War Bonds - New Resource

We have some very exciting news to share! Meet Call of War’s newest resource: War Bonds! They will replace almost all functions currently paid for with Gold.This revolutionizes how Call of War is played, so read on to find out all of the details!

War Bonds are a new resource in the game, located in the resource bar at the top of the screen. They accumulate passively over time for free. War Bonds are used for all special actions, such as speed-ups, spy actions, morale boosts, and healing your units. So all players can now enjoy them the same.

Like other resources, War Bonds are tied to each map. So take advantage of your War Bonds to enjoy Call of War to the fullest.

There are some key differences to other resources. War Bonds aren’t produced by provinces. That means they accumulate at the same fixed rate for all players, regardless of how big their nation has grown or what gameday it is. Additionally, War Bonds can not be looted from defeated enemy players. And finally, they are not available on the stock market, or tradeable with other players.

So you might wonder, where does this leave Gold? Going forward Gold is only used to top up resources, including the new War Bonds. And of course you can still use it to unlock premium account features during map creation.

War Bonds are laying a strong foundation for the future of Call of War. They give us opportunities for future iterations and new features.

But most importantly, they level the playing field. War Bonds allow everyone to participate in all functions Call of War offers. This way, everyone experiences the same gameplay.

This also adds a new layer of strategic planning. Will you use them early in the game to keep the pace high and pressure your opponents? Or are you gonna save them for a rainy day, stocking them up for a push later in the game? The choice is yours, and we are excited to see how you’ll use your newly gained options on the battlefield!

War Bonds are going live with the next release on Tuesday, 2024-07-23! They are already available for testing in beta games, so Frontline Pioneers can dust off their entrenching tools and already do some testing.

We have also opened a dedicated channel on our Discord. Head there to discuss the upcoming change or ask any questions that you may have!

That is all for now Generals - we’ll see you on the battlefield!

Your Bytro Team

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313 Replies

Eich Pfennig wrote:

Bandersnatch wrote:

That should be addressed also.
By removing war bonds completely.
Then it would go back to how it was before war bonds.

Before war bonds, there were a lot of heavy gold spenders who made the game unfair. They made war bonds as a way for players without gold to combat them.

Making war bonds more sparse would decrease the amount of war bonds that players who don’t spend money on the game would be able to generate naturally, so that would make them less effective against golders. I think that the amount of war bonds generated per day should be kept at the current level and not be reduced.

Eich Pfennig wrote:

MuhammadQahria wrote:

Eich Pfennig wrote:

MuhammadQahria wrote:

I think war bonds are a great addition to the game!
No they’re not. They just make gold abuse more prevalent.
No because they let you use gold features without actually using gold
Exactly. Now that anyone and everyone gets war bonds, gold features have gone WAY up.
Well isn’t that a good thing because then it will cost gold users more to use gold features

I see the generation issue has been fixed now.

I’m concerned that the increased availability of war bonds will make the gold spending problem worse.

MuhammadQahria wrote:

Eich Pfennig wrote:

MuhammadQahria wrote:

Eich Pfennig wrote:

MuhammadQahria wrote:

I think war bonds are a great addition to the game!
No they’re not. They just make gold abuse more prevalent.
No because they let you use gold features without actually using gold
Exactly. Now that anyone and everyone gets war bonds, gold features have gone WAY up.
Well isn’t that a good thing because then it will cost gold users more to use gold features
Are you retarded? The amount of people using gold features is skyrocketing because everyone essentially gets free gold “credits” every round.

Bandersnatch wrote:

I think it would be a better idea to let bigger countries get more daily war bonds. That would reward players who stay active in the game and expand into other countries.
Reward bonders with MORE bonds? What a dumb idea.

Eich Pfennig wrote:

Are you retarded? The amount of people using gold features is skyrocketing because everyone essentially gets free gold “credits” every round.

Eich Pfennig wrote:

Bandersnatch wrote:

I think it would be a better idea to let bigger countries get more daily war bonds. That would reward players who stay active in the game and expand into other countries.
Reward bonders with MORE bonds? What a dumb idea.
Woah man, chill out.

Eich Pfennig wrote:

Bandersnatch wrote:

I think it would be a better idea to let bigger countries get more daily war bonds. That would reward players who stay active in the game and expand into other countries.
Reward bonders with MORE bonds? What a dumb idea.
They said that most people go inactive quick and they want people to stay active longer, so rewarding them for staying active would be a good thing to do.

Poo Pourri (Yellow) wrote:

I’m concerned that the increased availability of war bonds will make the gold spending problem worse.
But war bonds are an alternative to gold spending

Bandersnatch wrote:

Poo Pourri (Yellow) wrote:

I’m concerned that the increased availability of war bonds will make the gold spending problem worse.
But war bonds are an alternative to gold spending
War bonds are just gold in disguise!!! They do the exact same things gold used to do, and worse yet, EVERYONE gets them now! What about that do you not understand???

but they give non paying players a chance against the golders

croatian kid wrote:

but they give non paying players a chance against the golders
NO. THEY. DON’T.

Think of it like this:

A golder goes into a round and buys 100,000 gold. That gives him, let’s say 500,000 war bonds.

Everyone in the round, including the golder/s, generates the same amount of war bonds per day. 30,000. So after 10 days, the free players have 300,000 war bonds, while the golder/s have 500,000 + 300,000 = 800,000 war bonds.

GOLDERS. STILL. HAVE. THE. ADVANTAGE.

So do you think it was better before war bonds were introduced?

DawnLong wrote:

So do you think it was better before war bonds were introduced?
YES.

Before, game rounds were only unfair if there was a golder. Now, EVERY GAME IS UNFAIR.

croatian kid wrote:

but they give non paying players a chance against the golders
Yes, I like war bonds also.

I usually save most of my war bonds until the late game so I can reveal armies and heal my powerful unit stacks.

Phillip Bosley wrote:

I think one of the reasons they made War Bonds is to get non-paying players “addicted” to using premium actions, with hopes that this will encourage them to spend actual money on premium currency.
If that’s the case, it didn’t work on me :)

War bonds should be treated the same as any other resource, just like metal or oil. They are part of the game now and they are not going away. Instead of complaining about them we should try to find solutions to improve war bonds so more people are happy or satisfied with the state of the game.

Stay Sweet!

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