Does having planes patrolling over enemy THEN declaring war would be considered surprise attack?

I know that if you have land units within enemy borders then declaring war it would be a surprise attack and give a massive hit to moral .... however is it the same with patrolling planes?

I got some strategic bombers and I want them to be already patrolling a critical enemy airport before declaring war as they are way too slow otherwise and I would rather not risk it...

So anyone knows if it's the same with planes?

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simply, NO, (as far as I know).

Scouting or flying over territories without RoW is not considered affecting the AI stance towards your countery either I think, yet AI does respond by building up troops. Players do whatever they want, but they will send you a message or two "what ..... are you doing at my border!??"

Kyrollous wrote:

I know that if you have land units within enemy borders then declaring war it would be a surprise attack and give a massive hit to moral
Is that the true? Can someone verify? I would think if you declare war it's never considered a "surprise attack" aka "war without warning".

On a related topic, I've noticed that later in the game, perhaps when you are at a certain proportion of win condition or perhaps a certain global unpopularity, that you can't enter another country without declaring war. The popup is no longer a warning, but a decision whether or not to declare war.

I believe you're correct, DxC--declaring war shows up as declaring war in the newspaper, not as "without warning". I don't know whether or not moving units into their territory affects morale drop.

And to your second question, are these AIs you've previously given ROW/SM to? If you turn that off and put them at Peace or Embargo you'll be able to enter their land without declaring war (until you contact a unit or province center)

jubjub bird wrote:

And to your second question, are these AIs you've previously given ROW/SM to? If you turn that off and put them at Peace or Embargo you'll be able to enter their land without declaring war (until you contact a unit or province center)
Ok, thanks. Yeah, their stance was peace and I had given them RoW. When I changed mine to peace I could give command without having to declare war. That seems a bit strange. Is that intended?

As stated above, it is a no. As soon as you declare, you have declared, the patrol timer has to tick over for it to initiate an attack round. Patrolling itself would have no bearing on surprise or not.

Genghis Khanson
Former Something or Other

> > > Click here to submit a bug report or support ticket < < <

DxC wrote:

jubjub bird wrote:

And to your second question, are these AIs you've previously given ROW/SM to? If you turn that off and put them at Peace or Embargo you'll be able to enter their land without declaring war (until you contact a unit or province center)
Ok, thanks. Yeah, their stance was peace and I had given them RoW. When I changed mine to peace I could give command without having to declare war. That seems a bit strange. Is that intended?
Yes, I think that was changed a few updates ago to reduce backstabbing a bit, so you can't just go take someone's provinces while they think you're an ally. In reality I only ever encounter it with late game AIs, same as you (and I've misclicked it many times, starting wars with AI that I didn't mean to start -_-)

jubjub bird wrote:

DxC wrote:

jubjub bird wrote:

And to your second question, are these AIs you've previously given ROW/SM to? If you turn that off and put them at Peace or Embargo you'll be able to enter their land without declaring war (until you contact a unit or province center)
Ok, thanks. Yeah, their stance was peace and I had given them RoW. When I changed mine to peace I could give command without having to declare war. That seems a bit strange. Is that intended?
Yes, I think that was changed a few updates ago to reduce backstabbing a bit, so you can't just go take someone's provinces while they think you're an ally. In reality I only ever encounter it with late game AIs, same as you (and I've misclicked it many times, starting wars with AI that I didn't mean to start -_-)
It is no good to reduce backstabbing, it doesn't do anything for that, it is pretty easy to change stance before crossing the border.

jubjub bird wrote:

I believe you're correct, DxC--declaring war shows up as declaring war in the newspaper, not as "without warning". I don't know whether or not moving units into their territory affects morale drop.

And to your second question, are these AIs you've previously given ROW/SM to? If you turn that off and put them at Peace or Embargo you'll be able to enter their land without declaring war (until you contact a unit or province center)

I think it was mentioned that presence of troops in a neutral state is a negative popularity factor for at least said specific state. Yet not a suproise attack if war is declared. With stealth units its even nice because they dont get this negative modifier, so militia, AT guns, and commando's can enter without penalty, i am not aware (read cannot remember) whether they should actually be in stealth mode or not.

Gen. Smit wrote:

I think it was mentioned that presence of troops in a neutral state is a negative popularity factor for at least said specific state.
Is this a measured and confirmed fact, or a theory?

DxC wrote:

Gen. Smit wrote:

I think it was mentioned that presence of troops in a neutral state is a negative popularity factor for at least said specific state.
Is this a measured and confirmed fact, or a theory?
A theory is in practice the same as a proven thing, you mean is it a hypothesis, this is a very important difference. I have the hypotheis that we can travel in time, but quantumechanics is a theory

Back to the issue You are not allowed to move through their country, if you dont have RoW, you get a warning that you may trigger a war (not when you enter with stealth units). They readily attack you when present in their country, if this is measurable in global popularity I never checked and I dont know, but you should see that this is also an action against a single country of which the others are "not aware", its not in the news, unlike spies and suprise attacks. SO if the factor is even only state-specific and not or hardly measurable on global popularity I dont care, I just dont take any chances with it. I have seen this pop up in other discussions, from moderators, maybe not a 100% reliable source, so yeah For us it remains a hypothesis if you will, be it a likely one...

When a player invaded me I am also not always waiting in the province center, I act with pre-emptive strikes as well.

Added, on this site it is explicitly mentioned: https://wiki.callofwar.com/wiki/POPULARITY_AND_AI

DxC wrote:

Gen. Smit wrote:

I think it was mentioned that presence of troops in a neutral state is a negative popularity factor for at least said specific state.
Is this a measured and confirmed fact, or a theory?
I didn't hear of this one before. May not mean anything of course.

DxC wrote:

Is this a measured and confirmed fact, or a theory?
It is confirmed from my testing.

Encroaching on borders or bringing visible units units onto neutral soil or patrolling above it piss off the AI. As it would any human player.

Invisible units don't affect it.

Genghis Khanson
Former Something or Other

> > > Click here to submit a bug report or support ticket < < <

Genghis Khanson wrote:

or patrolling above it piss off the AI
I patrolled directly over an AI province center that had 2 units in it. My stance was trade embargo and it's stance was peace. Before I started patrolling it's stance toward me was 55%. I patrolled for about 12 hours before day change and continued another couple hours after. The percentage never changed until day change when it actually went up to 56%.

From the testing I have done, it has in the past. The AI has been changed a lot but it is still something I use along with troops on their land.

I could be wrong about its effects. Sorry for that.

There are also other factors that affect your popularity to any nation that could possibly balnace or offset any actions you may take.

Genghis Khanson
Former Something or Other

> > > Click here to submit a bug report or support ticket < < <

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