Question that is on my own forum

I have asked my own forum members(not that many are active at all[one at most and thats butterball]. How deep can a game go before it is no longer fun, or is there a simple explaination for making a game deep as you can go with interactions but have the player only worry about "marco" interactions?

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If you can decide the type of grass to grow in a town, that is too deep.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

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