how to fight v. big stacks?

what is the best way to fight against such big stack?

I have got about 90 units (30xLT,10xMT, 40xInf, 10xTB).

Should i stack all together and attack the enemy?

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Hi, your thread is in the wrong Forum, it's singed for the German part of the Forum, but written in English!

ups. thx, I have now changed the language

With the stuff you have now, yes, the biggest stack wins.

Quality being equal, I'd expect you lose about 15-20 units.

It would be easier is you could soften it up before, with bombers or missiles.

What if I'm indoctrinated and actually fighting the good guys?

I would recommend bombing it while attacking it.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

ok, bombing with TB after i have launched the attack with ground forces...?!

but why?

Softtrader wrote:

ok, bombing with TB after i have launched the attack with ground forces...?!

but why?

You have two forces engaging this way. Think of it as CAS rather than just standard bombing runs.
Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

I would like to understand the battle mechanics better. is there somewhere an accurate description ?

Why is it better, in game?

If you can spare the time, why not start bombing before your troops reach his?

What if I'm indoctrinated and actually fighting the good guys?

Softtrader wrote:

I would like understand the battle mechanics better. is there somewhere an accurate description ?
Check out the manual, it shouldn't be too hard to find.
Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

Butter Ball Bill wrote:

Softtrader wrote:

I would like understand the battle mechanics better. is there somewhere an accurate description ?
Check out the manual, it shouldn't be too hard to find.
Do you mean this detailed description....?

Manual wrote:

Combat System

When attacking, or bombarding from range, a unit will use its "Attacking" attribute line to inflict damage upon the enemy.

If attacked while moving or while defending, the unit will use it's "Defending" attribute line.

Each unit does varying levels of damage against the 6 different Armour Types:

-Infantry

-Armour

-Aircraft

-Structures

-Naval

-Submarine

Health is then removed from the unit's HP, which is visible on the unit's information page. A stack of units has their overall health displayed as a percentage morale.

When the stack of one unit type suffers a total HP equal to one unit, then that stack will lose a unit, and the stack condition for that unit type returns to 100%,

:00008674:

Softtrader wrote:

Do you mean this detailed description....?
Yes.
Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

Bill, that was sarcasm

What if I'm indoctrinated and actually fighting the good guys?

.

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