this doesn't track. You have less control over economic warfare when troops all share the same resources.RookOnzo wrote:
Im curious to see what happens. I am excited to have a new way to cripple an enemies output. Limiting the resource types it makes it easier to send in spies to sabotage or planes to take out plants.I imagine that this will lead to more bunker creation over factories to protect them.
People paying attention will have new ways of fighting.
I could be wrong but Commandos and airborne will now have a more useful roll with this type of economy. Commandos take out factories. Go hide in a nearby forest then wait for your enemy to try to rebuild or they simply wont be able to make the unit type they prefer anymore.
Depending on how it rolls out too you could literally force your enemy to roll into a certain type of unit. For example if your enemy is using planes but not super heavy . You could knock out factories making resources for anything other than planes. This will make your enemy make more planes.
By doing this you can then focus on AA or interceptors. Then kill them when they roll in.
Im hopeful.
Two things Bytro should do for money if that's the concern. Get the art team to give us Skins for our units. something like an orange stripe or symbols on units. Keep it cheap people may eat it up. I would pay a few bucks to get a Rook logo on my med tanks. I would pay a couple bucks for a funny antenna topper for my railroad guns or something.
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Increase simplicity of life for free accounts. Allow ques and waypoints. Happy customers continue playing. Even if you get free loaders playing without playing having real people to shoot at makes the experience better for all players. The fact that Bytro limits this is very EA. Some of us adult players have lives and families. Id rather my unit production and effectiveness not go away simply because I cant stare at my phone for 10 minutes.
Rock on Bytro. Find ways to be better for all of us. Ty for tinkering.
How are you going to force them to build planes, when planes use the same resources as half the infantry tree? You cant.
Spies become less effective/efficient. Yes the decision making becomes simple by way of fewer options, but you have less control over how you disrupt another players economy. We can only paint with broad strokes now.
This will not lead to more bunkers, they will be protected the same way you always protected cities. This update makes no difference. Cities were always (and still are) the lifeblood of your economy... and your options to attack or defend them remain the same.
This update reduces your overall control of the game. It simplifies decision making and makes outcomes less predictable.
Bytro cant make skins for us yet because of how they designed them in the first place. If they could, they would. This has been discussed and answered by Bytro.
You cant bring Premium features to free players, otherwise there is no benefit to premium...this is not even controversial. ) If you are an adult with a life and don't want that to impact your production, then pay for premium account. That's what its there for.
Its great to be excited, but i don't think this update is going to do any of the things you are expecting it to do, and i dont see any "new" ways of fighting.
