specific nations,
but there is another forum rumor, that belonging to a coalition
with an unpopular member can tint the rest of the coalition.
once again, poor documentation.
Does popularity apply to coalitions or is it just apply to specific nations?
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specific nations,
but there is another forum rumor, that belonging to a coalition
with an unpopular member can tint the rest of the coalition.
once again, poor documentation.
Yeah, I looked through the forum but didnβt really find anything conclusive. Iβm on a game where one of the players is testing the idea. As far as I am aware, it seems like you say, that it is applied to specific nations.
Reputation is for individual nations however a coalition can effect your reputation as the way reputation is calculated is by how much other nations like you and how they like your allies, so if your friends with their enemy they wint like you as much, also if your friends with nations they like they'll like you more as well.
Thank you for the clarification.
I suggest visiting this thread
https://forum.callofwar.com/index.php?thread/27995-popularity-with-elite-ai/&pageNo=1
And looming for the post by Game Designer Freezy. That post contains the official list of influences to your reputation directly from the game developers.
Next question about the subject. Is there a way to tell if an AI likes or dislikes another AI nation. Like, if I am playing a match with mostly AI, I want to keep my neighbor AI friendly so I donβt want to attack a nation it likes. How can I tell which AI nations that particular AI is friendly or non friendly with?
AI, in my experience generally does not declare war on other AI, which would be the only status I could see.
I don't think you can see which nations they like, I suppose you could put intelligence spies in them and that will show their diplomatic relations and you could then base which nations it likes better off that, also yes for the most part the AI wont attack other AI but I've seen an AI wage 4 different wars lol all of then being other AI as wellZippofish wrote:
Next question about the subject. Is there a way to tell if an AI likes or dislikes another AI nation. Like, if I am playing a match with mostly AI, I want to keep my neighbor AI friendly so I donβt want to attack a nation it likes. How can I tell which AI nations that particular AI is friendly or non friendly with?AI, in my experience generally does not declare war on other AI, which would be the only status I could see.
Exactly,Dante Bugler1 wrote:
I suppose you could put intelligence spies in them and that will show their diplomatic relations and you could then base which nations it likes better off that,
But keep in mind that getting your spies caught makes them like you less. . . 
To be honest, we should already have spies in major countries. That is what they have even before WWII. They have agents here and there.
You can always check popularity of all countries in the diplomatic tab.
As for spies, I rarely use them early in the game. That's when I use my money and resources for economic development and enhancing technology and the military ... I tend to use spies near the end of the game, when I have lots of $$- mainly for intelligence and sabotage vs. my enemies ... 
I'm pretty sure that's just their reputation regarding you, not their reputation with other nationsgusv wrote:
You can always check popularity of all countries in the diplomatic tab.
You cannot see any popularity on mobile, which is where I play
Start trying something new!
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