Spring cleaning

Generals,

as the warm winds of spring draw closer, the impacts of battles and war keep lingering in the air. Our informants sent us reports about several problems the generals had to deal with during their war campaigns. Those were investigated and resulted in the following improvements this week:

  • fixed frozen browser windows when trying to move planes
  • fixed bug that caused players being unable to delete some messages
  • fixed the missing attack button in split army windows
  • improved pathfinding and relocating for airplanes and carriers
  • improved performance bottleneck with shared intelligence
  • fixed position selection for marine bases in several provinces
  • fixed building requirement tooltips that were not working in firefox
  • fixed bug that prevented units to get the extra attack when defeating an army in one blow
  • fixed shared intelligence forcing on team games
  • fixed bug that prevented planes flying from Nome (Alaska) to Uelen
  • improvement of performance and some script problems
Furthermore, we are aware that the profile stats did not update in the last days and we are still working on that problem. Sorry for any inconvenience caused by that!

We hope you enjoy the improvements. Tell us your feedback in the forum.

Have fun playing!

Your Call of War Team

Griseldis / Faey
Community Manager
Bytro Labs GmbH

Post a Reply

Please log in to post a reply.

32 Replies

Faey wrote:

  • fixed bug that prevented units to get the extra combat tick when defeating an army in one blow
What exactly was this? I don't believe I understand the fix or the bug.
Pax Romana Communications Officer

StrangeTalent wrote:

Faey wrote:

  • fixed bug that prevented units to get the extra combat tick when defeating an army in one blow
What exactly was this? I don't believe I understand the fix or the bug.
I was about to ask the same thing!

Quasi-duck wrote:

StrangeTalent wrote:

Faey wrote:

  • fixed bug that prevented units to get the extra combat tick when defeating an army in one blow
What exactly was this? I don't believe I understand the fix or the bug.
I was about to ask the same thing!
I wanan know as well
"If the tanks succeed, then victory follows."- H.Guderian
"Hit first ! Hit hard ! Keep on hitting ! ! (The 3 H's)" Admiral Jackie Fisher
"The 3 Requisites for Success – Ruthless, Relentless, Remorseless(The 3 R's)" Admiral Fisher
Crates: a Term used to define any unwanted and unneeded feature in CoW
Game Username: LordStark01

Interesting!


"I came, I saw, I conquered" Written in a report to Rome 47 B.C., after conquering Pharnaces at Zela in Asia Minor in just five days; as quoted in Life of Caesar by Plutarch; reported to have been inscribed on one of the decorated wagons in the Pontic triumph, in Lives of the Twelve Caesars, Julius, by Suetonius.
"Alea iacta est" Gaius Julius Caesar.

Nice to hear :)


If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye

Many bugs have been fixed!


"I came, I saw, I conquered" Written in a report to Rome 47 B.C., after conquering Pharnaces at Zela in Asia Minor in just five days; as quoted in Life of Caesar by Plutarch; reported to have been inscribed on one of the decorated wagons in the Pontic triumph, in Lives of the Twelve Caesars, Julius, by Suetonius.
"Alea iacta est" Gaius Julius Caesar.

TankBuster wrote:

Quasi-duck wrote:

StrangeTalent wrote:

Faey wrote:

  • fixed bug that prevented units to get the extra combat tick when defeating an army in one blow
What exactly was this? I don't believe I understand the fix or the bug.
I was about to ask the same thing!
I wanan know as well

When an army is defeated with only one blow, the unit normally gets an extra attack. This bug prevented getting the extra attack, but it's fixed now. I slightly changed the news post, hope it's clearer now. :)

Griseldis / Faey
Community Manager
Bytro Labs GmbH

Ah, allowing for a double attack! Now that I like!

"If the tanks succeed, then victory follows."- H.Guderian
"Hit first ! Hit hard ! Keep on hitting ! ! (The 3 H's)" Admiral Jackie Fisher
"The 3 Requisites for Success – Ruthless, Relentless, Remorseless(The 3 R's)" Admiral Fisher
Crates: a Term used to define any unwanted and unneeded feature in CoW
Game Username: LordStark01

Faey wrote:

When an army is defeated with only one blow, the unit normally gets an extra attack. This bug prevented getting the extra attack, but it's fixed now. I slightly changed the news post, hope it's clearer now.
Perfect! Good update.

"I came, I saw, I conquered" Written in a report to Rome 47 B.C., after conquering Pharnaces at Zela in Asia Minor in just five days; as quoted in Life of Caesar by Plutarch; reported to have been inscribed on one of the decorated wagons in the Pontic triumph, in Lives of the Twelve Caesars, Julius, by Suetonius.
"Alea iacta est" Gaius Julius Caesar.

Any update on the stat bug?

WeaponZero wrote:

Any update on the stat bug?
They are solving the problem!

"I came, I saw, I conquered" Written in a report to Rome 47 B.C., after conquering Pharnaces at Zela in Asia Minor in just five days; as quoted in Life of Caesar by Plutarch; reported to have been inscribed on one of the decorated wagons in the Pontic triumph, in Lives of the Twelve Caesars, Julius, by Suetonius.
"Alea iacta est" Gaius Julius Caesar.

I know the xp is glitching, but will all score earned update and everyone will jump a few levels, or not?

I've been wondering, would it be possible/take a minimal amount of time to get the day to end at midnight instead of 1 A.M.? It bugs me that a new day begins an hour later than it should.


"I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it." -Jack Handey

of Jophan wrote:

I've been wondering, would it be possible/take a minimal amount of time to get the day to end at midnight instead of 1 A.M.? It bugs me that a new day begins an hour later than it should.
The game has the time of Germany.

"I came, I saw, I conquered" Written in a report to Rome 47 B.C., after conquering Pharnaces at Zela in Asia Minor in just five days; as quoted in Life of Caesar by Plutarch; reported to have been inscribed on one of the decorated wagons in the Pontic triumph, in Lives of the Twelve Caesars, Julius, by Suetonius.
"Alea iacta est" Gaius Julius Caesar.

Not everyone in the world is dumb enough to change their clocks in the summer.

Daylight savings time is a relic of a forgotten era.

As it is, I have to recalculate the game time in my head as being +10 hours during daylight savings time and +9 hours the rest of the year. It would be nicer if the system automatically adjusted times in paper to reflect local times to your time zone.

I've just realized I'm already in error. It's +8 hours during daylight savings for me (pacific time zone).

It seemed like such a waste to destroy an entire battle station just to eliminate one man. But Charlie knew that it was the only way to ensure the absolute and total destruction of Quasi-duck, once and for all.
The saying, "beating them into submission until payday", is just golden...pun intended.
R.I.P. Snickers <3

It would just be easier going by GMT...

since then you can just go + or - and it is just a lot easier..


If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye

I basically do that. But since I live in the land of 12 hour clocks, the calculation still gets screwed up if I forget daylight savings time difference, AM-PM difference, west coast / east coast difference (I like to make news stories and give them a "press" time of New York even though I'm in PST), and to top all of that, the diplomacy menu is set to local time whereas the paper is set to German time (GMT?). So, there's a lot or reason to want the World Herald to adjust locally.

It seemed like such a waste to destroy an entire battle station just to eliminate one man. But Charlie knew that it was the only way to ensure the absolute and total destruction of Quasi-duck, once and for all.
The saying, "beating them into submission until payday", is just golden...pun intended.
R.I.P. Snickers <3

Diabolical wrote:

I basically do that. But since I live in the land of 12 hour clocks, the calculation still gets screwed up if I forget daylight savings time difference, AM-PM difference, west coast / east coast difference (I like to make news stories and give them a "press" time of New York even though I'm in PST), and to top all of that, the diplomacy menu is set to local time whereas the paper is set to German time (GMT?). So, there's a lot or reason to want the World Herald to adjust locally.
I see what you mean...

Just put everything onto GMT...

my solution..


If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye

Hello Call of war team. I am having issues recieving my chat confirmation email. The email registered to the account is ---- private email removed ---- As i have checked all folders in the account, no confirmation email appeared.

EN Community Support
Moderator

Jewbear wrote:

Hello Call of war team. I am having issues recieving my chat confirmation email. The email registered to the account is ----private email removed----As i have checked all folders in the account, no confirmation email appeared.
Ehm, how do you have so many minus points?

Post a Reply

Please log in to post a reply.

Back to Call of War News
Quick Launch