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Release Notes - 2026-08-11

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Today’s update addresses several critical issues that disrupted your gameplay. While the list is short, each change has a direct impact on combat encounters. 

Bug Fixes

  • Stationary units no longer counterattack automatically in melee combat.
    Stationary units will no longer launch an automatic counterattack when engaged in melee combat by a hostile army.

  • Ranged Anti Air damage is now calculated correctly.
    Ranged Anti Air units no longer add damage from other units to their own attacks.

  • Improved compatibility with iOS 27.
    Terrain and units now render correctly on Apple devices running the upcoming iOS 27 release.

  • The Unit Card deploy screen now remains open on desktop.
    Fixed an issue that caused the Unit Card deploy screen to close randomly without player input.

Please check these changes in your active games and let us know how they affect your battles. Share your feedback right here in this thread 🫡


normandylandings
Community Manager at Twin Harbour.

There’s a noise like the historical sum of all cafeteria accidents everywhere.
Playing the Nuclear Eschaton since 2022.

1 Replies

Detailed Release Notes

Bugs

  • Fixed two critical combat bugs:

    • Stationary units no longer automatically counterattack upon being engaged in melee combat by a hostile army. 

    • Ranged Anti Air units no longer add damage from other units to its attacks.

  • Addressed compatibility issues with an upcoming iOS version:

    • All terrain and units get rendered correctly while running the new iOS 27 on Apple devices.

  •  Fixed an annoying bug interrupting gameplay:

    • On desktop devices, the Unit Card deploy screen no longer closes randomly without user input. 

normandylandings
Community Manager at Twin Harbour.

There’s a noise like the historical sum of all cafeteria accidents everywhere.
Playing the Nuclear Eschaton since 2022.

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