Anti-Air or Interceptor / Rocket Fighter?

During the last few days, me and my allies have repelled relentless Russian bombers that try to destroy our airstrips. Sometimes it has worked, sometimes we have lost cities. Currently I have a lot of Interceptors, but they aren't as effective since our dwindling economy can't afford new airstrips. It is clear I am losing, but I want to hold out against the Russians for as long as possible so I can use Steiner's Army to counterattack in France, Spain, and the UK. I have researched AA, SP AA, Interceptors, and Rocket Fighters. Which of these is the best to produce to defend your airspace and buildings? If we want to be more advanced, are certain methods specific to doctrine or area on the map?

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rocket fighters if you are moving very little

AA if you can't afford planes

Or interceptors

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Marshal of the Forum High Command

Which doctrine?

RF for comintern

RF for core defense

Ints for resource efficient coverage of forward troops and runners, especially if pan asian

AA for less active players or for protection of expensive but vulnerable stacks (e.g. RRG)

jubjub bird wrote:

Which doctrine?

RF for comintern

RF for core defense

Ints for resource efficient coverage of forward troops and runners, especially if pan asian

AA for less active players or for protection of expensive but vulnerable stacks (e.g. RRG)

Iirc he was playing Axis. Con Germany.

I suppose I will shift towards Rocket Fighters and AA because I have 3 Railroad Guns and I don't have as much land as before. Luckily my air force is holding off enemy bombers, but I don't have enough resources to replenish them in time. Not to mention my "Wunderwaffe" program is put at top priority...

If anyone's curious, here's the current situation:

I am at war with Morocco, Greater Romania, Sweden, UK, Russian Empire, Spain, and Karelia. We were able to push the Russians almost to Moscow but then we were attacked with full force by Romania, Spain, and Morocco. In less than a day, we lost Ukraine, the Baltic States, France, Libya, Yugoslavia, and Greece. Luckily, I was able to help Ukraine form a government in-exile in Prague so their remaining soldiers could help us continue the war effort. Russian bombers just attacked eastern Poland a few hours ago, and I don't have enough resources to rebuild airstrips so Interceptors can come save the day. I didn't have enough experience with Anti-Air until now, which it's too late given I have no resources left and the remaining productive provinces are soon to be bombed. World War II pretty much repeated itself...

Only difference is Italy and Iberia seem to have switched.

How..?

What Iberia are you talking about?

Instead of the enemy invading you though Italy and Iberia staying out of the war they did it though Iberia. Meanwhile Italy stayed out of the war or is not helping.

Italy is at war with all my enemies and more, luckily we were able to secure all Italian islands. Morocco did make landings at Marseille so they did make a swift breakthrough in France, but we have stopped their tanks in the Alpines. Spain and Morocco are allies/alts, and he definitely had a huge stockpile of soldiers there beforehand to invade me. The incompetence of the Italian player has caused us to lose 4 artillery, and he hasn't attacked Romania as planned for today. We need to retake Yugoslavia and eliminate Russian airbases to stop them from bombing our homeland...

Incompetent Italy? Not much seems to have changed after all…

The air war is very different from land and sea warfare. It requires different tactics. It's important to understand the mechanics of patrols. Please take a look at some of the guides on air units, in the guides section of the forum.

At the same time, the basics are the same. You must stack your units. Stacks of 10 are ideal. You must have units of sufficient quality, to match and exceed that of the enemy.

What does your typical fighter stack look like?

What is the enemy attacking with?

z00mz00m wrote:

At the same time, the basics are the same. You must stack your units. Stacks of 10 are ideal. You must have units of sufficient quality, to match and exceed that of the enemy.
Not always! Making huge 30 stacks of ints and tactical/attack bombers is a powerful strategy if you defend your airbases. Many are the stacks I’ve destroyed with these. It’s like naval stacks where death stacking multiple units is strong, maybe even the best strategy at times.

I know how plane patrols work, and I have read the descriptions and looked at the stats. The problem I have is resources. I can't just produce 20+ of each type, my economy is absolutely obliterated, and even on a good day I wouldn't be able to fund that level of producion along with other units. What types of Anti-Air do I use against different types of planes? Russia attacks my airfields with Strategic Bombers in stacks of 10. They attack my soldiers with a mix of Tactical Bombers and Attack Bombers in stacks of 10. I know I have lost at this point, but I want to know how to hold out against them for at least another 36 hours and how to defend against air attacks in future games.

z00mz00m will probably explain better, but to make things simple, regular AA will be better.

It is cheap and quicker to make, and you don’t need speed since you are defending cities. SP AA is when you are attacking, it helps defend stacks against planes, normal AA is better when defending stationary units. So here you should pump those out and stack them on cities.

On top of that, rocket fighters are great defensive planes. Fast and high damage, their short range is not an issue; you don’t need it to defend your cities. Interceptors are more versatile and can be used on both offense and defense, but in just defense rocket fighters and normal AA will be your guys.

Infantry and armored cars also have decent AA defense. Stack them on your cities and they can provide some levels of protection.

If you had time, making strategic bombers to bomb and destroy their air bases would be smart. Tactical bombers may help in that case if they can reach the enemy as well; their unarmored damage makes sure the convoys remain dead.

As my high roller friend Carking points out, you don't have to stop at 10, you can make even bigger stacks that can go on offense and bring their own air cover.

But as you say, your problem is not how to imagine 30 plane stacks, it's how to stop an air raid with the minimum number of units.

My suspicion is that you're behind, and trying to stop bombers with whatever you have on hand. It may be 2, 3, 5 planes. That's not going to work. It's not worth trying. Save your units. Build up proper stacks. Fight when the battle is in your favor. It's no different from retreating, and coming back later with a bigger army.

Don't fight with 3 planes. Wait until you have 1+ stacks of 10, and then patrol over the target. Kill bombers at minimum cost. This is how you win. If you lose all your planes every day, you will never stop the bombers. It' like throwing s few infantry at a time in the path of a superior enemy.

I think my recent rocket attacks on their airbases left them immobile for a few hours, so hopefully I can reorganize my interceptors. And yeah you would be right, I am way behind. My coalition dropped 200 VP in a day as we got attacked on all fronts. North, south, east, west, and everything in-between. I convinced Italy to send a lot of interceptors as well, which may make a difference in protecting our airbases. Don't forget I made 2 brand new rocket fighters which can race across Germany in less than half an hour. If I can secure the tri-city region of Danzig, Warsaw, and Cracow then I believe I can withstand another day's worth of attacks until they arrive with their railroad guns. I saw in Odessa they have a 20 stack filled with artillery and railroad guns. I think I pressured this guy to spend a little bit too much on the game. Maybe Bytro might consider my suggestions since I am contributing to their profits... :mrburns:

LOL at 2 planes. That's so late war Germany.

Spend everything on researching advanced weapons.

Then lack the resources to build them in sufficient numbers to make a difference.

Now if you build 5-10 and use them well and keep building them, then it might work ;)

Don’t worry, Steiner’s counter attack will save us!

Carking the 6th wrote:

Don’t worry, Steiner’s counter attack will save us!
Exactly comrade, I lost a WaW in which I had 3400 points but anyways mister Steiner's nuke was a fun thing to do before total defeat.
TMC

Das war ein Befehl! Der Angriff Steiner war ein

Befehl!

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