Can my friend log in from a same IP adress from wich I am playing? Will we get baned or someting like that ? That how it worked on some games wich I played. JUst wanna know before he login,so I wont mess it up for us.
Frequently Asked Questions
These are what I copy and paste into the help chat for various questions. Find your problem, read the solution.
MANUAL / GUIDE
Field Manual - General Strategy and Tactics - Operational Manual
Forum Manual
NO FOOD
First turn off your barracks, then buy some in the Stock Market. Finally, start building infrastructure to level 3 then build Industrial Complexes to level 5 in your food producing provinces for maximum food production.
RIGHT OF WAY
Right of Way allows you to cross through a country without attacking.
SHARE MAP
Share Map allows you to see your ally's troop placement and use their air bases as well as crossing through their country without attacking.
SHARE INTELLIGENCE
A component of High Command, same as Share Map but also shows spy reports.
GHOST UNIT
Units with a ? have either been made into a stack or destroyed in battle. Refresh your page to get rid of them. If you see one in the dim area of your vision circle, it will have to be in the bright section before you can identify the unit(s).
NON-CORE
No country gains core provinces. All conquered provinces will suffer the same 75% non-core resource production penalty for the duration of the game.
UNIT HEAL
If you move your units to a province you hold with a morale of 33% or greater, their morale shall increase by about to 15% per day.
HIGH COMMAND
High Command gives you access to gold games for free, a special HC chat, the ability to queue buildings and production, fire control for ranged units, and the ability to set rally points and share intelligence.
HUMAN VS INACTIVE VS AI
To tell AI from humans, go in Diplomacy > Information. Check means active human player, O means inactive, X is AI
DAMAGE VS UNIT
Click the i next to the unit in the build or research screen to see what damage it will do against different unit classes.
MAKE MORE RESOURCES
To increase resource production in a certain province, build Infrastructure, Industrial Complexes and Naval Bases.
NAME CHANGE
You cannot change your name.
QUIT A GAME
Just stop playing. In 2 days you'll go inactive. You could archive it Main Page > Games > My Games, click the i in the upper right corner of the game then Send to Archive.
TAKE A CAPITAL
You lower the morale in all of their provinces while increasing your own and get half their cash. This process can be repeated.
CHAT RULES
Hope these help. If you think of others that aren't on here that could help many, feel free to suggest below.
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Hello.Mc_BoP wrote:
Can my friend log in from a same IP adress from wich I am playing? Will we get baned or someting like that ? That how it worked on some games wich I played. JUst wanna know before he login,so I wont mess it up for us.
If you're going to share your same IP with one friend, remember send one message to Support.
A greeting.
"I came, I saw, I conquered" Written in a report to Rome 47 B.C., after conquering Pharnaces at Zela in Asia Minor in just five days; as quoted in Life of Caesar by Plutarch; reported to have been inscribed on one of the decorated wagons in the Pontic triumph, in Lives of the Twelve Caesars, Julius, by Suetonius.
"Alea iacta est" Gaius Julius Caesar.
I think we should have a section about gold usage, such as fire control, rally points, build queue, propaganda campaigns, and sped up building.
"I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it." -Jack Handey
Thanks for this, I wanted to respond to those 2 questions.Azkazan wrote:
I also did a few tests, but not so many assuming yours are correct. Fro what I noticed from my tests they are correct.Vigor555 wrote:
I have watched unit healing very closely and I am pretty much positive you're wrong about how much healing units do. A moderator asked me to submit my evidence to the forum but I don't have time for that right now. But I will explain it and you can verify I'm right on your own.Units heal approximately 15% of their damage at day change. It is always approximately 15%. Sometimes it is more than 15 percent OF THE DAMAGE. Sometimes it is less and I suspect the variation is due to rounding. But the rounding itself might be randomly determined. My evidence shows rounding is sometimes rounded up and sometimes rounded down without regard to the size of the fraction. In other words, .01 might get rounded up and .99 might get rounded down. I have made my calculations based on unit health rather than morale due to the fact that morale is likely calculated off health. That might not be the case. But I have had 3 LT grouped together that I separated and watched individually which all displayed the same HP but different morale. One had 81% the others had 82% but all three displayed the same HP. This leads me to believe their HP are stored to a decimal beyond one factor of 10. In other words, their HP are possibly stored to .01 or .001 but only displayed at .1.
How much is their damage? Damage = max unit health - current health. They heal 15% of their damage.
Do units have to be in 50% morale+ territories? No, they heal just as well in a 0 morale territory as far as I can see. Its 15% no matter how you cut it. However, if they are damaged they might more easily be overpowered by an uprising. That I do not know.
What effects do forts have? I have not seen that forts have any effect whatsoever. That being said, I'm fairly new, I have few forts, I don't have a lot of fort data, and I haven't looked closely at the fort data I have. (I haven't had time) I'm not saying forts don't have an effect. I just haven't seen that forts have any effect.
Do units need to be in the center of the space on the dot? Nope, I see no evidence their healing is any different if they're prone in the center or walking at the edge. The only place they need to be is in friendly territory. Actually I have yet to have an ally with RoW so maybe they have to be in your own territory not just friendly territory.
Do units heal to 100%? I post this question because I have seen many people say that they don't. Yet I have had a unit heal to 100%. 15% of .1 health isn't much. It may take multiple turns to get to heal that last little bit. Or it might be based on luck. I.e. maybe it is that you have a 15% chance of healing that last .1 health on a 10HP unit. My unit that healed to 100 was only at 99 morale and short .1 HP for 2 turns. That leads me to believe that healing is based on chance. If it were based on healing 15% of a number calculated to 2 or 3 decimal places it should have taken longer than that.
I have also seen units in the 90's morale not heal any HP. Its only happened twice below 99% morale in over 150 trials. Again, maybe that is due to chance or maybe its due to HP actually being stored to 2 or 3 decimals.
I have heard someone say he's seen units actually lose health without fighting. I haven't seen it. And the first thing that came to my mind was that the unit might have been damaged from an uprising. The other person seemed pretty sure that wasn't the case. I also wonder if he just wrote down his data wrong. I made some mistakes collecting mine and had to throw out some results.
If I put my mind and time to the task I'm pretty sure I will figure it all out. Until then, test what I've said and see that its true for yourself. Here's the formula. healing = health + (damage * .15)(rounded up or down)
- I reproduced healing 15% of the missing health at day change.
- The province moral didn't influence healing.
- Forts and capital didn't influence healing.
- Land units can only heal on your own provinces, not on enemies, neutrals, ROW, or shared map.
- Land units don't heal on the water.
- Submarines heal on the water. I didn't test for ships, but I assume it is the same.
Questions left:
- DO ships also heal on the water?
- DO planes heal while in the air?
I'll try these asap. If there are any other things anybode wants to test, let me know so I can do it at the same time.
Do ships also heal on the water? Yes
Do planes heal while in the air? No
I tryed planes on the carrier, but they dont heal wich I consider a mistake for the game as it is like an airport.
I think they do, they just have to refrain from flights 'n fights.azor-ahai wrote:
I tryed planes on the carrier, but they dont heal wich I consider a mistake for the game as it is like an airport
Interesting. I have to test that out.
"I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it." -Jack Handey
This need to be updated. It's linked to the FAQ on the Game Manual link in the in-game newspaper on Day 1.
this needs to be updated now
"The Golden Spire is looking for members, Anyone with good sense of game mechanics and a discord account can apply"
Secretary of Nova0213
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