Well conquer AI as they are smaller and weaker, preferably small AIs like Luxembourg or Albania.SaskeOtaku wrote:
I have known this advanced technique for some time now to quickly raise the morale of an asto territory .. but I would like to understand better how it works because I have the impression of doing it slowly and therefore not optimally, could you explain to me the best way to apply it?
How to capital farm quickly?
I have known this advanced technique for some time now to quickly raise the morale of an asto territory .. but I would like to understand better how it works because I have the impression of doing it slowly and therefore not optimally, could you explain to me the best way to apply it?
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well, somehow Albania belongs to Italy in blitz, so for that, no.RiverWolf74 wrote:
Well conquer AI as they are smaller and weaker, preferably small AIs like Luxembourg or Albania.SaskeOtaku wrote:
I have known this advanced technique for some time now to quickly raise the morale of an asto territory .. but I would like to understand better how it works because I have the impression of doing it slowly and therefore not optimally, could you explain to me the best way to apply it?
With the changes in how AI respond to relations changes and the seeming slowdown of how fast they rebuild capitals, AI farming is less "optimizable". Even the changes in market mechanics have changed the possibility and speed of weaker AI rebuilding capitals. AI seem to post trades at the upper ends of the Buy and Sell spread, but not accept existing trades that they need to get the materials needed to rebuild capitals (anecdotal only, AI market mechanics should be illuminated by devs) In COW 1.0, it can still be done, but at lesser reliability.
I don't consider taking over an enemy live player's capital as capital farming, although timing of taking the capital can be beneficial to you or detrimental to the opposing player. It simply warfare.
Level 1 Capital farming is just to be mindful of when you attack and take over an AI capital. Either at the end of a day to prevent revolt, or at the beginning of the day to maximize production for the rest of the day.
Level 2 would be to purposely not attack all the AI territory so there is another capital to take over the next day.
Level 3 would be to save AI and set them to neutral or ROW. You can encircle them and clear out any units with arty before setting them to neutral. (recently, they wont reciprocate if your reputation is scolded with any unprovoked attacks). Then when you have taken overseas territory or a lot of new territory with revolt threat, you can take their capital. This works best for the first couple AI near your core so you have complete control on when you want to harvest them.
Level 4 would be to purposely allow the contained AI capital to take over one of your territories with militia, then you can take over the capital and the AI has a place to build a new one. Again, timing is usually at the end of a day when you have territory in potential revolt, or at the beginning of a day when you need to get production up for the full day.
Level savage is when you dominate an actual player, kill his units, encircle his last provinces, and send him a peace agreement. He accepts or not, but gets frustrated and gives up. The AI takes over and builds a capital that you can claim later when you really need it. I have even sent materials to the player so they build a capital and play nice. They still get bored and go inactive after they build a capital. I call this the @Dronvar maneuver after he brought my methods to a new level.
Now that I have shared- please share your tricks with me. Thanks.
somehow, itβs harder to Attack capitals. I had to get through like 20 units just for Paris. Had to get a second wave.
Yeah but heβs not nessacarily talking about blitz...he could be talking about clash of nations or world at warNn gg wrote:
well, somehow Albania belongs to Italy in blitz, so for that, no.RiverWolf74 wrote:
Well conquer AI as they are smaller and weaker, preferably small AIs like Luxembourg or Albania.SaskeOtaku wrote:
I have known this advanced technique for some time now to quickly raise the morale of an asto territory .. but I would like to understand better how it works because I have the impression of doing it slowly and therefore not optimally, could you explain to me the best way to apply it?
Well capitols do have more troops at the start of the gameNn gg wrote:
somehow, itβs harder to Attack capitals. I had to get through like 20 units just for Paris. Had to get a second wave.
no very untrue. At the start, I only saw an anti air n infantry, the same like most provinces.RiverWolf74 wrote:
Well capitols do have more troops at the start of the gameNn gg wrote:
somehow, itβs harder to Attack capitals. I had to get through like 20 units just for Paris. Had to get a second wave.
dang u must be new.
no, Iβve been playing for 4 months now.
Itβs a road to war game, everything starts from scratch
some also have an armored car and infantryNn gg wrote:
no, Iβve been playing for 4 months now.Itβs a road to war game, everything starts from scratch
yeah.
Actually, I meant ... when would the capital be taken to have another ia built?
Depends on what he is building
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