Awesome! My idea = implemented!
Great job!
Generals,
our research teams have been making quite some progress: the second new weapon system has also been uncovered. The Self-propelled Anti Air might turn out to be a crucial point in your strategic outline! These units offer:
The Headquarter has also been working on improvements, the following issues have been cleared:
After thorough considerations and evaluation of your feedback, we have been tipping the scale of balance once more. Some units, like the Cruiser, have been undergoing a slight redefinition to raise their attractiveness. The Submarine on the other was perceived as too strong by the community, which made us review this unit as well. The following adjustments have been done to improve your gaming experience:
A comprehensive list will be posted in the forums.
The Call of War HQ
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Awesome! My idea = implemented!
Great job!
so what's the point of standard artilery now?
It is more powerful.
Excellent changes guys
i hope this is sarcasm ... 10% more power vs. 1 type of target and equal on the rest is nothingButter Ball Bill wrote:
It is more powerful.
It's more powerful than SPA, but not as fast.
I think it has a bigger range too.
It might I don't know, I'll look later.
Slowly but surely you guys are putting together a fine game, with the exceptions of the Nuke units in a game WW2 based from 1932-1942
Errr, how can you compare SPA to SPAA? Isn't one used against land units and the other against air units?
1932- late 1950s.Pz.Korpz wrote:
1932-1942
Well said Dave. Although I think it maybe goes into the early 60s too?
Yes, the newest unit is the Leopard 1(German lvl 6 MT) which came out in 1965.
Even later still then. This could morph into the cold war game everyone wants.
I much prefer it remain purely WW2. Nukes were pacific theater, not Europe, so it already has a over ripe feel to the game. Perhaps a map without all the higher end units that spoil that WW2 feel for us more hardcore WW2 players.
The cold war game is a different game not an add on to this and seeing as this goes into the 50s/60s nuclear weapons can be realistic if stationed in Europe.
Well the game advertises 1932-1942 and during those periods nukes were in developing stages not on the battlefield ...which is a good thing cuz Hitler would have used them for sure and you all would be speaking my language lol
The game advertised the original map, the upgrade tree shows the devs want an early cold war setting late into a game.
Yes, I believe that is exactly what the dev were going for. And I agree with/like it!comrade dave wrote:
The game advertised the original map, the upgrade tree shows the devs want an early cold war setting late into a game.
Then maybe they will change the game name later to Call Of War: 1960 Cold War.....instead of 1932-1942 which is WW2 area. 
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