There is no air space in this game. Players can set it up but unless they do, there is no air space.
Mess with the Bill, you get the scorn!
The game I'm playing right now #1156973, shows a French plane patrolling from Strasbourg to Innsbruck Austria, flying over Freiburg, Germany.
France and Germany's status to each other is at "Peace" So why is France's plane allowed to fly over German territory?
Status of France and Austria are unknown
There is no air space in this game. Players can set it up but unless they do, there is no air space.
If they were AI that would be pretty strange... 
I believe there should be some sort of airspace rule put into effect. In WWII if a single German plane entered British airspace, the 5 or so airfields near it would be called to action and shoot it down.
Call of War is about war, not about airspace violations 
True, but war involves airspace.kubickle wrote:
Call of War is about war, not about airspace violations
Not our wars.
Airspace does play a role in war. My bombers/fighters have blasted other peeps planes/armies away lately. 
I've killed huge stacks of 20+ units with a stack of 15 bombers, I believe they serve a purpose when it comes to air dominance.Sir McSquiggles wrote:
Airspace does play a role in war. My bombers/fighters have blasted other peeps planes/armies away lately.
well the game is about war, but the server won't declare it, it's you and only you, how can decide if your contry will go to war or not so you (germany in this case) decide if you wan't to shoot him or leave him
in air there are no limits, only phisic's laws will be respected so a plane can passe the borders but a AAcan stop it
Air dominance is a vital part of this game. In one of my games I had a little navy but a huge air force. With fighters/bombers/strategic bombers/naval bombers I was able to wreck enemy ships and destroy huge stacks of units. As long as they didn't have many anti air I was fine haha. I think its up to the players to choose "air space" as well. 
Please log in to post a reply.