharks so I can devour the remains left by my nuclear subs, battleships and carriers ^^

Still waiting for Rocket T-Rexes so I can turn tanks and men into well cooked meals ^^


CarKing the 6th of the Abrahamic Caliphate

And Submarine sharks so I eat convoys instead of sinking them

Glory to the Union!
Glory to the Red Army!
Glory to the Revolution!
Marshal of the Forum High Command

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