Damage is distributed between all units in the area (radius of 5 around the impact location). Then there is also a -/+20% random factor involved.
20 Jul 2022, 12:29
So, rockets deal the same damage against unarmored, light armor and heavy armor, so in theory one flying bomb should deal 10 damage regardless of the composition of the stack. However rockets seem to do random damage. I had a rocket deal more and even less than the damage it should do. So what other factors a contributing to the damage a rocket deals?
Damage is distributed between all units in the area (radius of 5 around the impact location). Then there is also a -/+20% random factor involved.
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