YConcerning the new resource system I have to use an example from a game I just finished.
Undaunted wrote:
Nostroma wrote:
There was a P2W player who was bragging on the news about how good he was, that he would crush us all. He's the only player I ever saw who was unbeaten. Only 10 games but 10 wins including 4 solos.It took 3 of us combined to fight him. A 5 day fight. We finally won but it cost us more than half of our combined troops.
The resource system did not help at all. We were hard pressed to replace our losses or repair while he just kept popping new units out. Sometimes 50 a day.
He was pissed. "How dare you. You are cowards. have to gang up on me" And the usual threats.
The only reason we won was that because we were not wallet players we knew how to fight. Tactics strategy and planning. He didn't. His way to win was just to overwhelm opponents with mass numbers.
That is the kind of players this game now attracts. The old resource system gave non P2W players a better chance to fight these guys without having to resort to tag teams.
And if you are wondering, no, we didn't win the game. We were so handicapped by lack of resources we couldn't rebuild fast enough and 2 other P2W players wiped us out. But we died knowing we took out this guy despite our deficit.
destroying someone with 3 players shouldn't be hard even enemy is gold player and if 3 of them have some experience about game , especially if you have a point to reach his core lands with strategic bombers , for %0 morale gold probably won't help and these planes are very tough to shot down , even he try to use interceptors it is easy for you to destroy his airstrip if he has no preparation before your move and his interceptors are useless nowfor example I play x4 speed server and you need only 3 min to destroy an enemy city , I have many anti airs always at every core cities with fortress and I build many buildings to each of them , one of them at least including level 5 air factory which one's range is enough to defend other core cities so a player like that can defend himself against strategic bomber attacks , if enemy's nuclear rocket range is not enough to reach your core cities it is 800 km he can't destroy your cities , it is wonderful defence if you play small size countries and which has surrounded by sea like greece
shortly I tried to say if you have a group 3-5 players and know a bit playing to game it is easy to destroy someone if you don't send randomly light medium tanks to attack everywhere , now produce strategic bombers are very easy and everyone travelling with at least 10-20 of them at my maps , when you reached about 800-1000 points on world war map you have 8-10k resource production from every resource type and last level strategic bomber need only 2.9k oil when you woke up and open to game you see 80-100k resource from each type , if you play with allies , upgrading units cheaper and it is better with new system because you have only 3 resource type and if you have cheaper units you can have more now , it is funny to see when you bombed their cities they start to running toward sea with remain units and quit from game
@Nostroma the good thing is you made it expensive for him, but, heck, yeah, if there are more of those wallet warriors around, you will not recover. Especially not with the reforged resource system. Unless, you pay up too. That is also why the system may have been reforged, besides the simplifcation.
@Undaunted
Yes, yes, everything is easy for you....
And Nostroma is an ofc idiot noob sending lone LTs to conquer the world.
Did you even ever play vs a real wallet-warrior? And then multiple?
From your comments I doubt it ...
First of all the wallet-warrior will have more and higher level Strats earlier than you, if he has been confroted with them before ánd he will have his defences up.
Your Strats will be taken out by bought fighters and bought AA. You bring Elite Strats? Wow, but your enemy just put up more Elite Interceptors and AA and put them in place half a minute before you arrive. (I for one do not scare from Strats; I just destroy them; Elite or not; it is called being prepared; plan patrol area, hit on approach, chase down = 150% hitting power in 30min or 7,5min).
Any moral damage will be repaired wirth WBs. It is only 1500g to acquire 10%. 80% is enough for built/production purposes.
Any building will be restored with WBs.
Any unit will be healed with WBs.
Lacking rss?
Bought with gold.
Luckily these crazies are rare enough.
It seems you never met one. Lucky you!
Additionally: stop comparing everything to your speed map playstyle. Not every map is a speed map and not every players is playing speed maps. A cetrain percentage does not have all day with no other obligations ... like you.
STOP THE DUMBIFICATION in favor of P2W & fly-by phone players!
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