SPAA/Interceptors?

This is actually a hard decision for me. Those who have read my post know I can usually only be online for a few hours. So choosing interceptors would mean my army would be exposed to enemy for 20 hrs a day. SPAA can protect my forces whole day( I can't use regular ones because they'll slow down my army)but they'll compete for steel and oil with my med. tanks(Axis), any suggestions please?

9 Replies

You need both

AA for slow units

SPAA for faster units

Interceptors to fight against other interceptors and bombers

Interceptors to patrol areas and patrol troops (defending attack if your troops are attacked while interceptors are patrolling the troops)

Looking for improvement.

I can't research too many types of units. It'll probably be a short game. I know they all needed to be researched in games like WAW. And the situation I proposed is that I'm Axis. I should have say more. I produce SParty, med. tanks and mot. inf. for my land force, so I don't need regular AA.

Then probably just use interceptors and keep patrolling over your troops when you’re inactive

Looking for improvement.

I lost one this way in my last game :(

JASLOLY wrote:

Then probably just use interceptors and keep patrolling over your troops when you’re inactive
That is extremely bad advice. Patrolling over the battlefield when you're offline should be avoided at all times.

You-Know-Who wrote:

I produce SParty, med. tanks and mot. inf. for my land force, so I don't need regular AA.
A very common misconception. MT is ONLY dragged down by normal AA in the plains and the mountains, in all other terrain their speed is about equal. Given the enormous cost of SPAA, I often have MT escorted by normal AA. It is about reputation and misleading stats that a MT is generally considered a mobile unit; as soon as the terrain worsens, they're not that mobile at all.

For motorized infantry, you are right, AA is too slow for them; then again, so is SPAA. Mot inf travels alone, splitting off from bigger stacks for raids, and returning to the flock when enemy tacs show up.

You-Know-Who wrote:

I know they all needed to be researched in games like WAW.
I would urge you to reconsider this opinion. I play WAW somewhat often and I usually just pick a few and specialize them out with researching advanced levels. You're better off having a well-considered flexible army than you are having a little bit of everything. The amount of resources you'll spend just in research would be remarkable. However, it also helps to keep an eye on future opponents so you can adapt your military to counter the units they are building.

If you try to do everything, you end up doing nothing well. Better to have a flexible build that allows you to counter just about anything and adapt as necessary.

JASLOLY wrote:

You need both

AA for slow units

SPAA for faster units

Interceptors to fight against other interceptors and bombers

Interceptors to patrol areas and patrol troops (defending attack if your troops are attacked while interceptors are patrolling the troops)

It varies by terrain doctrine. If you're playing as an allied country, or a country where <75% of the terrain is plains, build AA.

K.Rokossovski wrote:

A very common misconception. MT is ONLY dragged down by normal AA in the plains and the mountains, in all other terrain their speed is about equal. Given the enormous cost of SPAA, I often have MT escorted by normal AA. It is about reputation and misleading stats that a MT is generally considered a mobile unit; as soon as the terrain worsens, they're not that mobile at all.

For motorized infantry, you are right, AA is too slow for them; then again, so is SPAA. Mot inf travels alone, splitting off from bigger stacks for raids, and returning to the flock when enemy tacs show

I'll compare the figures. I'll compare lv.3 of med. tanks and AA

speed on plain: 72.5 to 38 km/hr

hill and forest: 43.5 to 38 km/hr

mountain: 29 to 19 km/hr

You're right, but the speed gap in plains is really large, so I'll only stack AAs if I see signs of plane usage.

Thanks for your help

I suggest AA and spAA. I think it is almost impossible to use interceptors effectively when you are in the game for a few hours. Stack AA with artillery infantry and other slow units, even stack AA with MT and LT can be effective at early game.

at mid and late game probably you have enough resource to build spAA. I'm not suggest interceptors but few rocket fighters can help you a lit if enemy try to destroy your economy with strategic bombers

Gâzsüz yaşamaq olar, Vatansiz yox

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