3. Combat strengths appear to be like most of the other tanks; 1:.667 ratio for offensive:defensive damage, hp and speed appears to be a median between medium and light tanks, specializes in unarmored damage, but quite high light armored damage. Appears to be good/metal/oil costs, heavy on oil consumption.
4. Looks like the speed peaks at 88 on default stats. I imagine level 1 has a speed of ~60, lvl 2 has a speed of ~70 as an educated guess.
I want to add that he mentioned they were available day 2... does that mean it is researchable?
14 Dec 2023, 01:58
Nah deployable on day 2
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14 Dec 2023, 20:43
Those are ridiculous stats for a DD tank.
They were just regular tanks with skirts to allow them to float. No way they should be able to out match a normal tank.
14 Dec 2023, 21:29
Nostroma wrote:
Those are ridiculous stats for a DD tank.
They were just regular tanks with skirts to allow them to float. No way they should be able to out match a normal tank.
They don't, they hardcore lose into all tank units.
15 Dec 2023, 03:30
The main advantage, as discussed elsewhere, is the disembarking time. If carried out correctly, surprise could be more than enough to counter the *relatively* weaker stats.
Kind regards, Donk Bytro game addict and avid CoW player. "Þ" > "th" Слава Україні!
15 Dec 2023, 12:03
Island hopping not taking 15 years if you use one unit rather than 5? Interesting, too bad we can’t produce it.
19 Dec 2023, 16:26
One of these units stacked with say 15 others will reduce the entire stack disembarkation time?
19 Dec 2023, 17:00
Nostroma wrote:
One of these units stacked with say 15 others will reduce the entire stack disembarkation time?
That is unclear as of yet. I don't think so though.
Kind regards, Donk Bytro game addict and avid CoW player. "Þ" > "th" Слава Україні!
20 Dec 2023, 00:46
Upgrading stacks usually takes max time no? Apply that here…