Hmm add to our Nat China & Japan game, a germany-ussr game or Germany-USA game. I assume you back USA more than the ussr, so I’d be happy to play as Germany and you as USA to test this!Carking the 6th wrote:
I would argue Germany is better than the USA, simply because they get a better start. Similarly to the USSR, they need time to get going - if you expand well, you can keep up with their economy with your winnings from conquest, combined with your OP start and Axis doctrine.“Very debatable. Assuming all players are active and competent, Germany becomes far less viable. A good France player will always lose, but can slow down a German one. The same could be done with a Polish one to a lesser extent. The Soviet Union has double the starting resource production as Germany, similar in the US.
Axis doctrine is horrible for long term mass production, and those 30% more powerful units will be 30% less numerous than the Russian’s, and most likely lower level than the US. A good British player will always keep a German one out of the British isles-you just can’t compete with the Royal navy. The real doozy is the USSR. I have to state that I manage to get my army to level 4 infantry and 120 units by day 3/4. It’s not the hardest thing to do… while you are spread thin, who will attack you? Persia, Xinjiang and Mongolia are very weak, they have to be ready for China Japan, Turkey etc. if they attack you they’ll have to through a lot of empty land, and fight a long war, this leaves their small country open for attack from neighbors. It’s just usually better for them to attack elsewhere. Same with Japan, who is better off in China and would be wasting time attacking the USSR. This makes the Soviet position far better, as in reality they can keep 90% of their army in Europe, especially if neighbors go inactive.
The cities the Germans capture won’t catch up in production. There’s just not enough, and axis doctrine makes every resource worth less. My assumption is that a German player can be ready to Barbarossa by day 3 at best. As someone who has played the Russian’s and Germany, I can say that while Germany has the advantage, if the USSR player is smart enough to make units that counter the Germans, use shoot and scoot, and more, they could balance things out. Every day that passes is an advantage to the USSR, and by day 5 or 6 they no longer really can have the advantage. Also, the USSR’s higher resource making cities are actually quite far east, with the most western being Moscow and Stalingrad, while the others are in Siberia, making it harder to deal a real knockout punch. The USSR may start week, and it may seem like it will take a while to catch up, but they can become a hassle and then a beast VERY fast.
Back to America, Germany is doing even worse. A good US player will NEVER allow the Germans to be able to invade the US, it should be impossible. The Germans pillaging will not yield enough resources to overwhelm the about 100k US resource advantage at the start. America is in a state where they shouldn’t be conquerable, and can do whatever they want in the Americas. While Germany may be able to grab more VP’s, the Us can consolidate two continents and then choose where it wants to go next. Combine this with allied doctrine being a better long term one that makes units faster and cheaper (along with more US resources) and Germany will fall behind.
Maybe Germany is better than the USSR, as you will need an experienced player to use them, but at max potential, the Soviets can have the edge in a week. As for the Americans, they are by far the stronger country, there is little comparison!
Best 1939 nation?
Is germany or ussr the best in hww 1939
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Japan is also a good choice
I’d love to do that!SamPGS_17 wrote:
Hmm add to our Nat China & Japan game, a germany-ussr game or Germany-USA game. I assume you back USA more than the ussr, so I’d be happy to play as Germany and you as USA to test this!Carking the 6th wrote:
I would argue Germany is better than the USA, simply because they get a better start. Similarly to the USSR, they need time to get going - if you expand well, you can keep up with their economy with your winnings from conquest, combined with your OP start and Axis doctrine.“Very debatable. Assuming all players are active and competent, Germany becomes far less viable. A good France player will always lose, but can slow down a German one. The same could be done with a Polish one to a lesser extent. The Soviet Union has double the starting resource production as Germany, similar in the US.
Axis doctrine is horrible for long term mass production, and those 30% more powerful units will be 30% less numerous than the Russian’s, and most likely lower level than the US. A good British player will always keep a German one out of the British isles-you just can’t compete with the Royal navy. The real doozy is the USSR. I have to state that I manage to get my army to level 4 infantry and 120 units by day 3/4. It’s not the hardest thing to do… while you are spread thin, who will attack you? Persia, Xinjiang and Mongolia are very weak, they have to be ready for China Japan, Turkey etc. if they attack you they’ll have to through a lot of empty land, and fight a long war, this leaves their small country open for attack from neighbors. It’s just usually better for them to attack elsewhere. Same with Japan, who is better off in China and would be wasting time attacking the USSR. This makes the Soviet position far better, as in reality they can keep 90% of their army in Europe, especially if neighbors go inactive.
The cities the Germans capture won’t catch up in production. There’s just not enough, and axis doctrine makes every resource worth less. My assumption is that a German player can be ready to Barbarossa by day 3 at best. As someone who has played the Russian’s and Germany, I can say that while Germany has the advantage, if the USSR player is smart enough to make units that counter the Germans, use shoot and scoot, and more, they could balance things out. Every day that passes is an advantage to the USSR, and by day 5 or 6 they no longer really can have the advantage. Also, the USSR’s higher resource making cities are actually quite far east, with the most western being Moscow and Stalingrad, while the others are in Siberia, making it harder to deal a real knockout punch. The USSR may start week, and it may seem like it will take a while to catch up, but they can become a hassle and then a beast VERY fast.
Back to America, Germany is doing even worse. A good US player will NEVER allow the Germans to be able to invade the US, it should be impossible. The Germans pillaging will not yield enough resources to overwhelm the about 100k US resource advantage at the start. America is in a state where they shouldn’t be conquerable, and can do whatever they want in the Americas. While Germany may be able to grab more VP’s, the Us can consolidate two continents and then choose where it wants to go next. Combine this with allied doctrine being a better long term one that makes units faster and cheaper (along with more US resources) and Germany will fall behind.
Maybe Germany is better than the USSR, as you will need an experienced player to use them, but at max potential, the Soviets can have the edge in a week. As for the Americans, they are by far the stronger country, there is little comparison!
Germany vs USACarking the 6th wrote:
I’d love to do that!SamPGS_17 wrote:
Hmm add to our Nat China & Japan game, a germany-ussr game or Germany-USA game. I assume you back USA more than the ussr, so I’d be happy to play as Germany and you as USA to test this!Carking the 6th wrote:
I would argue Germany is better than the USA, simply because they get a better start. Similarly to the USSR, they need time to get going - if you expand well, you can keep up with their economy with your winnings from conquest, combined with your OP start and Axis doctrine.“Very debatable. Assuming all players are active and competent, Germany becomes far less viable. A good France player will always lose, but can slow down a German one. The same could be done with a Polish one to a lesser extent. The Soviet Union has double the starting resource production as Germany, similar in the US.
Axis doctrine is horrible for long term mass production, and those 30% more powerful units will be 30% less numerous than the Russian’s, and most likely lower level than the US. A good British player will always keep a German one out of the British isles-you just can’t compete with the Royal navy. The real doozy is the USSR. I have to state that I manage to get my army to level 4 infantry and 120 units by day 3/4. It’s not the hardest thing to do… while you are spread thin, who will attack you? Persia, Xinjiang and Mongolia are very weak, they have to be ready for China Japan, Turkey etc. if they attack you they’ll have to through a lot of empty land, and fight a long war, this leaves their small country open for attack from neighbors. It’s just usually better for them to attack elsewhere. Same with Japan, who is better off in China and would be wasting time attacking the USSR. This makes the Soviet position far better, as in reality they can keep 90% of their army in Europe, especially if neighbors go inactive.
The cities the Germans capture won’t catch up in production. There’s just not enough, and axis doctrine makes every resource worth less. My assumption is that a German player can be ready to Barbarossa by day 3 at best. As someone who has played the Russian’s and Germany, I can say that while Germany has the advantage, if the USSR player is smart enough to make units that counter the Germans, use shoot and scoot, and more, they could balance things out. Every day that passes is an advantage to the USSR, and by day 5 or 6 they no longer really can have the advantage. Also, the USSR’s higher resource making cities are actually quite far east, with the most western being Moscow and Stalingrad, while the others are in Siberia, making it harder to deal a real knockout punch. The USSR may start week, and it may seem like it will take a while to catch up, but they can become a hassle and then a beast VERY fast.
Back to America, Germany is doing even worse. A good US player will NEVER allow the Germans to be able to invade the US, it should be impossible. The Germans pillaging will not yield enough resources to overwhelm the about 100k US resource advantage at the start. America is in a state where they shouldn’t be conquerable, and can do whatever they want in the Americas. While Germany may be able to grab more VP’s, the Us can consolidate two continents and then choose where it wants to go next. Combine this with allied doctrine being a better long term one that makes units faster and cheaper (along with more US resources) and Germany will fall behind.
Maybe Germany is better than the USSR, as you will need an experienced player to use them, but at max potential, the Soviets can have the edge in a week. As for the Americans, they are by far the stronger country, there is little comparison!
good idea
@CMDR. Wolf will help me out with this!
As long as you take out China (and the outer rim states) early. If not, they can power up and defeat you.Komrade Khrushchev wrote:
Japan is also a good choice
People forget that China actually has more resources than Japan! Give them time (which no Japanese player should do) and they get very strong.Brando Dilla wrote:
As long as you take out China (and the outer rim states) early. If not, they can power up and defeat you.Komrade Khrushchev wrote:
Japan is also a good choice
After about a week you should have all of china and the outer rim wrapped up and focus on india or the ussr.Carking the 6th wrote:
People forget that China actually has more resources than Japan! Give them time (which no Japanese player should do) and they get very strong.Brando Dilla wrote:
As long as you take out China (and the outer rim states) early. If not, they can power up and defeat you.Komrade Khrushchev wrote:
Japan is also a good choice
Preferably them both!
It all depends on the game. Maybe you ally with russia and hit australia? Who knowsCarking the 6th wrote:
Preferably them both!
If we are going Saviour mode, both. Don’t waste time and make sure to praise Allah as you take Mecca!
I don't SaveCarking the 6th wrote:
If we are going Saviour mode, both. Don’t waste time and make sure to praise Allah as you take Mecca!
Brando Dilla wrote:
I don't SaveCarking the 6th wrote:
If we are going Saviour mode, both. Don’t waste time and make sure to praise Allah as you take Mecca!
But you saved Yugoslavia!Brando Dilla wrote:
I don't SaveCarking the 6th wrote:
If we are going Saviour mode, both. Don’t waste time and make sure to praise Allah as you take Mecca!
For a time…
For the time beingCarking the 6th wrote:
Brando Dilla wrote:
I don't SaveCarking the 6th wrote:
If we are going Saviour mode, both. Don’t waste time and make sure to praise Allah as you take Mecca!But you saved Yugoslavia!Brando Dilla wrote:
I don't SaveCarking the 6th wrote:
If we are going Saviour mode, both. Don’t waste time and make sure to praise Allah as you take Mecca!For a time…
Shouldn’t have expected the international banking system to collapse though.
A WEEK?Brando Dilla wrote:
After about a week you should have all of china and the outer rim wrapped up and focus on india or the ussr.
WeekClaudio NVKP wrote:
A WEEK?Brando Dilla wrote:
After about a week you should have all of china and the outer rim wrapped up and focus on india or the ussr.
you're supposed to win at day 10. Max 14.Carking the 6th wrote:
WeekClaudio NVKP wrote:
A WEEK?Brando Dilla wrote:
After about a week you should have all of china and the outer rim wrapped up and focus on india or the ussr.
Germany is typically always at war, really it just depends on how long the game goes on, further into the endzone you get; the more slanted it is towards the good ole usaKomrade Khrushchev wrote:
Germany vs USACarking the 6th wrote:
I’d love to do that!SamPGS_17 wrote:
Hmm add to our Nat China & Japan game, a germany-ussr game or Germany-USA game. I assume you back USA more than the ussr, so I’d be happy to play as Germany and you as USA to test this!Carking the 6th wrote:
I would argue Germany is better than the USA, simply because they get a better start. Similarly to the USSR, they need time to get going - if you expand well, you can keep up with their economy with your winnings from conquest, combined with your OP start and Axis doctrine.“Very debatable. Assuming all players are active and competent, Germany becomes far less viable. A good France player will always lose, but can slow down a German one. The same could be done with a Polish one to a lesser extent. The Soviet Union has double the starting resource production as Germany, similar in the US.
Axis doctrine is horrible for long term mass production, and those 30% more powerful units will be 30% less numerous than the Russian’s, and most likely lower level than the US. A good British player will always keep a German one out of the British isles-you just can’t compete with the Royal navy. The real doozy is the USSR. I have to state that I manage to get my army to level 4 infantry and 120 units by day 3/4. It’s not the hardest thing to do… while you are spread thin, who will attack you? Persia, Xinjiang and Mongolia are very weak, they have to be ready for China Japan, Turkey etc. if they attack you they’ll have to through a lot of empty land, and fight a long war, this leaves their small country open for attack from neighbors. It’s just usually better for them to attack elsewhere. Same with Japan, who is better off in China and would be wasting time attacking the USSR. This makes the Soviet position far better, as in reality they can keep 90% of their army in Europe, especially if neighbors go inactive.
The cities the Germans capture won’t catch up in production. There’s just not enough, and axis doctrine makes every resource worth less. My assumption is that a German player can be ready to Barbarossa by day 3 at best. As someone who has played the Russian’s and Germany, I can say that while Germany has the advantage, if the USSR player is smart enough to make units that counter the Germans, use shoot and scoot, and more, they could balance things out. Every day that passes is an advantage to the USSR, and by day 5 or 6 they no longer really can have the advantage. Also, the USSR’s higher resource making cities are actually quite far east, with the most western being Moscow and Stalingrad, while the others are in Siberia, making it harder to deal a real knockout punch. The USSR may start week, and it may seem like it will take a while to catch up, but they can become a hassle and then a beast VERY fast.
Back to America, Germany is doing even worse. A good US player will NEVER allow the Germans to be able to invade the US, it should be impossible. The Germans pillaging will not yield enough resources to overwhelm the about 100k US resource advantage at the start. America is in a state where they shouldn’t be conquerable, and can do whatever they want in the Americas. While Germany may be able to grab more VP’s, the Us can consolidate two continents and then choose where it wants to go next. Combine this with allied doctrine being a better long term one that makes units faster and cheaper (along with more US resources) and Germany will fall behind.
Maybe Germany is better than the USSR, as you will need an experienced player to use them, but at max potential, the Soviets can have the edge in a week. As for the Americans, they are by far the stronger country, there is little comparison!
good idea
This has applied to me bieng france so many timesCarking the 6th wrote:
Very debatable. Assuming all players are active and competent, Germany becomes far less viable. A good France player will always lose, but can slow down a German one.

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