the same places always produce the same resources
Respond Production in places
Does anyone know if specific places in classic 25 player historic world war worlds produce lots of a specific resources or is it random or is it just random
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But what places produce what resources
Erm... take a look at the map?
So, if it has the Iron logo it produces Iron, so on so forth
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Look at the map. All provinces produce money and manpower
I know that. But I meant like some cities in the map might produce more goods or something. Why is that? And is it related to anything like in real life.
Yeah some cities can produce more goods than others,common sense
Yea but is it related to real life or something and if it is do we know which places in the game produce more of a specific resource?
I think it is mostly a balancing thing, where map designers think a particular place/nation is too weak or too strong.
In 1.0, provinces and cities which are in big nations (e.g UK, USSR, US) have very weak and negligible production but there's a ton of them, while tiny nations, like AI Liberia have extremely high production, this difference is HUGE, a non-producing province of USSR when core produces (according to my memory)+39 money and 10 manpower base while a province of Liberia produces when core about +3000 money 1500+ manpower base, 1.5 ignores this process completely and production is only affected by morale, core or non-core and industry buildings. edit: in HWW 1.5 some cities and provinces have -50% production while core or non-core (if its non core, technically its -87.5% I think)for no reason other than for balancing.
Yes
Yes that is why South Africa in 1.0 has the biggest production I think. Thanks for sharing this information
I still don't get that. Just why does South Africa always out produce everyonegodofthegame2 wrote:
Yes that is why South Africa in 1.0 has the biggest production I think. Thanks for sharing this information
I donβt know.
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