Spies

Hello. I would like to make a suggestion. I´ve seen that spies in CoW work exactly like the ones in Supremacy 1914. But, and I know that this would require a lot of coding and thinking... I think that spies in WWII did a lot more than we are presented in CoW.

For example wouldn´t that be great if you could... I dont know "invest" like if were research in some kind of Spy Network or countersping network in some foreign or enemy province? or if the Spy could be a Stealth unit like the submarine? you could order him to slow the movement of enemy units, to destroy certain building or to gather substancial information if placed in an enemy city. Something like the spy in the Total War series, I presume almost everyone knows that game.

Sorry for the long post and for any grammatical errors. :thumbsup:

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23 Replies

I think it says where the money was stolen. If not, then it is a crapshoot. With stuff like economic sabotage, it definitely says the province.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

i think theirs a way to catch the spy without counter-spy

i have some ideas:

1.do a crapshoot and place counter spy

2.increase morale on province

3.deploy army units

doing a crapshoot of spies on random province is a waste because it does not tell where it happen(which is a pain) all i can think of is to increase the morale and hope for the best.

"Victory needs no explenation, defeat allows none"
-imperium thought of the day

thanks guys

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