Motorized infantry Vs ACs as axis for LAND SOCUTING
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In other doctrines I just use the only option: ACs.....I don't build more than 10 of them all around the game as they are for scouting and land grabbing but not combat mostly......
However with axis I do get a choice..motorized infantry or ACs...
I am inclined to get a couple motorised infantry as axis but we already get two ACs in the beginning who would be neglected....
What do you all think?
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25 Replies
22 Dec 2022, 10:48
about the 10 limit, I am not so sure, they are quite combat capable in stacks of 10 to deal with small groups. Makes the research maximization also worthwhile, so 20 could be justified too.
No AC>>Mot Inf.
Why, you have 2 in beginning, No special research requirement, you dont need to build Barracks just upgrade reg. infantry and keep them alive. This is of course not an option if mech infantry is gonna be used, but then you may start production of barracks later
AC have more HP
AC have better anti Air values.
AC use tank plant, so you churn them first (follow upgrading path to never produce one again) and after you can opt for med tanks
AC less fragile, like mechanized infantry in the light armor branch
AC more durable if offline
The few advantages of Mot inf. over AC
Mot Inf. even faster (is that really essential?)
Mot Inf. use different resources, no steel and less oil, so can be an alternive if you need steel and oil for other purposes. But I think this is also irrelevant, you prefer to have the superior material/units in the end. trhere are only 10 who are effective in a stack
Mot-inf fight notably better in Urban (but less on plains)
22 Dec 2022, 10:58
Kyrollous wrote:
In other doctrines I just use the only option: ACs.....I don't build more than 10 of them all around the game as they are for scouting and land grabbing but not combat mostly......
However with axis I do get a choice..motorized infantry or ACs...
I am inclined to get a couple motorised infantry as axis but we already get two ACs in the beginning who would be neglected....
What do you all think?
go armored car , dont focus to speed , it is useless at enemy area , you will get %50 speed reduction for every unit at enemy province and you can increase your speed at your land with infrastructure you can reach to 100 speed with even a railroad gun
AC has more hp more anti air value more durable same view range with moto infantry
if you want to use your food , build ships or go beginning infantry
22 Dec 2022, 13:42
Kyrollous wrote:
In other doctrines I just use the only option: ACs.....I don't build more than 10 of them all around the game as they are for scouting and land grabbing but not combat mostly......
However with axis I do get a choice..motorized infantry or ACs...
I am inclined to get a couple motorised infantry as axis but we already get two ACs in the beginning who would be neglected....
What do you all think?
go for motorised infantry,
most people don’t realise how aggressive axis motorised infantry is at the start of the game, armoured cars is a defensive unit and mot inf is for attacking infantry. Early game, mot inf are way much faster, lots of damage against infantry
defeitly go for it
知己知彼,百战不殆
22 Dec 2022, 13:54
Every time I go the mot.inf road (and yeah I do so every once in a while) I'm disappointed... they are so fragile!
22 Dec 2022, 14:35
Agree. The units they're designed to defeat (inf) are also strong in defense against Mot Inf's armor class (unarmored). Yea they put out a lot of damage, but they take a lot too. I strongly prefer ACs as a scout. The only times I've relied on Mot Inf have been when paired with med/heavy tanks in games that I know I'll be offline for large stretches of time and also don't have high command for fire control. Outside of those specific instances I almost never even research mot inf
22 Dec 2022, 14:56
Kyrollous wrote:
In other doctrines I just use the only option: ACs.....I don't build more than 10 of them all around the game as they are for scouting and land grabbing but not combat mostly......
However with axis I do get a choice..motorized infantry or ACs...
I am inclined to get a couple motorised infantry as axis but we already get two ACs in the beginning who would be neglected....
What do you all think?
If a player suggest to motorized infantry , probably he hasn't many solo victories
22 Dec 2022, 19:47
Undaunted wrote:
Kyrollous wrote:
In other doctrines I just use the only option: ACs.....I don't build more than 10 of them all around the game as they are for scouting and land grabbing but not combat mostly......
However with axis I do get a choice..motorized infantry or ACs...
I am inclined to get a couple motorised infantry as axis but we already get two ACs in the beginning who would be neglected....
What do you all think?
If a player suggest to motorized infantry , probably he hasn't many solo victories
solo victories doesn’t mean is this guy a good or bad player
知己知彼,百战不殆
22 Dec 2022, 19:48
K.Rokossovski wrote:
Every time I go the mot.inf road (and yeah I do so every once in a while) I'm disappointed... they are so fragile!
that’s why you pair them with medium tanks in axis. Trust me it’s good, try it……
知己知彼,百战不殆
22 Dec 2022, 19:53
Destructo the Great wrote:
Undaunted wrote:
Kyrollous wrote:
In other doctrines I just use the only option: ACs.....I don't build more than 10 of them all around the game as they are for scouting and land grabbing but not combat mostly......
However with axis I do get a choice..motorized infantry or ACs...
I am inclined to get a couple motorised infantry as axis but we already get two ACs in the beginning who would be neglected....
What do you all think?
If a player suggest to motorized infantry , probably he hasn't many solo victories
solo victories doesn’t mean is this guy a good or bad player
I meant ıf you go attacker units you cant defend yourself , so it is hard to win as solo
22 Dec 2022, 20:33
Destructo the Great wrote:
K.Rokossovski wrote:
Every time I go the mot.inf road (and yeah I do so every once in a while) I'm disappointed... they are so fragile!
that’s why you pair them with medium tanks in axis. Trust me it’s good, try it……
“Trust is good, but control is better” , to deal with the issues of marxism, his follow ups proposed this
But no, even if paired with medium tanks or any other unit I fail to see how it can become better? some damage sharing, sure, but they still die fast.
22 Dec 2022, 23:16
Gen. Smit wrote:
Destructo the Great wrote:
K.Rokossovski wrote:
Every time I go the mot.inf road (and yeah I do so every once in a while) I'm disappointed... they are so fragile!
that’s why you pair them with medium tanks in axis. Trust me it’s good, try it……
“Trust is good, but control is better” , to deal with the issues of marxism, his follow ups proposed this
But no, even if paired with medium tanks or any other unit I fail to see how it can become better? some damage sharing, sure, but they still die fast.
you never tried it, so how do you know it’s not good?
知己知彼,百战不殆
22 Dec 2022, 23:17
Undaunted wrote:
Destructo the Great wrote:
Undaunted wrote:
Kyrollous wrote:
In other doctrines I just use the only option: ACs.....I don't build more than 10 of them all around the game as they are for scouting and land grabbing but not combat mostly......
However with axis I do get a choice..motorized infantry or ACs...
I am inclined to get a couple motorised infantry as axis but we already get two ACs in the beginning who would be neglected....
What do you all think?
If a player suggest to motorized infantry , probably he hasn't many solo victories
solo victories doesn’t mean is this guy a good or bad player
I meant ıf you go attacker units you cant defend yourself , so it is hard to win as solo
I can defend using planes tanks also I can attack incoming troops with mot infantry
知己知彼,百战不殆
23 Dec 2022, 02:57
Yeah MI do a lot of damage to infantry, but infantry are really good at dealing the damage right back to their motorized cousins. That makes sending MI to attack infantry a really bad idea unless you are facing tiny groups of 1-2. In which case, a stack of 10 starting infantry will do the job just as well, at no cost.
AC is a better unit, in every case except one: attacking into an urban area. So maybe don't do that. Use artillery. Use a stack of regular infantry. Keep the AC in open terrain. It's not that hard.
I build a few MI every so often playing Axis, and they always end up working as overpriced scouts. Then I don't upgrade them (because it's a dead end unit) so they stop working as scouts, and become ornamental.
23 Dec 2022, 07:39
Alright thx everyone
23 Dec 2022, 08:01
Destructo the Great wrote:
Gen. Smit wrote:
Destructo the Great wrote:
K.Rokossovski wrote:
Every time I go the mot.inf road (and yeah I do so every once in a while) I'm disappointed... they are so fragile!
that’s why you pair them with medium tanks in axis. Trust me it’s good, try it……
“Trust is good, but control is better” , to deal with the issues of marxism, his follow ups proposed this But no, even if paired with medium tanks or any other unit I fail to see how it can become better? some damage sharing, sure, but they still die fast.
you never tried it, so how do you know it’s not good?
I did, look at my first post, knowing that they are fragile, and knowing how to eventually fitting them in a a steel heavy economy is worth a try you should have deducted that I did do that,... and it was not a superb experience.
24 Dec 2022, 15:27 (edited)
Naja gegen Panzerabwehr (und Jagdtpanzer) ist halt die mot. Infantrie nach meiner Meinung viel besser (der Unterschied des schadens die die panzerabwehre und jagdtpamnzer zwischen ungepanzert und leicht gepanzert machen sind schon sehr groß) und passt somit sehr gut zum Gesamtkonzept..(gibt halt kaum was was so einen offensivwert gegen infantrie hat... und im großen stack spielen halt viele werte keine Rolle, aber der beste wert gegen eine Rüstungsklasse oft im angriff schon).... aber klar eure pkt für die Armored cars gelten auch. Als Axes ist es nach meiner Meinung nach für mich eine schwere entscheidung in Zukunft.... als ich hier lass kamm es mir so vor dass Hauptsächlich die Vorteile von den Armored cars genannt wurden, daher sagte ich dies auch mal
24 Dec 2022, 23:03
Blauer Drache wrote:
Naja gegen Panzerabwehr (und Jagdtpanzer) ist halt die mot. Infantrie nach meiner Meinung viel besser (der Unterschied des schadens die die panzerabwehre und jagdtpamnzer zwischen ungepanzert und leicht gepanzert machen sind schon sehr groß) und passt somit sehr gut zum Gesamtkonzept..(gibt halt kaum was was so einen offensivwert gegen infantrie hat... und im großen stack spielen halt viele werte keine Rolle, aber der beste wert gegen eine Rüstungsklasse oft im angriff schon).... aber klar eure pkt für die Armored cars gelten auch. Als Axes ist es nach meiner Meinung nach für mich eine schwere entscheidung in Zukunft.... als ich hier lass kamm es mir so vor dass Hauptsächlich die Vorteile von den Armored cars genannt wurden, daher sagte ich dies auch mal
Here is the google translate on the above if you need English.
Well, against anti-tank defense (and tank destroyers), the motorized infantry is much better in my opinion (the difference in the damage that the anti-tank defenses and tank destroyers do between unarmored and lightly armored is already very big) and therefore fits in very well with the overall concept..(there hardly anything that has such an offensive value against infantry... and in the large stack many values don't play a role, but the best value against an armor class is often already in the attack).... but of course your points for the armored cars also apply . In my opinion, as Axes, it will be a difficult decision for me in the future.... when I left here, it seemed to me that the advantages of the armored cars were mainly mentioned, so I also said this once
25 Dec 2022, 00:42
In my experience, Motorized Infantry works well for Axis.
In my experience, Motorized Infantry works well for Axis.
Wow, so helpful. Fountain of knowledge, this one.
27 Dec 2022, 09:00
Blauer Drache wrote:
Naja gegen Panzerabwehr (und Jagdtpanzer) ist halt die mot. Infantrie nach meiner Meinung viel besser (der Unterschied des schadens die die panzerabwehre und jagdtpamnzer zwischen ungepanzert und leicht gepanzert machen sind schon sehr groß) und passt somit sehr gut zum Gesamtkonzept..(gibt halt kaum was was so einen offensivwert gegen infantrie hat... und im großen stack spielen halt viele werte keine Rolle, aber der beste wert gegen eine Rüstungsklasse oft im angriff schon).... aber klar eure pkt für die Armored cars gelten auch. Als Axes ist es nach meiner Meinung nach für mich eine schwere entscheidung in Zukunft.... als ich hier lass kamm es mir so vor dass Hauptsächlich die Vorteile von den Armored cars genannt wurden, daher sagte ich dies auch mal
DxC wrote:
Blauer Drache wrote:
Naja gegen Panzerabwehr (und Jagdtpanzer) ist halt die mot. Infantrie nach meiner Meinung viel besser (der Unterschied des schadens die die panzerabwehre und jagdtpamnzer zwischen ungepanzert und leicht gepanzert machen sind schon sehr groß) und passt somit sehr gut zum Gesamtkonzept..(gibt halt kaum was was so einen offensivwert gegen infantrie hat... und im großen stack spielen halt viele werte keine Rolle, aber der beste wert gegen eine Rüstungsklasse oft im angriff schon).... aber klar eure pkt für die Armored cars gelten auch. Als Axes ist es nach meiner Meinung nach für mich eine schwere entscheidung in Zukunft.... als ich hier lass kamm es mir so vor dass Hauptsächlich die Vorteile von den Armored cars genannt wurden, daher sagte ich dies auch mal
Here is the google translate on the above if you need English.
Well, against anti-tank defense (and tank destroyers), the motorized infantry is much better in my opinion (the difference in the damage that the anti-tank defenses and tank destroyers do between unarmored and lightly armored is already very big) and therefore fits in very well with the overall concept..(there hardly anything that has such an offensive value against infantry... and in the large stack many values don't play a role, but the best value against an armor class is often already in the attack).... but of course your points for the armored cars also apply . In my opinion, as Axes, it will be a difficult decision for me in the future.... when I left here, it seemed to me that the advantages of the armored cars were mainly mentioned, so I also said this once
In response to Blauer, you need to research an additional line, reducing capacity to research others to high level, and only for scouting this would be undesirable, as a scout I am not gonna pick fights, I would even split it of during fights to keep it in good shape, and then send it on its mission again, or in case of danger move it close to its mother stack. I have tried them several times, but their fragility is too bad for it to get a positive check for inclusion in to my armies.