How do you tackle death stacks efficiently like these? Assuming that they're already on the land and not on the sea. Should i use bombers stacked with interceptors? or is it just not feasible and nuke is just the way? Need a guide... if there is a guide already can someone link it?
9 Replies
15 Jul 2021, 08:34
Use naval bombers when they are crossing the Suez canal. If you can, send ships over to try to damage it as much as possible. You have around 4-5 hours to do this so make every minute count. If you haven't made naval bombers, see if any of your allies do. I can see some ships that belong to your allies so I'd suggest using them to try and take it out.
On land, I personally would just bomb it. I usually build up a large airforce from day 2 so I could cope with the losses. Luckily there is only one AA. Depending on the day, if you have rockets or nukes now would be the time to use them
15 Jul 2021, 11:28
They only have one anti air, try bombing it and use Motorized Infantry to catch up to the stack, should be easy to counter
15 Jul 2021, 12:23
Whenever I have 'beachfront property' I always have subs. It is always better to 'feed the fishes' than let them get on land. Then eventually Naval Bombers. You might have to give up some territory while they move and start to break apart to gain your territories then you pick away at them. Kill them a stack at a time.
"Es gibt keine verzweifelten Lagen, es gibt nur verzweifelte Menschen" - There are no desperate situations, there are only desperate people. General Heinz Guderian(Schneller Heinz) Kenny says - You've got to know when to hold 'em, Know when to fold 'em, Know when to walk away And know when to run
15 Jul 2021, 13:00
This is actually a pretty mediocre stack (assuming there are no hidden units). There are several solutions :
- Hit it hard with tanks, when bring artillery (especially rocket) if it has any. That stack has no AT units. The problem is that he may detach his artillery and engage you only with the AC, so you may need to split your force and attack from two sides,
- Hit it hard with planes, it has no AA either
- If you don't have much planes, follow it and recapture, and just intercept whatever unit is detached with the few planes you have.
I would not sleep very well though - 16 AC can take a lot of territory during your night.
alright thanks. although it is inevitable since burma is charging alone with no support and we got pinned by whole america also
7 Aug 2021, 12:31
He has 22 artillery which is pretty dumb as of only 10 will fight due to SDBE. The best counter against artillery and light armour units is Rocket Artillery. His artillery is anti armour so you can use militia to absorb the damage. If you stay in friendly territory you will always move faster than him. Two stacks of 10 militia and 10 Rocket Artillery will easily take care of a doom stack like that.
As he's disembarking, subs and naval bombers will do the job. He's extremely venerable at sea without a naval escort.
He has 22 artillery which is pretty dumb as of only 10 will fight due to SDBE. The best counter against artillery and light armour units is Rocket Artillery. His artillery is anti armour so you can use militia to absorb the damage. If you stay in friendly territory you will always move faster than him. Two stacks of 10 militia and 10 Rocket Artillery will easily take care of a doom stack like that.
As he's disembarking, subs and naval bombers will do the job. He's extremely venerable at sea without a naval escort.
ranged units can be divided before shooting ignoring the 10 limit, also more units=more hp=efficiency going down slower, soo more units its not dumb. But you are right about rocket artillery.
Anyway the best solution here are Rocket artillery, tactical bombers or if you have a great economy railroadguns could shoot without retalietion, but requiere a lot of units for defending them.
"Si crees que esto tendrΓ‘ un final feliz, es que no has estado prestando atenciΓ³n"
8 Aug 2021, 09:41
Danieliyoverde123 wrote:
ranged units can be divided before shooting ignoring the 10 limit, also more units=more hp=efficiency going down slower, soo more units its not dumb. But you are right about rocket artillery.
If he's smart enough to split those artillery that is. Anyway, the same amount of rocket artillery stacked with militia for the HP buff will be the most effective and two stacks of 10 RA and 10 militia should do the trick.
He has 22 artillery which is pretty dumb as of only 10 will fight due to SDBE. The best counter against artillery and light armour units is Rocket Artillery. His artillery is anti armour so you can use militia to absorb the damage. If you stay in friendly territory you will always move faster than him. Two stacks of 10 militia and 10 Rocket Artillery will easily take care of a doom stack like that.
As he's disembarking, subs and naval bombers will do the job. He's extremely venerable at sea without a naval escort.
as much as i remember, both side did not play smart. the one on my side
was charging like an idiot with deathstack (arty, tanks, inf, etc.) and
for the other side they don't split the arty. the other side is winning
though because of large number of troops and upgraded 2-3 times higher +
supported by bombers. not to mention that their allies have sufficient
ships to prevent aerial or sub assault while my side is still days away
from being able to give a meaningful support. it was a catastrophe more