well i have already anserd some of these ingame but i did promis you to anser the rest this morning 
qute a few. several needed for both resources and food aswell as techs. deffensive structures and maybe a limited fortress creation capebileties.Drue wrote:
Question 7. What types of buildings do you want to be able to build?
also keeping navel army units and sea food production seperate (and maybe just the posebilety for 1 or the other in some provinces insted of beeing able to do both)
not sure i understand what you mean with this.Drue wrote:
Question 8. What modifiers would you like to see in the game?
that is a mustdrue wrote:
Question 9. Would you like the separation of civilian "units and buildings" from military?
if you combine them then you will gett limited structures and several wold just spam them out and maxing them in no time at all in order to gett both the best boost on population and militery capebileties. it wold become a race and not a tactical game 
most deffenetly. without this you will gett lower chanses to calkulate losses and use that to plan for new assults. aswell you will give the option for them to kalculate overall losses during a war and give them both bragging and "emberesing" optionsDrue wrote:
Question 10. Would you like after action reports for battles to show total of men, horses, equipment loss and also gained from losing
gives for a good laugh later in the game 