Troop Morale After Rebellion

I have been playing Call of War for approximately 130 days now, and I have wondered for the duration of that time: what happens to a unit's morale after it suppresses an uprising? It seems to have no real effect, but maybe the time I've tested have been lucky. Only now did I think about the Forum. So, can anyone answer?

If the answer is yes, okay. If it is no, it should realistically be yes.

6 Replies

My experience is that it drops a little.

Forum ArmyField Marshall
Mess with the Bill, you get the scorn!

Hmm, I will test some more.

Sometimes it drops and sometimes it doesn't. The strength of the uprising is variable so the damage taken to suppress it varies.

It doesn't, not from what I've seen. But if you want it to take damage, taking away the 15% regeneration should count enough

"A knight cannot save the world. They call certain methods of fighting good and others evil, acting as if there were some nobility to the battlefield."
"Honor? Glory? There's no point in speaking to a killer who indulges in such nonsense."
"It's a crime we call victory, paid for by the pain of the defeated"

Actually, just this day change I saw a unit go from 74% to 69% due to revolt.

I've been wondering this myself, and realistically, it should be doing damage. Show me a consistant trend in history where rebellion after rebellion has left everyone in perfect health and safety. It's just... not right... if stationed units don't take damage. Armoured units would in a practical sense be sabotaged at the very least, and even in the least violent of uprisings, people are going to get knocked out or hurt by accident. Damage taken should be proportionate to the strength of the force that's leading the rebellion naturally. Over time, if a province is continually rebelling, it should in theory grow in strength over time to be able to eventually overthrow any and all units in a province given enough repetative occurance. Even then in many rebellions, isn't it common for friendly units to become hostile units, and so consequently have to be taken out by their previous allegiance, causing a lost in units or the strength of a unit?

Just seems like if units don't take damage, then it's a reduction in value to using spies. If they do, then you know given enough time, you can potentially take a province without negative diplomatic effects, regardless of how many units are present. It's rare if ever I get a rebellion in a province that I have troops in, so I haven't been able to see for myself if they take any damage at all or not. Be good to get a definitive answer.

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