Community Mythbusters - Setting the Record Straight

Welcome to Community Mythbusters. Several players have a game where we test various "facts" that are often dispuuted. If you have a myth you want us to test let us know.

We have three episodes today: In no particular order:

1) Do ships heal while in battle?

2) Can submarines see other submarines.

3) can destroyers see submarines

First episode: Do ships heal while in battle?

The standard answer about units healing is: Units heal 15% of damage at day change when in your own province. Ships heal anywhere there is water under the keel. (which is anywhere ships can be)

A frequent question to that is about healing during battle, so we tested that today.

One minute before day change the 8th destroyer squadron of Germany was pinned down by an enemy submarine.

Forum attachmentNotice 93% condition on the pair of destroyers. They are engaged in combat with the submarine, both the sub attacking the destroyers and the destroyers attacking the sub.

Then the same image a minute after day change

Forum attachment

And you can see that the condition has improved to 94%. So we can conclude that :

Ships will heal at day change, regardless of being in combat or not.

Next episode coming soon!

War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill
VorlonFCW
Retired from Bytro staff as of November 30, 2020.
>>> Click Here to submit a bug report or support ticket <<<

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34 Replies

VorlonFCW wrote:

@ChiefMauser If you can't get a stack like this to merge I would like more details? It must be a bug if so, perhaps a certain level or quantity of some plane you were using?
Trying to land them on a carrier?

VorlonFCW wrote:

I am able to merge all the air units in various combinations, including rocket fighters.
But not nuk bombers:

[/img]

Today's episode of Community Mythbusters will focus on:

Patrolling Planes, and Vanishing Airbases!

An often raised question is what happens to planes on patrol if their airbase is captured. There does seem to be some variability in the results, so as always use this info at your own risk. Community Mythbusters will not be responsible if you try this at home.

At the start of our experiment here my ally Germany has three planes patrolling out of Stuttgart. My theory has always been that if an airbase is damaged or captured that a plane can only switch to a base that is within it's green patrol zone. If you are unfamiliar with the green patrol zone: With a plane on patrol you can select patrol again and move it anywhere in the green shaded zone without refueling.

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So the planes we are experimenting on today:

The 4th patrolling over an airbase at Nuremburg with an airbase within it's patrol circle.

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And the 8th patrolling an area with no other airbases in the green zone, but between two other airbases.

Forum attachment

And finally the 21st off towards Switzerland patrolling away from any other airbases

Forum attachment

Now I am going to declare war on my ally, with a barrage of level 2 Rockets, All in the name of science of course.

For future reference there was a level 1 airbase there, and a level 1 infrastructure. I fired 8 level 2 rockets as a group of 3, a group of 3, and a pair in close succession. This combination damaged the airbase to 6 hit points out of 20, well below the required level for flight operations.

SO. . . Did they crash land? Turn into a convoy truck?

Taking them case by case:

The 4th, patrolling directly over another airbase. Naturally it switched to patrolling from that airbase. As expected.

Forum attachment

The 8th, with no airbases in it's green patrol zone: Switches to another airbase anyway. Hmmm, that doesn't quite fit my original hypothesis, but I will accept it for now.

Forum attachment

(Editors note - even though this plane became damaged between photo shoots it was unrelated to this test)

And the last one. Personally my money was on the one off by itself towards Switzerland being forced to land at the damaged airport and becoming a convoy truck based on my prior observations.

Forum attachment

But in this case I was WRONG. The 21st switched to patrolling out of Nuremburg as well. This is nearly the opposite direction from where the 21st was patrolling originally.

So My theory: Busted

Coming soon: Just how far will a plane go for another airbase when an airbase is damaged, destroyed, or otherwise has access denied?

Also stay tuned with Community Mythbusters. Coming up are more great episodes about planes attacked on the ground, The truth about Peter Mat's question listed above, and a little known game mechanic revealed. It might shock you.

Community Mythbusters again reminds you not to try this at home, Results are not guaranteed. Naturally improvements and bug fixes to the game change certain things so these mechanics are only presumed to be valid on the day published. Use at your own risk.

War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill
VorlonFCW
Retired from Bytro staff as of November 30, 2020.
>>> Click Here to submit a bug report or support ticket <<<

Amazing result... do you really mean that, in the third case, the plane is now patrolling OUTSIDE its normal airbase range?

The 8th also looks as though it took massive damage, when it was forced to re base. Was this due to another event, or has it been narrowed down to loss of airbase damaging a patrolling plane?

Free Time looks good on me

K.Rokossovski wrote:

Amazing result... do you really mean that, in the third case, the plane is now patrolling OUTSIDE its normal airbase range?
In this particular case no. The Nuremburg airbase was within the range of the 21st. My new theory is that it will switch to any airbase within the planes range from the original airbase. Testing that theory soon.

WiseOdin wrote:

The 8th also looks as though it took massive damage, when it was forced to re base. Was this due to another event, or has it been narrowed down to loss of airbase damaging a patrolling plane?
As Always Wise you don't miss much. The massive damage that the 8th suffered is unrelated to this episode, but simply happened while filming another test during the same timeframe. I added a note to the original post to clarify.
War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill
VorlonFCW
Retired from Bytro staff as of November 30, 2020.
>>> Click Here to submit a bug report or support ticket <<<

Good to know, thank you. I was wondering if that was backed up by the idea that patrolling planes are 25% at base, 25% patrolling the zone, and 25% both on their way, and returning between the patrol zone and the base. Good to know planes on patrol AREN'T damaged, if their airbase is hit.

Free Time looks good on me

VorlonFCW wrote:

Patrolling Planes, and Vanishing Airbases!
ok. This is my favorite forum post yet. I would like to see patrol sector out of AB area without any other planes from home AB in AB range. I guess there could be some random or maybe it is a different zone than the patrol sector.

DxC wrote:

different zone than the patrol sector
If one were insane enough to pursue that, it might be worth noting the approximate angle between the center of the patrol sector and the nearest AB.

VorlonFCW wrote:

K.Rokossovski wrote:

Amazing result... do you really mean that, in the third case, the plane is now patrolling OUTSIDE its normal airbase range?
In this particular case no. The Nuremburg airbase was within the range of the 21st. My new theory is that it will switch to any airbase within the planes range from the original airbase. Testing that theory soon.
In that case you missed one use case... if there is NO alternative airbase (in range) available when the basing AB is lost, do the planes rebase somewhere at all, or are they just trucked at the original AB's province centre? I would guess the latter.

All good questions. Further episodes on this exact topic to follow!

We had expected that simply three planes would be enough to prove my theory, but since I was wrong we need to set up a couple other scenarios.

War is a game that is played with a smile. If you can't smile, grin. If you can't grin keep out of the way til you can. - Winston Churchill
VorlonFCW
Retired from Bytro staff as of November 30, 2020.
>>> Click Here to submit a bug report or support ticket <<<

A question for a future episode:

I have a stack of 5 inf and 2 tanks attacking an AI Inf. I want my stack to split onto the left and right forks of the road after the province is captured. If I split the stack before the attack commences will they be treated as 1 stack (7 units) for combat resolution, or will they be treated as 2 stacks each with their own resolution?

"A good plan, violently executed now, is better than a perfect plan next week." - General George S. Patton, Jr.
"Do, or do not. There is no try" - Yoda

I suspect because you have two different destinations they would remain two separate stacks during the battle.

Peter Mat wrote:

If I split the stack before the attack commences will they be treated as 1 stack
No.

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