TDs!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
"Honor? Glory? There's no point in speaking to a killer who indulges in such nonsense."
"It's a crime we call victory, paid for by the pain of the defeated"
Generals,
father frost is approaching with mighty steps! This calls for a new strategy as well as technical innovations, and we would like to administer an in fact not so humble contribution to that: the Self-propelled Anti Tank might add quite some spice to your game, here the hard facts:
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TDs!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
woooooo yea
Yeah noticed already and corrected. ty 
YEAH!
Tank destroyers
wwwhhhoo sweet
they look nice in game dont they?
well the German and Americans ones look cool, as usually the soviet ones are boring haha
cant wait to start using them

Thank you very much Devs for Self-propelled Anti Tank
but, why it's so slow: 32-26-13-26 on level 3
(after 157.5 hours of research)?
This is great! Now one step closer to world domination....hehe... 
Thanks for the SP-Antitanks! I will use them extensively!
I think the SP anti-tank with SP anti-air, SP artillery and some medium tanks will be a deadly stacked combination. Good artillery damage with lots of damage wenn defending, good damage resistance (all armored class), overall descent speed. Just need to work out how you scedule upgrading all this with navy and planes 
Which is what I plan to do.Azkazan wrote:
I think the SP anti-tank with SP anti-air, SP artillery and some medium tanks will be a deadly stacked combination. Good artillery damage with lots of damage wenn defending, good damage resistance (all armored class), overall descent speed. Just need to work out how you scedule upgrading all this with navy and planes

Well, I think SP Anti-Tanks are great, and it's going to be a real problem for my hit-and-run tactics using Medium tanks. Well, one has to suffer to learn.
Mhm... fast strategies will be severely damaged by this addition.Pablo22510 wrote:
Well, I think SP Anti-Tanks are great, and it's going to be a real problem for my hit-and-run tactics using Medium tanks. Well, one has to suffer to learn.
still do...
we want para lol

Yes. I guess my MTs will be completely destroyed. Alas, I'll figure a way round it.purplepizza117 wrote:
Mhm... fast strategies will be severely damaged by this addition.Pablo22510 wrote:
Well, I think SP Anti-Tanks are great, and it's going to be a real problem for my hit-and-run tactics using Medium tanks. Well, one has to suffer to learn.
Yes, we do! But the devs have worked hard as hell to bring us SP Anti-Tanks, so I think we should be grateful, enjoy the update as much as possible, and tank them (notice the word game)!oceanhawk wrote:
still do...we want para lol
Just a little unabashed self promotion of my new thread: How to Play 6 or more maps.
The number of games a player depends on their War Gaming ability and experience. While i can do 6 games simultaneosly, not all have the 40 yrs of War Gaming i have under my belt. I have played every genre out there since the early days of War Game Simulations when the pencil and paper simulations were played at Texas A&M in the mid 70s. Also the number of games a War Gamer is able to handle is dependent on how good they are at multi-tasking and attention to detail.
Another aspect that comes into play in playing several games at once is how good you are at prioritizing tasks and objectives in each game.
First thing i look at is to see if any on my units have finished their battles or movements and assign new commands to these Idle Units.
Second thing i look for is to look at my drag down province list in it's entirety by clicking on the province tab on the right side of the screen. I then scoll down and get first all heavy troops in production. I then scan and shut down any barracks and naval bases not producing troops to conserve food and fuel.
Third i look at the news in its entirety on the map and then myself and allies news only to get a quick look at what happened since the last time i checked with my field commanders and allies.
Fourth and last i decide which Diplomatic messages to respond to and what answers i should give them or if i need spies for further information from formidable enemies or recalcitrant allies.
Hi! I need help 'cause impossible to access my war 1,287,895 on block!!!! Why!?
aahh here pablo, I never ment it like that, I love the tanl destroyer, best unit addition we have gotten in the game since I joined
I love it
its class
plus works well with my tactics

hi, i have problem. Tank destroyer, is too weak. Medium tank has (at the level one) 4 \ 4 (off \ deff) vs. armored. Tank destroyer has 3 \ 5.3 and the high price. It's very unbalanced. I personally would like to turn these states, there is no reason why this tank destroyer produce, because I have to defend the anti-tank guns.
the stats the devs used from the anti tank were too effective so they lowered the defence to make it more balancwed...and yeah for the price now its cheaper just to put anti tank art in the stack. The main difference is the anti tank mobile is faster moving is all..depends what you need to do on what you use..i made a few...havent used em yet though
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