WolverineM1076 wrote:
Best explanation on why reveal all should NEVER, EVER be in this game again. 100% agree with freezy.freezy wrote:
Nah reveal all was terrible and unstrategic and super easy to achieve, no skill required. Just place some sabotage spies in some empty provinces and it was almost guaranteed to get a reveal all every day. And who would even place counter intelligence spies in empty provinces? It was a poor system all around, and the reveal-all action was absurdly overpowered, especially in lategame. By removing it, strategy was added back to the game because now you actually have to properly scout, or use intelligence spies in a skillful way without them getting caught.
I agree in principle that the milsab mechanic was hacky, but in practice it was one of the main tools experienced players used to beat the odds. We're going to see fewer solo wins on big maps. That's going to make the game less fun for me personally.
The change will have the added effect of making amphibious invasions superior to land based invasions, because units massing in the water will be effectively invisible for long periods of time. That further decreases the realism of amphibious invasions, which have been too easy in CoW, and now they will be absurdly easy.



