Paratroopers - the two types

What is the difference between the two types of paratroopers?

One of them means you fly them to an airfield but it has to be your airfield (or an ally) which to me defeats the object which is to drop behind enemy lines.

Surely there should be one type and they either fly and land on any terrain owned by anybody and move around once mobilised which shouldn't be 6hrs later. (At D Day they would have met the blokes who landed on the beaches coming inland if that was the case) or else bale out, again over any territory enemy or friendly. The idea is to get them into action quickly which seems contrary to how they work currently in the game.

6 Replies

All I can add to this is that with Allies,the second/bottom paratroopers have stronger attack/def than the first/top paratroopers.

I have produced them just to experiment but I don't use them.

You need to use the attack command instead of move, when you attack a province it will fly them in and mobilize them

Got you. I will try it. Bat what is the difference between the two types? No one on here seems to know.

If you build them ready to fly they have almost zero defense. If no airport in city you will have to do slow truck out to air strip. If you build them as ground unit, much better defense and they can scoot much faster to air strip. But now you have to convert to the flying version which costs time and resources. It's just a matter of what form you want them to first appear. Conversion costs.

BladeFisher wrote:

Got you. I will try it. Bat what is the difference between the two types? No one on here seems to know.
Think of one version as the paratroopers loaded into planes ready to fly and the other as the paratroopers post-drop.

Ah got you, thanks.

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