Btw did u forget that 60.8/75 is 81% approx and 22/30 is about 73%?
Idk how warbonds work though
Question about how healing power per WB is calculated.
5 inf @ 60.8/75 HP
HP to heal = 14.2 at a cost of 2125 WB
Cost = 150 WB per HP
2 inf @ 22/30 HP
HP to heal = 8 at a cost of 850 WB
Cost = 106 WB per HP
(All level 1 units)
What is the extra mechanic causing a discrepancy here?
Btw did u forget that 60.8/75 is 81% approx and 22/30 is about 73%?
Idk how warbonds work though
No, I looked at percentage too but didn't find any clues there. But it comes to the same thing, an inconsistent calculation for how many War Bonds it takes to heal 1 HP of infantry. I assume there is a reason but for the life of me can't imagine what it is.
The discrepancy in healing power per WB could be due to several factors related to unit mechanics, such as:polixenes wrote:
Question about how healing power per WB is calculated.5 inf @ 60.8/75 HP
HP to heal = 14.2 at a cost of 2125 WB
Cost = 150 WB per HP
2 inf @ 22/30 HP
HP to heal = 8 at a cost of 850 WB
Cost = 106 WB per HP
(All level 1 units)
What is the extra mechanic causing a discrepancy here? snake game mod apk no death
polixenes wrote:
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