Greetings!
What do you think about implement new maps?
Hello folks!
Your friendly neighborhood Squiggles is here! Think of this as a Q and A. Anyone has any questions about anything, ask me here. I will also listen to suggestions. Remember, I dont bite.
I shall do my best to answer the questions as soon as I can. It can be about whatever your heart desires. 
Ready... set... go!

^ This is me btw! (my thanks to Fury from the PL server) 
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Greetings!
What do you think about implement new maps?
I think it would be great to get some public opinion on this. I would love to see some map designs from my fellow members of the community.Caesar wrote:
Greetings!What do you think about implement new maps?

Thanks for the reply!Sir McSquiggles wrote:
I think it would be great to get some public opinion on this. I would love to see some map designs from my fellow members of the community.Caesar wrote:
Greetings!What do you think about implement new maps?
Incase you havent noticed, even do you posted on the threadCaesar wrote:
Greetings!What do you think about implement new maps?
there is literally a thread made by the support staff, on the implementation of new maps...

that's why he askedoceanhawk wrote:
Incase you havent noticed, even do you posted on the threadCaesar wrote:
Greetings!What do you think about implement new maps?
there is literally a thread made by the support staff, on the implementation of new maps...
??nemuritor98_ wrote:
that's why he askedoceanhawk wrote:
Incase you havent noticed, even do you posted on the threadthere is literally a thread made by the support staff, on the implementation of new maps...Caesar wrote:
Greetings!What do you think about implement new maps?

Is there a way to measure the distance from 1 point on the game map to the next. Example: the distance from Paris to Berlin on the game map.
Have a unit in Paris, then check what terrains it crosses as it goes to Berlin, see what speed the unit goes at to cross that terrain, see how long that trip takes, and do the appropriate sums using distance, speed, and time.HugoStiglitz wrote:
Is there a way to measure the distance from 1 point on the game map to the next. Example: the distance from Paris to Berlin on the game map.
awesome. ThanksQuasi-duck wrote:
Have a unit in Paris, then check what terrains it crosses as it goes to Berlin, see what speed the unit goes at to cross that terrain, see how long that trip takes, and do the appropriate sums using distance, speed, and time.HugoStiglitz wrote:
Is there a way to measure the distance from 1 point on the game map to the next. Example: the distance from Paris to Berlin on the game map.
No problem. Do you know how to view the units speed over a terrain, and what type of terrain a province is?HugoStiglitz wrote:
awesome. Thanks
yes I do. ThanksQuasi-duck wrote:
No problem. Do you know how to view the units speed over a terrain, and what type of terrain a province is?HugoStiglitz wrote:
awesome. Thanks
Great! Remember, distance = speed/timeHugoStiglitz wrote:
yes I do. Thanks
If you need any information regarding Armenia, you can ask me.Sir McSquiggles wrote:
ive never heard of this until now...so the answer is no at the moment.Quasi-duck wrote:
Quasi-duck wrote:
Can we get cavalry and Armenia implemented?I would need more info on Armenia(I think PublicEnemy is looking into this).
And thanks Quasi-duck for spreading this, I appreciate it. 
I'm still fairly new to this game and I noticed since I started playing there have been "new units" added for research but i can't research them even though i already fulfill the requirements, What is wrong with this picture?
I think this can happen if there is an entire U.S. and entire Soviet Union. And for the rest of the world you can do either like full EU countries as one all Asian countries as one. Or just leave the smaller countries and have like a method where the countries choose on which side they want to be in cold war. (Since some people want a Cold War map). And maybe have that you can win if you have the majority countries on your side or something like that.omnisxiii2 wrote:
Will there ever be a map that contains the entire United States in its full glory, under one ruler?
This would include two big things that people want: One big U.S. and a Cold War map.
Do you have a screenshot? It could be the crates feature.LouisXXH wrote:
I'm still fairly new to this game and I noticed since I started playing there have been "new units" added for research but i can't research them even though i already fulfill the requirements, What is wrong with this picture?
Hello Squiggles,
Any chance you can force close the invite game you made?
It does not specifically mention anything about crates, as this screenshot shows when I try to research Interceptor level 7. The only requirement it specifies is Interceptor Level 6Sir McSquiggles wrote:
Do you have a screenshot? It could be the crates feature.LouisXXH wrote:
I'm still fairly new to this game and I noticed since I started playing there have been "new units" added for research but i can't research them even though i already fulfill the requirements, What is wrong with this picture?
If that crate is a requirement, then that should be specifically pointed out I would say, Don't you agree? When I click on the " i " Icon it only gives me the requirements again which I have several Provinces which more than satisfy these requirements. So what is going on with this research step that apparently does not work?

Do you have any type of strategy for when playing the UK on 100 player map? Looking to try it out in the future. Any help would be great.
Zoom out to 75% and you'll see it.LouisXXH wrote:
It does not specifically mention anything about crates, as this screenshot shows when I try to research Interceptor level 7. The only requirement it specifies is Interceptor Level 6If that crate is a requirement, then that should be specifically pointed out I would say, Don't you agree? When I click on the " i " Icon it only gives me the requirements again which I have several Provinces which more than satisfy these requirements. So what is going on with this research step that apparently does not work?Sir McSquiggles wrote:
Do you have a screenshot? It could be the crates feature.LouisXXH wrote:
I'm still fairly new to this game and I noticed since I started playing there have been "new units" added for research but i can't research them even though i already fulfill the requirements, What is wrong with this picture?
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