Release Notes - 2025-05-06



War Bond Production Update, Bug Fixes, and More!

We’ve updated War Bond production on the World Map to align with other maps ensuring consistency across all gameplay. Additionally, we’ve addressed several issues. Inventory scrolling now functions properly after switching tabs. We’ve also fixed a problem where the AI didn't respond immediately to artillery bombardment. Lastly, an error that showed as an unknown notification in the push notification preferences menu when accessing notifications via game menu has been resolved.

For a closer look at all the changes please check out the detailed Release Notes and share your feedback with us on our Discord Server!

Your Call of War Team

5 Replies

You guys are doing better now. Thanks for improvement!

If we come to a minefield, our infantry attacks exactly as it were not there - Georgy Zhukov

Nice.

Now, when will you get rid of war bonds altogether and add rare materials, goods and actually balanced prices back?

CheckDaFacts! wrote:

Nice.

Now, when will you get rid of war bonds altogether and add rare materials, goods and actually balanced prices back?

Never

Please make the Warbond cap bigger, maybe 50,000? It will make just enough more to let us save for 2 days, but too little to make a 6,000 unit army in 1 second. It will really help gameplay.

If I can get 100 people to agree will you do it?

If we come to a minefield, our infantry attacks exactly as it were not there - Georgy Zhukov

Triangle Guard wrote:

Please make the Warbond cap bigger, maybe 50,000? It will make just enough more to let us save for 2 days, but too little to make a 6,000 unit army in 1 second. It will really help gameplay.

If I can get 100 people to agree will you do it?

No :Skull:

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