The giant of the seas

Generals,

our leading scientists have finally given green light for the production of our latest wonder weapon: The mighty aircraft carrier! This giant of the seas will help you to dominate enemy seas and shorelines by launching tactical aircraft strikes from its’ mobile air base. Our scientists hope to add additional carrying capacity to the carrier by further research.

A few details:

  • Aircraft carriers are mobile airfields at sea.
  • You have limited carrying capacity which can be increased through research.
  • Aircraft carriers can accommodate naval bombers, fighters and tactical bombers (lvl 4+).
  • To equip an aircraft carrier the aircraft has to start from an airfield or another aircraft carrier.
In addition to this long-awaited new unit, there are also a few bug fixes and improvements this week:

  • Fixed a bug that submarines and ships are sometimes passing each other without fighting.
  • Fixed a bug that the level of traded units was reset due to research.
  • Fixed a bug that aircraft within a province is still considered flying after the destruction of the airfield.
  • Measures have been taken to prevent that players get stuck in the Tutorial (or players that join into the game after them).
  • Fixed a bug that the status of multiple selected armies was displayed as "undefined".
  • Fixed rocket pathfinding bug.
  • Various fixes and improvements in our support tools.
We are also proud to announce that the Japanese version of the game is now released!

A note for Chrome users with the graphics problem that countries are no longer displayed: Please use another browser (like Firefox or Edge) or use an older version of Chrome or disables hardware acceleration of the browser to avoid the problem.

How do you like the aircraft carrier? Tell us in the forum!

Your Call of War Team

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48 Replies

Good job!

I can't seem to see it anywhere though in the research tree, both in old and new rounds?

Finally!

Pax Romana Communications Officer

wwwhhhoooo

Carriers are here, Carriers have been released!

good job guys, super excited :)


If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye

Quasi-duck wrote:

I can't seem to see it anywhere though in the research tree, both in old and new rounds?
Me neither.

refresh the page

nemuritor98_ wrote:

refresh the page
Researching it now.

DEVS I COULD KISS YOU, NO HOMO, BUT I LOVE YOU!

"If the tanks succeed, then victory follows."- H.Guderian
"Hit first ! Hit hard ! Keep on hitting ! ! (The 3 H's)" Admiral Jackie Fisher
"The 3 Requisites for Success – Ruthless, Relentless, Remorseless(The 3 R's)" Admiral Fisher
Crates: a Term used to define any unwanted and unneeded feature in CoW
Game Username: LordStark01

People used to say that dream never come true. They were right till THIS AWESOME DAY. Now they are all wrong the long awaited master piece is here. It was worth waiting for.

"May God have mercy upon my enemies, because I won't"
-George S. Patton
"The true sign of intelligence is not knowledge but imagination"
- Albert Einstein

Anti Air is needed now more bird flying around...

Alphaz wrote:

Anti Air is needed now more bird flying around...
there are already 2 anti-air units

nemuritor98_ wrote:

Alphaz wrote:

Anti Air is needed now more bird flying around...
there are already 2 anti-air units
could even argue 4 with the aircraft..

If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye

Awesome Sauce!! but what is requirement for research??!!!!

WW II opened up the concept of Aerial Superiority, soooo love but is it yet to be unlocked?

please , oh please be fastidious in ushering such things; brings completely new angle to naval battles. Soooo looking forward to it!!

"Nuts."

"Nuts"


If Socialists understood Economics, they wouldn't be socialists
-Friedrich von Haye

Finally so worth the wait

I'm not to happy with the Convoys being hailed like a New York City cab, maybe they could be researched and produced like everything else. Also, transports or tankers? Ships can't carry as much fuel as a carrier or a battleship, besides it's not realistic that ships never have to go into port. The more realistic, the better the game. I just hope it takes time to fuel and arm these carrier planes. We should also have to arm them with the proper ordinance. It should also take time to bring planes from the hanger to the flight deck and launch them. I've been waiting for carriers, please CoW don't disappoint me.

Wayne Vande Logt wrote:

I'm not to happy with the Convoys being hailed like a New York City cab, maybe they could be researched and produced like everything else. Also, transports or tankers? Ships can't carry as much fuel as a carrier or a battleship, besides it's not realistic that ships never have to go into port. The more realistic, the better the game. I just hope it takes time to fuel and arm these carrier planes. We should also have to arm them with the proper ordinance. It should also take time to bring planes from the hanger to the flight deck and launch them. I've been waiting for carriers, please CoW don't disappoint me.
by the way, should ground units go to factories and get some ammo too?

finally it come!

"Victory needs no explenation, defeat allows none"
-imperium thought of the day

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