But with what do you attack day 1 as allies? Do you just stack your starting units and attack with them? tacs and RA seem best options, but you only have reasonable amounts of them at the end of day 2. Arty is possible but as there is no heavy armor in the start of the game, it is not that great and costs a lot of goods.Carking the 6th wrote:
As an example, as a certain allied country in WAW I almost always attack it’s Axis neighbor on day one, I’ve always managed to completely conquer it (or at least be in a position to easily win) by the end of the first day. I like day 1 attacks. The faster you get morale and resources up the faster you grow, and you can also scare your enemies by moving fast.
Attacking on Day 1?
I have heard from quite a few sources that you should never attack on Day 1, because all starting units are defensive and you will lose every time, and won't be able to build enough offensive units without gold.
The logic of this seems fairly sound. But on the other hand some skilled players will recommend doing it. It seems fairly common for two countries to gang up and divide a common neighbour, as well.
E.g. Thundax's Pan-Asian Rapid Conquest Guide!, which I am using as my guidebook for a Pacific game as Korea.
I am attacking Mukden (AI) and taking Kyushu off Japan (unskilled and lethargic) simultaneously, using artillery. I am also taking Vladivostok off Khabarovsk because he is completely inactive.
What do you people think? Is it viable, or will it weaken me too much? 
— Marshal Foch
A pretty mechanical toy [...] the war will never be won by such machines.
— Lord Kitchener, on tanks
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Allied doctrine. Just stack your starting units and attack them. Since they are split into tiny stacks, they die rather easily… a good player should be able to repel such an attack, but… most aren’t.
ACs aren’t bad with allies. They take almost no time to research and specialize in unarmored. Build some and group them together focusing them on plains, when possible, or really anything that isn’t a city. Starting infantry defending cities are still strong.General2.0 wrote:
But with what do you attack day 1 as allies? Do you just stack your starting units and attack with them? tacs and RA seem best options, but you only have reasonable amounts of them at the end of day 2. Arty is possible but as there is no heavy armor in the start of the game, it is not that great and costs a lot of goods.Carking the 6th wrote:
As an example, as a certain allied country in WAW I almost always attack it’s Axis neighbor on day one, I’ve always managed to completely conquer it (or at least be in a position to easily win) by the end of the first day. I like day 1 attacks. The faster you get morale and resources up the faster you grow, and you can also scare your enemies by moving fast.
I used a new strategy last time that worked quite effectively. Basically, I produced more infantry and armoured cars with tacs, then stacked them along the border and declared war. It was funny to see the other person using their infantry’s attacking potential against my stack’s defending potential. Within a day all his troops were gone and my armoured cars had cleaned up the provinces.
You have to be lucky to meet opponents like that; they are actually easier defeat than complete inactives. When they start marching their infantry at you, especially unstacked, you can count one easy victory and a good load of loot.
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