Is this kind of like a FFA Endgame 1944? βΊοΈ
Pumped about this scenario!

Attention, Generals!
We are excited to announce a new type of event in Call of War - The Saturday Madness!
From now on, you will be able to sign up for our Saturday Madness events every Saturday! The sign up time lasts only a couple of hours, so do not miss it.
Note: Saturday Madness is an additional event and runs on top of our regular weekend events you can sign up for from Thursdays to Mondays.
This new event puts you right in the middle of an intense battle for Europe! You and 12 other players fight for victory on a compact historic map of 1944 Europe at three times the speed of normal game rounds. You start with 5 urban provinces as the ruler of a randomly picked nation. To intensify the scenario even more you will face this fight without the help of coalitions and with the βAnonymous Roundβ feature enabled. Show your skills and hold sway over Europe and your enemies!
Join our first Saturday Madness event this Saturday starting at 12:00 AM CET until Sunday at 04:00 AM CET and prevail over your opponents in one of Call of Wars most vigorous PvP events!
Your Bytro Team
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Is this kind of like a FFA Endgame 1944? βΊοΈ
Pumped about this scenario!
I'm excited
Historic borders only? Or historic troops as well?
Knew about it 10 days ago
Historic borders only. We tried to keep countries as balanced as possible on this map, so no hisctoric troops.Karl von Krass wrote:
Historic borders only? Or historic troops as well?
The borders on the image posted above doesn't look like 1944.
They have to make it balancedwhowh wrote:
The borders on the image posted above doesn't look like 1944.
Ah.
jcan someone join this map and Do a playthrough of this?
Maybe I willKarl von Krass wrote:
jcan someone join this map and Do a playthrough of this?

βAnonymous Round," had a problem with anonymous before, although I doubt it'll happen again. Am a little concered about that but not that much.
How many hours will the runtime be?
How many hours will the runtime be?Tre wrote:
How many hours will the runtime be?
16 hours, or 2 in game daysTre wrote:
If it was historical troops. The axis side would definitely lose. a little less than half of the troops should be milita. There should only be a few tanks and planes. There should be high leveled tanks, but there should be far less. Meanwhile, the allies would have a ton of tanks, planes, and ships. While, the soviets would have massive amount of heavy tanks, infantry, artillery, medium tanks, and light tanks.Karl von Krass wrote:
Historic borders only? Or historic troops as well?
It is indeed like the 1944 Endgame map, but as a free for all game.Tribunate wrote:
Is this kind of like a FFA Endgame 1944? βΊοΈPumped about this scenario!
This won't replace the regular 1944 Endgame Event though which will also come soon.
So will saturday madness be happening every week?freezy wrote:
It is indeed like the 1944 Endgame map, but as a free for all game.Tribunate wrote:
Is this kind of like a FFA Endgame 1944? βΊοΈPumped about this scenario!
This won't replace the regular 1944 Endgame Event though which will also come soon.
I pity anyone who rolled the US expeditionary forces.
Soviet light tanks, in 1944?? Sure they had a few, but certainly not "huge amounts"... production of the last light tank model, T-70, ceased in 1943, after 8,000 of them were built (as compared to, for example, over 80,000 T-34's).vietcong2005 wrote:
If it was historical troops. The axis side would definitely lose. a little less than half of the troops should be milita. There should only be a few tanks and planes. There should be high leveled tanks, but there should be far less. Meanwhile, the allies would have a ton of tanks, planes, and ships. While, the soviets would have massive amount of heavy tanks, infantry, artillery, medium tanks, and light tanks.Karl von Krass wrote:
Historic borders only? Or historic troops as well?
To be honest the Soviets didn't need much reconnaissance by that time, they only launched massive offensives without caring much if the Germans were concentrated against that sector or not. Arguably, the Germans were so weak by then that logistics were more limiting to Soviet offensives than enemy opposition.
The cities Minsk, Nizhny Novgorod (Wit-Russian Front) and Antalya (Turkey) have no points. Therefore, Wit-Russian Front begins with 30 points and Turkey with 40 points. Is that not an error?
Thanks for letting us know Mars_godofWar,Mars_godofWar wrote:
The cities Minsk, Nizhny Novgorod (Wit-Russian Front) and Antalya (Turkey) have no points. Therefore, Wit-Russian Front begins with 30 points and Turkey with 40 points. Is that not an error?
we will fix the issue. This might not be done by next Saturday already, but will be addressed asap. 
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