Make the Units in the Garrisons High-Leveled (Dominion)

In the Dominion Antarctica map, I noticed that all the units in the garrisons, even the main garrison (Garrison Lindwurm) are Level 1 units. At around Day 14, when those garrisons are accessed, players usually have higher leveled ground and air units available to attack the garrisons with. So, even if the player is at a numbers disadvantage, they can still defeat the garrison simply because they have higher leveled units. I think that the units in the garrisons should be at least the first "high-level" unit, if you know what I mean. For example, for Armoured Cars and Light Tanks, that would be Level 4, for Heavy Tanks it would be Level 3, for Artillery, AT and AA it would be Level 4, and so on. This would make the garrisons less of a pushover.

Love comes in all colors. #crogaytia

6 Replies

I don’t play Antarctica too much, but isn’t the main late gameplay supposed to be fighting the other players after you take out all the garrisons?

Can't they be overwhelmed with planes anyway? They have very little AA defense.

Carking the 6th wrote:

I don’t play Antarctica too much, but isn’t the main late gameplay supposed to be fighting the other players after you take out all the garrisons?
That's the late game, like after Day 20. The point is that the garrisons shouldn't be practically a free walkover.
Love comes in all colors. #crogaytia

They are AI, they’d find a way to be a walkover anyway!

Why aren't the garrisons taken by day 14 anyways? And we don't claim you either!

3/10

The President

Claudio NVKP wrote:

Why aren't the garrisons taken by day 14 anyways?
Because players are stupid and don't know how to stack units efficiently or how to use arty or planes.

Claudio NVKP wrote:

And we don't claim you either!
Who is the 'we' and who is the 'you'?
β€œA battle fought without determination is a battle lost.” - Josip Broz Tito

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