it's equally incredibly how often the answers are the same.
Best Country to play as in 1939 Historic World War
Clearly Germany starts off as the most powerful but I've found that a lot of people who play as France and UK want to role-play and try to get the soviet union and the US on their side... and i make a lot of enemies before the first day ends as Germany.
So was wondering what you all thought was the best / easiest country to play as. Here's what I've learned by playing as each country so far
Germany:
As mentioned, could start with lots of enemies, encircled by potential hostiles from the start
France:
Starts with a decent army but also starts with -300 food and its colonies tend to rebel if you don't fix the food... you'll need to conquer territories or devote 100% resources to fixing food unless you lose units in a war... Also you have spain behind you but it takes them at least 2 weeks to build up to have any strength to even hit you in the back in a coordinated attack with germany.
UK:
has awful manpower and is therefore unable to produce a large army. Even though historically in the war the UK had a good amount of manpower because they can call upon it's territories such as India. the lack of army makes it tough to expand anywhere.
Soviet Union:
The key to winning as the soviets is the make friends with Japan. If you can make sure you don't get hit int he back near manchuria, where soviet industry and production capabilities are low, then you can focus on europe. If you can align with Germany also then its a winning coalition. otherwise be careful when either you or him invade poland and try to avoid sharing a border with germany as long as possible... espeically if your not friends / coordinating with France although in this case you probably will be.
US:
Starts with very few units. Historically this make sense as in 1939 the US only had an army of 100k people. It takes at least 2 weeks to build up to become a superpower and an early coordinated attack from canada and mexico could spell trouble for middle america. If you can convince them to be allies, then you can eventually take north and south america although by this time, the conflict in europe will likely be resolved. sending units to europe to help in the war doesn't benefit in the growth of your nation unless you're attacking spain or the UK in which case, other european powers can easily push you out of the continent if you don't have allies. Also make friends with japan in this case so you don't have to worry about the west coast. Or if you're eyeing the west coast, it takes like almost a week to travel to asia or australia making it difficult to reinforce. In short, America is very boring to play as.
Japan:
Starts with -39 oil, and low resources until you can build up for 3 days and move troops around to take China. But even then you only have the resources and army to fight in asia. Also pretty boring to play as although I've never attacked the soviet union as Japan as I find it beneficial to make them my ally. If one were to attack the soviet union, walking through siberia without mobile units sounds boring so maybe thats why i haven't tried it.
Poland:
Gets eaten up after (at most) a week. Don't try it lol
Anyway, wondering what your thoughts are on which country is the best but I guess this can be addressed from an army, resources, diplomatic point of view... oh and taking into account which countries are the most boring to play with (cough US couch)
Thoughts?
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Startoff units aren't everything, and I know this from having experienced it. I played as Germany once and got beaten by Xinjiang, who started off with a comparatively microscopic army but was incredibly skilled and continued building up his forces, territory, and resources. Rather, I'd say that starting position (instead of starting troops or starting territory) is most important. For example, Poland and Manchukuo are in terrible starting positions and rarely stand a chance. Countries like Australia, Sweden, South Africa, British Egypt, Venezuela, Peru, Brazil, Argentina, British India, Turkey, and Persia have excellent starting positions. The more super powers you border, the less of a chance you have.
That being said, allies are the second most important thing. What I would always do at the start of all games is send share map offers to all major world powers, asking them to be allies. I would also send offers to minor powers as well. This allows me to have right of way with all the countries (except AI), even when the human players go inactive. Right of way means easy evacuation if you get invaded. I played as Communist China once in an All-in event and was invaded by Nationalist China, but I was able to evacuate most of my forces to Mexico via Xinjiang, Tibet, British India, Burma, Thailand, Indochina, and USA. That's what having right of way is good for: evacuating your armies. (I ended that round with a coalition victory).
There's really no down side of sending share map offers to everyone (except your potential enemies) because most of them are going to go inactive anyway. When it boils down to it, starting troops and starting territory doesn't count at all. I easily whacked the living daylights out of Germany, Italy, France, the Soviet Union, the UK, Spain, and Sweden when playing as British Egypt with help from my ally, South Africa. If you are a minor country, that doesn't mean you won't win. If you are absolutely determined to stay until the end and have right of way with at least 75% of the world, then you're good to go.
As Tibet, I was once invaded by British India but was able to evacuate my forces to attack Romania via Xinjiang and the Soviet Union in time and survived. British India came after me when I was unprepared so I had to evacuate again to Spain and then to attack France's colonies in Africa. By then, most of my forces were depleted, but I still had a few infantry, artillery, and light tanks. France was able to push me back out of Africa, but USA, my ally, gave me a city in Mexico (huh Mexico again? What a coincidence!) So I moved my remaining armies to that city and rebuilt my forces. After a few weeks, I was back in Asia with help from USA and was able to take back all of my land in Tibet and even British India's capital, New Delhi. I ended that round with a coalition victory with USA and Brazil. So if you ever see a city in Mexico that happens to belong to Tibet or Communist China, then you'll know right away that that's me!
So, as long as you don't give up, have many possible evacuation routes, and have lots of allies, then you have a good chance of winning.
I am playing as USA but Mexico is invading me with light tank and artiller/a-tank/A-air/armed car stacks and even motorized infantry..how do survive?
Rocket artillery and tactical bombersBrightAdityas wrote:
I am playing as USA but Mexico is invading me with light tank and artiller/a-tank/A-air/armed car stacks and even motorized infantry..how do survive?
But yeah I'v'e beaten the US playing with Canada doing a motorised and artillery spam. He didn't last long, once you take out city after city, resource province after province you just wear the US down, bit by bit.Moderator
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He did the exact same thing,he grouped all his troops into two stacks of ten and then another stack of atrillery and now produced another stack of motorized infantry. I used my naval superiority to make sure none of the French troops came. It was USA/UK/Japan and Germany/France/Mexico. I just left his 4 main stacks attack and re-captured the trail behind. also used Artillery/Anti tank stacks. I can't believe how much the USA can produce in 1 day!BMfox wrote:
Rocket artillery and tactical bombersBrightAdityas wrote:
I am playing as USA but Mexico is invading me with light tank and artiller/a-tank/A-air/armed car stacks and even motorized infantry..how do survive?But yeah I'v'e beaten the US playing with Canada doing a motorised and artillery spam. He didn't last long, once you take out city after city, resource province after province you just wear the US down, bit by bit.
I've played as USA and against. Biggest learning both ways is if you let USA do its' thing and build the economy, it is virtually unstoppable - especially if you use previous recommendations of diplomacy. Get either Mexico or Canada to be a friend, take the other out, secure your borders, build army as you expand the economy and you're set. You'll have a war machine in a week.BMfox wrote:
Rocket artillery and tactical bombersBrightAdityas wrote:
I am playing as USA but Mexico is invading me with light tank and artiller/a-tank/A-air/armed car stacks and even motorized infantry..how do survive?But yeah I'v'e beaten the US playing with Canada doing a motorised and artillery spam. He didn't last long, once you take out city after city, resource province after province you just wear the US down, bit by bit.
My favourites to play as are Argentina and South Africa. Relatively isolated, little threats around and easy to make some friends and get ROW/Shared Maps. I've always found Australia a little difficult and slow to get anything going.
America is massive and so is its economy. If allowed to grow its economy, America is unstoppable. Also, due to its sheer size, America has a ton of buffer territory to stall attacks.
yep in one of my games mongolia and afganistan teamed up and killed ussr and india with the funding of argentinaKrestelGaming wrote:
JesterTheSheep wrote:
Mongolia is the best of all lower tier nations. Threats to your nation are existent, but your army is enough to hold its own for now. You begin with more rare materials than most world superpowers, an OK amount of food, a crap amount of steel and oil, sure, but that can be fixed. It's just really hard to invade Mongolia early game, because all the big armies are either far, far west of you, or far, Far East of you. Play your cards right, and you can win as Mongolia easy.I've actually been in games where Mongolia had succesfully taken over the USSR with help from Finland. It was a suicidal mission in the beginning, but with the right troop placement, it surprisingly workedgusv wrote:
Have not played Mongolia yet, but I agree with Jester's assessment above. Another country that seems to fit into Mongolia's profile described by Jester is Xingjiang. Threats to your nation are existent in the first day or two of the game, but your army is enough to hold its own- whether managed by a human or AI. You begin with a bit of all resources. It's just really hard to invade Xinjiang early in the game, because all the big armies are far from you, and the big fleets can't get to inland countries. I would definitely take Mongolia or Xingjiang over the low countries or Denmark ...JesterTheSheep wrote:
Mongolia is the best of all lower tier nations. Threats to your nation are existent, but your army is enough to hold its own for now. You begin with more rare materials than most world superpowers, an OK amount of food, a crap amount of steel and oil, sure, but that can be fixed. It's just really hard to invade Mongolia early game, because all the big armies are either far, far west of you, or far, Far East of you.Mongolia sort of reminds me of Pennsylvania in America Homefront. You're not in the best position when the game starts. Sure, you're on a Great Lake but those things are useless in CoW. You border New York who might invade you any second now. But look, it's Maryland (a.k.a. your typical Germany-Poland situation). You can easily invade Maryland and acquire yourself a decent looking coastline (even though your priority is to build ground and air units, not naval units). You can try and make an alliance with New York and hope they don't try and betray you. I'm in a match where Pennsylvania has taken over the entire North-East except for Maine
Can anyone make a guide to play as USA in HWW?
A guide for the USA? USA is probably the easiest country to play in HWW and the one with the highest chance of victory. You don't need a guide for that one.BrightAdityas wrote:
Can anyone make a guide to play as USA in HWW?
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Just read my 'Merica post. Its less a guide and more me spamming units.BrightAdityas wrote:
Can anyone make a guide to play as USA in HWW?
Well what can you do if Mexico/Canada invades you? You can stop it after 3/4 days, but by them Germany/Japan(Uk/France/USSR) would have grown so strong and formed a coalition .BMfox wrote:
A guide for the USA? USA is probably the easiest country to play in HWW and the one with the highest chance of victory. You don't need a guide for that one.BrightAdityas wrote:
Can anyone make a guide to play as USA in HWW?
I certainly trashed the US as Canada. However it's one of the best countries to play and the US will always find good allies. If both Canada and Mexico decide to attack you than there's no guide that can stop that disaster. In that case you archive the game and start another one 
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Also , not every game you would fight against a very competent mexico and canada.
I'll start my first game as USA in HWW and see how it goes, thanks 
How to play USSR?
I guess sane way as USA, good economy, weak military.
not good economy
I thought USSR has a better economy than USA it has kore core-urbans.
The USSR does have a really good economy. Itβs probably around the level of the United Statesβs.
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